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  • Patch 248: Procedurally Generated Maps, Kaprosuchus, Diplocaulus, Chalicotherium, Story Driven Explorer Notes and more!

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    Patch 248 expands ARK: Survival Evolved today in many ways, with the arrival of Infinite Procedurally Generated Maps, players can determine a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! 

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    Also, the ARK “Explorer Note System” finds its way into both the main Island and ARK: Scorched Earth. Found within 130 treasure chests and available now, these chests contain the stories of actual inhabitants who have previously lived on the isle, as well as provide a temporary XP buff to those Survivors who collect them.

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    These 3D Explorer and Story Notes are punctuated with powerful personalities from a Roman Centurion to an Ancient Chinese Warrior to an Egyptian Priestess, each one chronicling their experiences on ARK and unveiling kernels of the story secrets they have uncovered. What will they reveal about the mysteries that surround the ARK?

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    Three new creatures join the fray with the prey-grabbing Kaprosuchus, the boulder-tossing Chalicotherium, and the oxygen-giving Diplocaulus making their debut.

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    The Kaprosuchus is a water-based carnivore primarily found among swamps and capable of high speed running on land or in water. It is a solitary hunter that picks off small to medium creatures, especially those isolated from their packs. 

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    Kaprosuchus are patient hunters and when the time is right, they will leap out of the water and use their powerful jaw to drag their victims beneath the water surface.  

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    The Chalicotherium, found in small numbers in colder regions, is a primitive creature with simple behaviors. While normally a peaceful herbivore that prefers to spend its days lazing about or playing with its family, it is very territorial, and the entire family, young and old, will turn against an encroaching creature at just the slightest provocation.

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    It’s believed that Chalicotherium is best used as a trained mobile artillery, as its unique playtime habit delivers a devastating long-range assault tactic when it is given boulders to throw!

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    The Diplocaulus, at home mainly on the island's swamps, is a small amphibian residing at the middle-bottom of the ecosystem. Tamed Diplocaulus are often used by survivors as an oxygen bag. They air in the bladders of their head, divers can suck from these bladders to take deep breaths while submerged, supporting long-term underwater exploration without the use of external gear.

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    Diplocaulus’ unique capability to retain vast quantities of oxygen allows to effectively remain submerged for hours at a time, usually outlasting even other amphibious creatures that might otherwise prey upon it.

    Update v248 also includes the following features and changes: 

    • Neuter/Spay option for Tamed Dinos (irreversible!)
    • Tree Platforms now have +70% HP and +50% resistance to explosive damage
    • Directly wield your weapons when mount-riding smaller Dinos!
    • Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc)
    • Spectators can now see player-talking moving lips & hear voice chat when in range
    • Fixed player collisions onto big dino ragdolls
    • Non-Drop-In Supply Crates (Cave/Underwater crates etc) no longer have decreasing Health over time (no longer auto destroy), but they can also not accept Inventory anymore and can not be used to generate Boss Tribute Portals.

    ARK: Scorched Earth 25% Off!

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    Also: to celebrate the upcoming release of ARK v248 and the finding of this Explorer Note, Scorched Earth is now on sale for 25% off on Steam!

    http://store.steampowered.com/app/512540/

    Get it while it's hot! ;)

    Edited by Jat





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    1 minute ago, Dawg711 said:

    LOL I know it was not a dog but if you seen Jen's post I was just being funny. LOL. I did not realize the Dodo was being carried. Wow.

    Haha yeah it's a bit of an illusion affect the way the camera is positioned.

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    What the raptor guys, with the tamed dino balancing you totaly raptored the gameplay. Now its impossible to tank turrets with dinos, if a alpha spawns near you base you are raptored cause he will easy kill all your dinos and so on and on..... My pete in 5th generation went from 7k health and 1.5k damage down to 2.3k health and 460 damage. What the hell made you do this ultimate nerv?? Totaly ruined the game -.-

    And sorry for my bad english

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    15 hours ago, Jeremy Stieglitz said:

    Yup, Procedurally Generated ARKs are coming to all consoles! SEE WHAT I DID THERE? ;) 

    -Jeremy

    This sounds like a hint that the ps4 version is getting close

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    WOW DEVS you really improved the dino ai's. I thought the tapejara and archa were good, but then i saw the kapro drag someone into the water. rip

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    17 hours ago, ehuhoser said:

    that moment at the campfire when the Kapro comes leaping out......ooooohhh yeah....

     

    Got a server ready for generating maps to check out.....4 new dinos that look hella fun.....but don't see any highlights on the bridge, was this in there?  Really hope so.

    No the patch notes said they decided against putting it out this update. It probably was not ready yet.

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    1 minute ago, fraggle said:

    No the patch notes said they decided against putting it out this update. It probably was not ready yet.

    yes I know.....when I posted they were editing things out

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    The pg maps are awesome and i especially love the mountains they look very... realistic to me  ... but it is also very laggy... especially in the jungles because of all these trees close one to the other.... i guess we already have an option to change it.. but i will have to look around for it :P ... and maybe on the future you will be able to fix it ? That would be amazing !!

