Administrator Jatheish Posted January 19, 2017 Administrator Share Posted January 19, 2017 Hello Survivors! Each week we run community contests for all players (all platforms included where possible) where you can win lots of cash prizes! Below are the different type of contests that take place. Try your hand and share some of your creations with us today! ARK NVIDIA Ansel Photography Contest! [SUPER RES VERSION] This weekly screenshot competition asks players to take in-game photographs from either ARK: Survival Evolved or our new desert themed expansion pack ARK: Scorched Earth using NVIDIA Ansel, and meet the category requirements listed below. Winners will be announced during ARK’s regular “Community Crunch” blog post. Each winner (3) will receive $100 each and each runner up will receive $50. Want to enter? ARK-Ansel screenshot entries should be e-mailed to anselcontest@studiowildcard.com If you need a place to upload a file for the contest, make use of Wetransfer which will allow up to 2gb for free! Three Categories Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key. Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Check out your 360 Stereo results on your HMD or on your Android Phone with NVIDIA VR Viewer Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category! When entering the contest please name your entries and make sure that they include: Name Image Title Category An example would be Wildcard Jat - Evolution Event - Super Resolution Ansel is a revolutionary new way to capture in-game shots. Compose a shot from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features in the Ansel Technology page and the NVIDIA blog. How to run NVIDIA Ansel First of all, you'll want to make sure you're running the latest Nvidia Geforce Drivers - so head over to http://www.geforce.com/ and get downloading! Once setup and ready to go, right click ARK: Survival Evolved in your steam library and you'll see the option to Launch ARK with NVIDIA Ansel Select this and head into a single player game, regardless of the map or the mod. Once you're in game, you can immediately press ALT + F2 to get into Ansel Photography mode and start taking snaps. or you can type in the following command in the console: cheat enablespectator Once that is enabled, hit your DELETE key and it'll open the Depth of Field Options menu where you can play around with the games DOF. Then hit ALT+F2 and take some awesome Ansel photography! Here's a little tip from Jesse: Quote You can also type "enablespectator true" in the console to fly around before you take your shot, and hit the "Home" key to level your camera if you want to keep people from feeling sick on a 360 stereo VR screenshot. Procedurally Generated Maps! Welcome to the newest contest in our Community Crunch, PGMs! Players will be able to show off their creations for a chance to win a 100$ Steam Gift card or $50 cash for runners up, plus get their map featured in the next set of Official Extinction server maps! That's right, your map could be featured as an Official Server for a one month period! Please include the following in your entry post: Map Name: Media (Videos, Screenshots, etc): PGM Settings: Media content of your procedurally generated map can include videos, screenshots, and live stream vods - anything you want in which we'll be able to visually see how your map looks. You can even get players on it and have them build or battle out a PvP game to show what it's capable of! The PGM settings used to create the map can be found your game.ini - That's most likely in: Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini or \Saved\Config\Windows or WindowsServer or LinuxServer etc)\Game.ini [/Script/ShooterGame.ShooterGameMode] PGMapName= ... PGTerrainPropertiesString= ... For extra details about PGM, check out this thread here: And of course, if you are using a special modded Procedural ARK Generator, let us know and share it with us! ARKitect! This is an award ($200 prize for first and $100 for any runners up) given to Survivors to celebrate the amazing structures you build. These bases are judge based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! At the end of each week, the winners and runner-ups will be featured in our #ARKitect section of the Community Crunch and will be awarded cash prizes! Note: We've had a lot of requests regarding the use of mods - go for it! We'd love to see how mods have influenced your bases ARKVideo! This contest is open for all types of video be they funny, epic, scenic, stories, whatever inspires you. Winning this content will net you a $200 prize for first and $100 for any runners up. Just a general reminder that they should remain safe for work, think of the children! Send us in your videos and we cannot wait to watch them! We're really interested in seeing the latest video creations you guys have put together - so show us something fresh! Uploading the images Please upload the images to the gallery section of our New Community Hub - you can create your own album and directly link us to that or attach it to your post! Please remember to post your entry to this thread specifically! If you're not able to upload directly to the gallery, don't sweat as imgur will work fine too! http://survivetheark.com/index.php?/gallery/ Looking forward to seeing the entries! Link to comment Share on other sites More sharing options...
TheCouchPotatoYT Posted January 19, 2017 Share Posted January 19, 2017 Hey everyone! This is my entry for the ARKITECT crunch section. This is probably one of my favorite builds to date so come on over and check it out! Link to comment Share on other sites More sharing options...
SirShade Posted January 19, 2017 Share Posted January 19, 2017 Inspired by the giveaway you guys at WC did for the release of ARK on the PS4 asking for people's tribe recruitment methods. Link to comment Share on other sites More sharing options...
Stoneydradon86 Posted January 19, 2017 Share Posted January 19, 2017 Hey everyone! This is my entry for the ARKITECT crunch section. Link to comment Share on other sites More sharing options...
gokdaddy Posted January 19, 2017 Share Posted January 19, 2017 My entry for ARKitect, no S+ on our server just the Builder's Helmet. Link to comment Share on other sites More sharing options...
