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  2. Soon as I read Writers : Vin Diesel I immediately closed that poop that mofo can't write for poop man you guys dumb af
  3. I think you should make it so we can export all dinos in cryofridges to ark smart breeder , you should also fix when you use a endro stew it doesnt let you use med brews
  4. given that mod isnt even on official servers it makes sense its not working for a list of all cosmetics allowed on the official network you can check this link: https://ark.wiki.gg/wiki/Mod:Custom_cosmetics (it is automaticly updated when new ones are added
  5. Today
  6. Your idea to improve the feather pluck mechanic to provide a randomized imprint bonus or special bonuses to stats like health, damage, or weight is a creative way to add depth to the dinosaur's utility and make it more valuable to players. four colors
  7. Got a call from my tribe we are getting raided so I get on to see them flying through the walls on argies and blowing our turrets up. I make a ticket with proof of them doing this expecting them to get banned. Few hours later I try and get on ark to play and it says I’m banned cus the tribe that meshed me put a ticket saying my rathole was in the mesh(zero proof btw) and I get banned and they still haven’t been banned yet
  8. ARK: The Animated Series Internationale Veröffentlichung! - ARK2 & ASA News | Deutsche ARK2 Community - ARK2 | Deutsches Community Forum https://ark2.de/news/ark-the-animated-series-internationale-ver%C3%B6ffentlichung-r113/
  9. No, you don't get to twist my words like that and expect to get away with it. Again... "Even if we factor in that the customer service for Conan has degraded since FunCom was effectively bought by TenCent, they still have an overall better history of customer service and a better history of bug fixes than WC/ARK have had. Over the lifetime of these two games, WC has focused more on quantity over quality, FunCom has focused more on quality over quantity." It would be dishonest to "put aside" either company's customer service when the point you were replying to was about comparing their customer service. You've made claims about FunCom's customer service so you can't just duck out of that conversation now and pretend it didn't happen. Even if we take into account that FC's customer service is not as good as it used to be, it's still better than WC's has been. Advantage: FunCom. No, ARK's DLC is not mostly cosmetic. Almost all of their DLC's have been direct gameplay DLC's and all of them have included power creep features. And just so you understand, no one's complaining about paying for maps during ASE, so don't get the idea that anyone (including me) thinks that the original ASE maps should all have been free. The complaint about the paid DLC maps in ASE was that they all included power creep, that is the crux of the issue being discussed. This one specific DLC, Bob's, is the first DLC they've ever produced that's mostly cosmetic. All of their other DLC, for the entire history of ARK, has been functional game DLC, with no cosmetic DLC before now. In the meanwhile, Conan has been selling entirely cosmetic DLC for years. This is the first time WC has tried cosmetic DLC, and even now deliberately included items that affect game play and cause power creep. game Bob's has 39 items in it with 17 of those items affecting game play and some of them being OP items. So even now, when WC is putting more DLC into this cosmetic pack, its still has a substantial number of items that affect game play and introduce power creep to the game. Whether you like or dislike the Oasisaur, whether you think it's weak or strong, is beside the point. It's still true that the Oasisaur affects game play and so do 16 other items in the pack. If "Bob's" had been entirely cosmetic this would be a different conversation, but it's not entirely cosmetic, which means it's still inferior to Conan's entirely cosmetic DLC's. Advantage: FunCom. All of which completely misses the point. You can argue all day long about which game gives you more cosmetics for your money but you're having the wrong argument. The point is that the Conan DLC's are all cosmetic, which means the DLC's in Conan are entirely optional. If people don't want to buy them there's no pressure on the player to do so, if people do want to then the player can decide whether or not it's worth the price. But all of the DLC in ARK includes items that cause power creep in the game, with some of them being OP items, which means that a player has to buy the DLC if they want to keep up with the power curve of the game. WC deliberately builds their DLC to create considerable pressure on players to spend the money or fall behind. In Conan players spend the money because they want to, in ARK players have to spend the money or they are weakened compared to other players. Advantage: FunCom. Then you've been extremely lucky in ARK. Many, many (MANY) people have experienced plenty of catastrophic bugs in ARK equally as terrible as anything that has ever happened in Conan. There have been multiple bugs over the years that resulted in "entire bases being destroyed", people losing all or most of their tames, etc. As we've already discussed, FunCom is not as good about bugs as they used to be, basically since Tencent took them over. But (again) even if we take into account the fact that FunCom has deteriorated somewhat they still have a better track record of not-breaking-the-game than WC has. Advantage: FunCom. The difference is that every new DLC in ARK causes power creep, which puts pressure on players to buy the DLC or get left behind. That is the very definition of coercion. No one is "forced" to buy ARK DLC but if they don't then they will be weakened compared to other players, that's what coercion is. When Conan released Siptah they found out that players were able to use transferring between the two maps to gain advantages over players who only owned Exiles. After some time they decided to stop transfers so that all players on the Exiles map were on a level playing field with all other players on the Exiles map, and the same with Siptah-vs-Siptah players. But in ARK the new maps include power creep on purpose, it's a deliberate part of WC's plan to coerce people into buying the new DLC/map or fall behind the power curve. WC could have introduced new maps in such a way that they did not create power creep, but instead they see power creep as a feature they can leverage, a tool for driving more sales, they are deliberately coercing players to buy each new DLC by putting people at at a disadvantage if they don't. FunCom wants their players to have a level playing field, WildCard deliberately uses power creep as a way to coerce people into buying each DLC. Advantage: FunCom. False. The facts are calling you out and you're waaay off. 17 of the 39 items in Bob's affect game play, and some of them are truly OP. Technically that's 56.4% RP, but even that number overlooks or ignores just how much the power-creep items can matter in the