Administrator Jatheish Posted November 18, 2016 Administrator Share Posted November 18, 2016 Saddle up Survivors, as we’ve got a couple of important updates we’d like to inform you all of. First of all, before we get into the nitty gritty of all the details of the upcoming changes, allow us to say this. Over the past few days, there have been a lot of hot-topics of discussion around the community. Some of these topics have not had an immediate response from the development team, this is not because we are choosing to ignore, but because we want to have time to deliberate and consider our options before responding, or taking action. We try to read all the feedback you provide, whether it’s positive, negative, or indifferent and take action where we deem it viable. ARK was launched into Early Access with the idea of creating a game together, and we are still sticking to that plan, every single day. Sometimes decisions are needed to be made that require a bit of thinking time, but we’ll make those choices. Other times, we’re going to do things you don’t quite agree with, or you’re going to suggest things that we don’t quite see as a viable option for the game - but we will take into consideration what you’re saying, and make compromises or reevaluate our plans where necessary. Today’s announcement will help shed some light on our thoughts, as well as the route we plan to take going forward. Evolution Event: Cross ARK Transfers! As of Friday the 18th of November at 12PM ET we are going to be activating the following evolution event: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates This will run until Monday the 21st of November 12PM ET. We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters: Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode). Please note that this will not affect Player Dedicated Servers. This is just an Official Server change Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc. When we first announced the ARK Transfer system with the Launch of Scorched Earth, we stated that it was something critical we wanted to experiment with in Early Access and to see how the game would progress once we introduced that new gameplay mechanic. Following what we’ve seen, and based on the feedback we have received, we would rather allow more freedom, where acceptable of course, than impose further limits. Alongside this change, we are now going to introduce a new mechanic: Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead). We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames. By enabling the complete CrossARK transfers, it should also provide the chance for existing players to scope out new servers of the same type, meet up with friends, and find new opportunities or adventure, with no PvP server being unassailable or off-limits. With all big changes, we understand that this isn’t everyone’s cup of tea. I’m sure I’ve said that before, though keep in mind these changes may not be final. We want to see how things play out, whether this was the right move, how we can further improve the system. Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only. Your feedback following today’s change will be critical as it enables us to continually develop and expand the game, as well as provide the opportunity to explore further options. Update number two.. Stance on Exploiting Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats. However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious - but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action. ..but wait, there’s more! Primitive Servers Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now. Tamed Wyverns will deal 70% less damage and take 70% more damage. Tamed Rock Golems will deal 70% less damage and take 20x more damage. Alpha Wyverns will deal 67% less damage and take 67% more damage. These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ - which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. So there’s quite a lot to take in, and you may not completely agree with all our changes, be it Primitive, Cross ARK transfers, or even a heavy-handed approach to exploiters, but we’ll see how things go and will make more adjustments if necessary! Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames: Blue = Dino Spawns Red = Buildings Green = Tames Pretty nice eh? (The Areas where it still appears to overlap are underground Cave spawns!) So as always folks, thank you again for your commitment and passion that you show towards the ARK. We really value each of you and are grateful to have such an active community. Your feedback has proven to be an absolute game changer, ARK itself has evolved so much from where it originally was, a lot of plans have changed and the scope of the game has gotten a lot bigger than what we first intended it would be thanks to being able to work with you. Hopefully, this is another step forward towards making the ARK as great as we know it can be! All the best, Wildcard Jat and the ARK: Survival Evolved Team View full article Link to comment Share on other sites More sharing options...
holyshackle Posted November 18, 2016 Share Posted November 18, 2016 You turned a problem into a BIGGER problem, gratz. Link to comment Share on other sites More sharing options...
AnimalMind Posted November 18, 2016 Share Posted November 18, 2016 SO much WIN in this post, thank you! Link to comment Share on other sites More sharing options...
Sentoki Posted November 18, 2016 Share Posted November 18, 2016 Nice team shot that's ace! Link to comment Share on other sites More sharing options...
JoseSanchez Posted November 18, 2016 Share Posted November 18, 2016 So basically, in regards to the duping issue, you basically just said: "Good job if you did it before! All those explosives you still have you can keep, but don't do it again, or else...." "Maybe..." Link to comment Share on other sites More sharing options...
mfc420 Posted November 18, 2016 Share Posted November 18, 2016 when will these changes occur on xbox? Link to comment Share on other sites More sharing options...
Administrator Jeremy Stieglitz Posted November 18, 2016 Administrator Share Posted November 18, 2016 Just now, mfc420 said: when will these changes occur on xbox? Next week. Gonna make sure it appears solid on PC first throughout this weekend! Link to comment Share on other sites More sharing options...
Edgar Button Posted November 18, 2016 Share Posted November 18, 2016 would you consider adding primitive plus servers to the cluster with primitive servers to facilitate moving from primitive to prim plus? Link to comment Share on other sites More sharing options...
oScottieHo Posted November 18, 2016 Share Posted November 18, 2016 I cannot wait for this! thanks! Link to comment Share on other sites More sharing options...