Wolf Angelus Posted January 20, 2017 Share Posted January 20, 2017 This took far longer than expected. I will do a larger village another time as an independent build from this. The effort into the Jousting Arena was critical. I have been awake building non-stop, 24 hours in addition to the previous day lol.. so worth it though, I think this looks as amazing or better than my previous builds and pretty realistic (could totally see a replica of this in real life). ARKitect: Travelling back in time to present something from the Renaissance Era and to tie in with the upcoming patch with lances....... Wolf's Renaissance Fair & Jousting Arena! ***I realize this is long but I do recommend watching every minute for the full immersion since you know how detailed I am and put a massive effort in. No corner is left untouched (except the 1 bush I missed, try finding where in an area with obvious patterns :3 ) . Day and night both offer a different scene! Enjoy yourselves a snack or meal Wildcard team and be taken off to an older time period! Screenshot Promo's: #1 http://steamcommunity.com/sharedfiles/filedetails/?id=846483802 #2 http://steamcommunity.com/sharedfiles/filedetails/?id=846483898#3 http://steamcommunity.com/sharedfiles/filedetails/?id=846483853 #4 http://steamcommunity.com/sharedfiles/filedetails/?id=846483931 #5 http://steamcommunity.com/sharedfiles/filedetails/?id=846483988 PGM Submission: Map Name: Tropical Retreat (Does anyone else feel like the 2 lakes in the 1st image look like lungs and maybe a heart?) PGM Settings: PGMapName=TropicalRetreat PGTerrainPropertiesString=MapSeed=114;LandscapeRadius=1.0;Water Frequency=4.5;Mountains Frequency=7.0;Mountains Slope=2.05;MountainsHeight=1.95;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.15;RWBiomeSize=0.12;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.031;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.015;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.7f,Y=0.7f);RWForestBiomeLocation=(X=0.35f,Y=0.35f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
MeeMaw Posted January 20, 2017 Share Posted January 20, 2017 ArkVIDEO Entry Hellooooo my Moon Pies! It's your MeeMaw, playing Ark, and pranking peeps on the Pooptopia Server. You never know where the Pink Panda will strike next. Hope you enjoy! Link to comment Share on other sites More sharing options...
Myndmelt Posted January 20, 2017 Share Posted January 20, 2017 What's up Dino Hunters, here's my submission for Ark Video. One of my favorite creatures that has been released is the Calicotherium! The video also features my good friend KortnieChan! There might even be a few surprised sprinkled in as well. I hope you enjoy the video! Link to comment Share on other sites More sharing options...
Syntac Posted January 20, 2017 Share Posted January 20, 2017 First time poster on here. My entry for the ArkVIDEO contest. In this one I make myself a Troodon army and take on a cave with them in a fun adventure/experiment Link to comment Share on other sites More sharing options...
Lusaka6 Posted January 20, 2017 Share Posted January 20, 2017 This is my entry to ARKitect I call it "Dinner with Giants" Link to comment Share on other sites More sharing options...
LameWolfProductions Posted January 20, 2017 Share Posted January 20, 2017 Lame Wolf's Submission to ARK Video THE SNAIL RISING - Rise of the Achatina (Episode 1) The snails are rising! The first episode of our new series follows the outbreak of the Snail Empire. We hope you enjoy it! Link to comment Share on other sites More sharing options...
Leeham121 Posted January 20, 2017 Share Posted January 20, 2017 This is my entry for the Arkitect - The Secret Lake Village Link to comment Share on other sites More sharing options...
FataL1ty Posted January 20, 2017 Share Posted January 20, 2017 PGM Name: Atreia Imgur: http://imgur.com/a/FkMYz Settings: Quote [/Script/ShooterGame.ShooterGameMode] PGMapName=ProceduralARK20170120064430 PGTerrainPropertiesString=MapSeed=939;LandscapeRadius=3;Water Frequency=5.322735;Mountains Frequency=8.832666;Mountains Slope=2.145314;MountainsHeight=0.817475;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.534248;RWBiomeSize=0.3;MountainBiomeStart=-0.626852;MountainsTreeDensity=0.01;JungleBiomeStart=-0.674741;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=3.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGFavorites=UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED; PGLastUsedSettings_v2=MapSeed=939;LandscapeRadius=3;Water Frequency=5.322735;Mountains Frequency=8.832666;Mountains Slope=2.145314;MountainsHeight=0.817475;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.534248;RWBiomeSize=0.3;MountainBiomeStart=-0.626852;MountainsTreeDensity=0.01;JungleBiomeStart=-0.674741;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=3.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 Link to comment Share on other sites More sharing options...
Amo387 Posted January 20, 2017 Share Posted January 20, 2017 Here's my submission for ARKVideo this week. Found out my Argy can carry baby mammoths, then tame a quetzal bungee-style with a couple friends (love that reusable grappling hook from the Reusable Plus mod). Thanks for watching! EDIT: Btw, this was the first quetz tamed on the server this season. The Dream Machine and Nightmare Bullets are part of the Seven's Mod Kit. Link to comment Share on other sites More sharing options...