game. Even if you were right, even if it was 99% RP (which again, it's not, that's way off) that other 1% would still matter if it was OP. Adding any power creep to a DLC is inferior to a DLC that is entirely RP. Advantage: FunCom. Eventually yes, you could do that, but only after the people who bought it early were already far ahead of you. And to be clear, there's some truth to what you're saying, I agree with you in part, and for PvE this is more nuanced than for PvP. For PvE players and single-players, if they were willing to wait until the next free DLC map was released they could gain access to the power-creep features that were introduced with each paid DLC map. That's something WildCard did that was good. But it still doesn't change the fact that making people wait for months to have access to the recent power-creep content was a form of soft coercion. It's reasonable to argue that PvE and single-players could simply exercise some self-restraint and gain access to that content when the next free DLC map was released. But this still means that Conan DLC has almost all been free, almost all cosmetic, and each new DLC has been equally available to all players in the game at the same time. In Conan people no PvE, PvP, single-player all gain access to each new DLC at the same time as everyone else. Advantage: FunCom. Now we move on to PvP, where things are worse. For PvP players that "generosity" meant nothing. If someone was a PvP player when a new paid DLC map was released they had two options - a) buy it right away or b) get a beat-down from people who bought it. By comparison, the only time Conan ever released a DLC that gave an advantage in PvP was when they released Siptah, and then FunCom made the decision that this was not a fair way to treat PvP players and ever since that one release they have made sure that all PvP players in the game have access to changes that affect gameplay at the same time. Changes to thralls that affect PvP? All PvP players get it at the same time. Changes that affect weapon performance? All PvP players get it at the same time. Changes that affect attacking/defending bases? All PvP players get it at the same time. But in ARK every DLC that has ever been released, including Bob's, gives an immediate advantage to people who buy it right away. Again, using power creep as a tool for coercion. Advantage: FunCom. And again, the Oasisaur is only one small part of the picture. A significant portion of of the items in Bob's affect game play, and some of them are truly OP. That goes way beyond any discussion of whether the Oasisaur is good or not. Also again, every Conan DLC except for one, Siptah, has been 100% cosmetic, not one paid DLC for ARK has been 100% cosmetic. Advantage: FunCom. True. After releasing Siptah, FunCom decided that it was P2W and reversed their decision, stopping map transfers so that players on both maps were on a level playing field. WIldCard, on the other hand, has deliberately ensured that all of their DLCs, including Bob's, are P2W by adding power creep to every DLC as a way to coerce people into buying them. Advantage: FunCom. True, but pointless of you to mention. Of course they're both businesses, and of course they're not charities, because duh obviously. That's neither here nor there because it has nothing at all to do with the discussion. The issue being debated is which of those businesses treats their customers better and has less predatory business practices. That's objectively false. WildCard's model for DLC is much more coercive and predatory than FunCom's, for all of the reasons listed above. Advantage: FunCom. Repeating your lousy argument doesn't make it better. Setting the bar low for WildCard doesn't argue in your favor, it simply shows that know your position is weak and you're trying to make excuses for WildCard. If you have to make excuses like that for WildCard then you already know FunCom is doing a better job. Advantage: FunCom.
  10. Wnats about Custom Cosmetic System Phase 2, launching April 1, will automatically download them in the background when encountered during gameplay. Note: Clients can disable usage of these globally or per-Mod-ID. Servers can disable globally or use a whitelist (we suggest servers use our official whitelist, which will be the default). The cosmetics allowed on official servers will be dynamically-white-listed on a daily basis by Overwolf and Studio Wildcard to avoid any exploity or issue-causing cosmetics. Where is that?
  11. You guys still haven’t fixed the single player crashing issue
  12. Careful what you say Petja or you will get banned like i did off the ark official discord they don't like it when you talk about problems with the game.
  13. Such thrilling news, absolutely love to hear it! But is there any update on fixing meshing, cheating and other game breaking exploits?
  14. Please fix OASISAUR, we bought but is uselless, everytime i return to it its dead, just a head on the ground, or refund.
  15. Looking for a tribe to join recently just hopped back on the game I could probably get 2 more of my friends to come as well if wanted I’m on Xbox series x and I have discord as well lmk Discord: Un0tHim
  16. Yo... Devs can you tell is if new scorched earth servers will launch in the near future?
  17. Whenever official server 5139 gets full I keep getting pushed out to dashboard when someone trys to log In. I've been in the middle of flight, fight and building when this happens. I've lost tames equipment and structures because I can't get back in to log off inside. People will "kite" my tames and my bodyjusy to get at my inventory. Something really needs to be done about this. Either up the server limit or come clean out the "weekend warriors" who only log In for 3xs events
  18. Sounds to me like you just got crazy lucky on those first 12. Bps aren’t a guaranteed drop so it’s not a bug, just a poorly thought out feature. and the phoenixes to my knowledge don’t passively drop bps, which would be another good way to source them, making the phoenixes no longer a useless trophy tame
  19. I’m kinda the opposite lol, but maybe that’s cuz I don’t really care about rag. idc if it gets another vote, and you have a point, it probably does deserve one considering we’ll have had the raptor for probably close to a year before rag releases either way though I would prefer if the raptor still gets moved over as it was intended to be unique to rag and I don’t see a reason to undo that
  20. Nah screw that. Micro transactions don’t belong in survival games why would you buy a game and then pay extra to not have to actually play it if you don’t like grinding mats then I’m sorry to say, but maybe Ark, and survival games in general just aren’t for you
  21. anyway we can get the cat ears mod on official too? Vault//Storage display name mod still isn’t working on official i almost wish there was a dedicated report section for the mods so we can get this stuff fixed sooner
  22. why is it so hard to get 6 active memebrs
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