Shiro9 Posted November 18, 2016 Share Posted November 18, 2016 so we can transfer battle quetz to SE and make it thedryisland 2.0? Link to comment Share on other sites More sharing options...
Esta Posted November 18, 2016 Share Posted November 18, 2016 Holy raptor, you are allowing gigas and gun quetzals on scorched? GG cya Link to comment Share on other sites More sharing options...
Edgar Button Posted November 18, 2016 Share Posted November 18, 2016 10 minutes ago, Jat said: Tamed Wyverns will deal 70% less damage and take 70% more damage. Tamed Rock Golems will deal 70% less damage and take 20x more damage. Alpha Wyverns will deal 67% less damage and take 67% more damage. that's super good news Link to comment Share on other sites More sharing options...
DirtyMactruck Posted November 18, 2016 Share Posted November 18, 2016 lets see how this plays out Link to comment Share on other sites More sharing options...
oScottieHo Posted November 18, 2016 Share Posted November 18, 2016 So we will soon be able to have unlimited transfers across all servers,this my friends is amazing! see you all soon lol. Link to comment Share on other sites More sharing options...
BladedRose Posted November 18, 2016 Share Posted November 18, 2016 @Jat Many thanks , Edited to reflect the start time , thanks for the 2x .. I know these things take time , Link to comment Share on other sites More sharing options...
Administrator Jatheish Posted November 18, 2016 Author Administrator Share Posted November 18, 2016 6 minutes ago, holyshackle said: You turned a problem into a BIGGER problem, gratz. Could you elaborate please, would like to know your thoughts Link to comment Share on other sites More sharing options...
Morloa Posted November 18, 2016 Share Posted November 18, 2016 The hunger games begins, may the odds forever be in your favour. Link to comment Share on other sites More sharing options...
holyshackle Posted November 18, 2016 Share Posted November 18, 2016 Just now, Jat said: Could you elaborate please, would like to know your thoughts 50+ raiding tribes are going to use the already massive amount of servers they have to raid every server, ruining the entire community people have built up on offical servers over the year of playing with each other. VDD have 100+ players 10+ islands servers and guess what, they have my server targeted, I'm not going to give them the chance to offline raid me so I'm de-spawning my base and hoping onto another game. Link to comment Share on other sites More sharing options...
Reconciliation Posted November 18, 2016 Share Posted November 18, 2016 Anyone who's seen chinese tribes that have setup on SE take over Island servers will now know that having them transfer from center/island is going to create a wonderful environment of mass destruction for most servers in the coming months. Let's see how this decision plays out. Link to comment Share on other sites More sharing options...
Edgar Button Posted November 18, 2016 Share Posted November 18, 2016 15 minutes ago, Jat said: Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode). Could this open us up to many new maps and biomes? Perhaps a map that's primarily undersea? Link to comment Share on other sites More sharing options...
BareClawz Posted November 18, 2016 Share Posted November 18, 2016 2 minutes ago, Jat said: Could you elaborate please, would like to know your thoughts So many servers are already wastelands due to Chinese/Brazilian tribes that their only purpose to to wipe NA maps. Allowing the transfer back to SE will just expand this from happening. It's hard competing with these countries who have 20 members in the tribe on 24/7 with the only intent to ruin the game. Apart from that, allowing the dinos from The Island map is going to create balance issues, has this been tested? Link to comment Share on other sites More sharing options...
Morloa Posted November 18, 2016 Share Posted November 18, 2016 6 minutes ago, Jat said: Could you elaborate please, would like to know your thoughts I imagine what he means is theres a huge issue amongst pvp servers where people are just bringing over prefabbed bases and dino's wiping a server then leaving and repeating. This means you can bring the fight to them unfortunately some of these gamer groups are 200+ people strong across several servers, it's no longer going to be allying with the tribes on your ark it's going to be your ark and ally arks against everyone else, and you've just unleashed the beasts alot of people assumed this was going to be a limitation on what could be brought over IE no items but dino's went through freely or just SE exclusives stuff could be transferred. Anyway Goodluck to everyone out there going to be Hell PS <3 you all Link to comment Share on other sites More sharing options...
OnePotatoChip Posted November 18, 2016 Share Posted November 18, 2016 Wait, so... if no PvP server is off limits, then people who haven't paid for Scorched Earth are going to be able to attack raiders from Scorched Earth? Or is that wall still there? Link to comment Share on other sites More sharing options...
boarders0 Posted November 18, 2016 Share Posted November 18, 2016 What server is this a map of? Link to comment Share on other sites More sharing options...
Engraverwilliam Posted November 18, 2016 Share Posted November 18, 2016 That spawn map NEEDS to be available to admins on private servers. With the option of sharing on private websites and steam groups. Link to comment Share on other sites More sharing options...
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