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    45 minutes ago, rororoxor said:

    WOW DEVS you really improved the dino ai's. I thought the tapejara and archa were good, but then i saw the kapro drag someone into the water. rip

    a Kapro dragged me into the water. and then killed me! it was the best thing ever! got it on video.

    it would be fantastic if that was their intention. and not simply to drag anywhere and it was coincidentally into the water. honestly my new favorite mount

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    1 hour ago, CeaselessFish said:

    a Kapro dragged me into the water. and then killed me! it was the best thing ever! got it on video.

    it would be fantastic if that was their intention. and not simply to drag anywhere and it was coincidentally into the water. honestly my new favorite mount

    Gotta link to the video?  Us Xbox players need to live vicariously though the PC folks for a while now.  LOL

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    Just now, FR33BORNGAMING said:

    Is this being added to Xbox One or PC ?

    It's recently been added to PC. The Xbox should be getting the update further down the road.

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    1 minute ago, ciabattaroll said:

    It's recently been added to PC. The Xbox should be getting the update further down the road.

    Gotta admit i think i need to change my pants. lol this awesome!

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    Kaprosuchus is making me considering getting an xbox one just so i can play it sooner but ill still get it on Ps4 as well

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    Are the explorer notes going to come to the center?

    oh and great job guys, i'm really enjoying this update:Jerblove:

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    I am not going to post this in bugs yet, Since the new patch has come out 3 times I have started my Ark and got through to loading the game before my computer crashes completely. Has anyone else had this issue and I am going to get a Technician to look at my rig to see what is happening as it might need more ram tho I do have 8 gigs on it.

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    On 10/20/2016 at 8:27 PM, Echo6207 said:

    Thousands of map variations, not infinity. Can confirm.

    How the hell can you confirm that??

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    On 10/22/2016 at 4:29 AM, RequiemAngel said:

    I am not going to post this in bugs yet, Since the new patch has come out 3 times I have started my Ark and got through to loading the game before my computer crashes completely. Has anyone else had this issue and I am going to get a Technician to look at my rig to see what is happening as it might need more ram tho I do have 8 gigs on it.

    I was helping someone else the other day and it turned out his PC did not update Ark properly. He had run out of room on his HD. Perhaps your issue? Many have said they watch as Steam allocates for the whole game size when it updates.

    Other thing we discovered is that with only 8GB RAM his system and Steam alone used 45%. Game calls for min of 4 so with only 8 you are not leaving much room.

    I love learning myself when trying to help.

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    On 10/22/2016 at 2:29 AM, RequiemAngel said:

    I am not going to post this in bugs yet, Since the new patch has come out 3 times I have started my Ark and got through to loading the game before my computer crashes completely. Has anyone else had this issue and I am going to get a Technician to look at my rig to see what is happening as it might need more ram tho I do have 8 gigs on it.

    I would also check your cooling system. Maybe run a temp check at the same time as doing a map. I had a video card that would overheat in 5 min of opening ark, no matter what I was doing on it. Could be the software running your fan speed might be slowed down in the process.  I have a 32gig, 8 core rig running gtx1040 now. It takes about 5 to 8 minutes to conjure up a new map. In that time I hear my fans turn up in speed. There is software out there for free to turn your fans up manually. Also check for dirt in the heat sink..

     

    Edited by jhakala1963

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    19 minutes ago, Azarithkazehana said:

    Any idea as to how long before this stuff gets add to the xbox?

    I wish I could say something more comforting than "It will get there when it gets there" but that would be a disservice to anyone anticipating it. Of everything in the new update, procedurally generated arks are the most time consuming thing that could be integrated to the xbox one. That you have PC users that suffer crashes during procedural generation should be an indicator of how taxing this could be (that said, a lot of crashes tend to occur when people go off the rails on the settings they want to bring about).

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    On 10/23/2016 at 1:20 AM, Anonimase said:

    How the hell can you confirm that??

    Well it's out now, no need to link to Twitter comments. See for yourself.

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    On Monday, October 24, 2016 at 8:30 PM, ciabattaroll said:

    Of everything in the new update, procedurally generated arks are the most time consuming thing that could be integrated to the xbox one. That you have PC users that suffer crashes during procedural generation should be an indicator of how taxing this could be "(that said, a lot of crashes tend to occur when people go off the rails on the settings they want to bring about)."

    Could you perhaps add a budget to the amount you can adjust each of the settings for the map, till you can get a better grasp on how to increase the amount of adjusting you can do to the map settings without the risk of the game crashing over and over again due to, to much going on in the world maps? Sorta how halo 5 has a forge mod budget but have it so if you increase one setting it reduces the amount you can adjust some of the other settings.

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    On ‎10‎/‎21‎/‎2016 at 10:05 AM, SGArrinda said:

    Fluffy the Diplocaulus is finally here!

    Lol did you get that from TheGamingBeaver?

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