Monkeypuzzle Posted January 20, 2017 Share Posted January 20, 2017 Hello again survivors! Here is my submission for this week's ARKitect contest. I polled my viewers and they gave me the mandate to make the most of platforms plus and structures plus in our new main base. So here is my showcase of those two mods, in an otherwise vanilla let's play. Leveraging all the new features, I set the glass platforms like gems in giant metal ring settings. The result is something out of sci fi fantasy. It offers amazing views, all kind of space and function, and is proof against alphas, gigas, and other hostiles in a fairly dangerous part of the map. As usual for me, it was built without the use of admin commands for spawning stuff in or flying during the construction. All materials were harvested in game. Here is a shot of the whole complex with three platforms connected by ramps: Closest to the cliff's edge is the tallest and most elaborate of the set, shown below. My personal challenge was to build something that looked credibly supported in real life physics, even if it does not conform to default ark foundation rules--and also to do so in a way that required creativity and was not just a plug and play use of the mods. Lower down, but still well off the ground is the middle platform, pictured below, also of glass and on a slightly simpler metal support. One of my favorite parts about this base is how small of a footprint it has for the amount of room it offers, leaving the terrain below mostly untouched. And at ground level is the third platform which is all metal this time. It functions as pie wedge series of taming/breeding pens and stables. There is also space underneath it, accessible by gates, for safe storage of tamed creatures. The following two vids are a step by step sequence of me actually building all of this in game, for those who want to know how I did it and to see many more details of the build. I hope you enjoy my submission. All the best, Monkeypuzzle Link to comment Share on other sites More sharing options...
Starclan Posted January 20, 2017 Share Posted January 20, 2017 Here's my entry for the arkvideo: Sorry about the lag and graphics. Link to comment Share on other sites More sharing options...
neocrypter Posted January 20, 2017 Share Posted January 20, 2017 Super Excited for the Primitive Plus Patch, I present to you my quick Primitive Plus Update vid as my submission to the Community Crunch! Link to comment Share on other sites More sharing options...
Valoule Posted January 20, 2017 Share Posted January 20, 2017 Hello ! There my work for this week WizARK Tower (You too be a great magician !) Full album here : http://imgur.com/a/ldhGR Link to comment Share on other sites More sharing options...
AxeMan Posted January 20, 2017 Share Posted January 20, 2017 Hey guys here is my ARK VIDEO Entry about '22 ways to die in Ark' took me a while to make this, but worth it in the end I'm sure all of you can relate to this in some way. Link to comment Share on other sites More sharing options...
yocimir Posted January 20, 2017 Share Posted January 20, 2017 My new submission for ARKitect! Treehouse! Link to comment Share on other sites More sharing options...
NeroLokin Posted January 20, 2017 Share Posted January 20, 2017 A picture I drew for my new book series, thought I'd share it with everyone here. If you want to help test read my books, my Kik nerolokin Link to comment Share on other sites More sharing options...
Kovko Posted January 20, 2017 Share Posted January 20, 2017 PGTerrainPropertiesString=MapSeed=992;LandscapeRadius=1.0;Water Frequency=6.809943;Mountains Frequency=10.807337;Mountains Slope=1.033183;MountainsHeight=1.194855;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.545082;RWBiomeSize=0.027691;MountainBiomeStart=-0.352149;MountainsTreeDensity=0.01;JungleBiomeStart=-0.635482;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.7;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Hello! This is my PGM Submission for this Crunch! I called it The Flood. Hope you guys like it! Link to comment Share on other sites More sharing options...
kortniechan Posted January 21, 2017 Share Posted January 21, 2017 So many great entries this week! Keep it up everybody Link to comment Share on other sites More sharing options...
Mithyk Posted January 21, 2017 Share Posted January 21, 2017 Lots of nice PGArk Entries this week. Here's my submission: SkyArc627 Quote PGTerrainPropertiesString=MapSeed=627;LandscapeRadius=1.0;Water Frequency=12;Mountains Frequency=5;Mountains Slope=1.60;MountainsHeight=1.15;Turbulence Power=0.1;Shore Slope=3.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=8;TreesGroundSlopeAccuracy=0.0025;DepositionStrength=0.3;ErosionStrength=0.4;OceanFloorLevel=-1.0;SnowBiomeSize=0.30;RWBiomeSize=0.15;MountainBiomeStart=-0.5;MountainsTreeDensity=0.05;JungleBiomeStart=-0.675;IslandBorderCurveExp=12.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.0015;JungleTreeDensity=0.66;RedWoodTreeDensity=0.06;SnowTreeDensity=1.0;RedwoodGrassDensity=0.06;ShoreTreeDensity=0.5;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.125;InlandWaterObjectsDensity=0.2;ShorelineStartOffset=0.0125;ShorelineThickness=0.00275;MountainGeneralTreesPercent=0.5;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.5f,Y=0.02f);RWForestBiomeLocation=(X=0.5f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
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