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  • Jatheish

    Mysterious Mysteries: Introducing ???????, Community Crunch 109 & ARK News!

    Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

    The Community Crunch is where we share important things going on with ARK, as well as host contests and showcase creations made by the community! Let's get started with some news.

    Mysterious Mysteries: Introducing ???????

    large.Dossier_NamelessTorn.jpg.3468f5b30

    What an intriguing discovery survivors, can you guess what creature it is? 

    Upcoming Turret Change

    Over the past few weeks, we have been carrying out analysis on our Official Servers to see where we can improve server performance and what the biggest difference is currently versus Early Access. Since ARK went retail, we were expecting to see our servers have better performance due to optimisations, better allocation and usage of hardware, and improved DDoS mitigation. What we have learnt is that there has been a dramatic change in how turrets are being used on Official Servers. The fundamental issue is that tribes are not only significantly increasing the number of turrets they use, but reducing the space they occupy, so the server is having to do more calculations in denser areas. In some cases, we've seen an increase of 7x versus the previous server-profiling data we had. It is clear that we need to make a change in regards to how turrets are placed, but we understand that they are an important part meta-game on Official PvP servers and therefore want to give you as much notice as possible.

    With the following change, we are expecting a performance increase of 50% on average for our Official Servers (extreme cases up to 300%) and this will have an impact on all maps.

    Starting from today on PC (and next week on console), you'll receive an update which indicates the number of turrets you have within 10k units. When you exceed 100 turrets within 10k units, there will be a warning placed on the turret to inform you, so you can make adjustments as necessary. On December the 5th, we will flick a switch on our Official Servers which will disable all turrets that exceed the allocated limit. You have the period from now until then to make any changes you want to avoid your turrets from being turned off. Once the turrets are within the permitted amount, they will function again. This patch will also allow the mounted minigun turret to shoot non-mounted tames, but reduce their range to be the equivalent of the auto turret.

    In accordance with this change, we will also be increasing the damage of autoturrets and TEK turrets by 20%, increasing the item slot count of autoturrets by 50% on the 5th of December.

    The turret limit will effect: Plant Species X, Autoturrets, and TEK Turrets.

    So remember, you'll see the visual change first and will have a couple weeks to prepare for the actual change which prevents turrets from being used over the limit. This is all enabled through a server-setting which can be used in the game.ini:

    Quote

    [/script/shootergame.shootergamemode]
    bLimitTurretsInRange=true

     

      TLDR:  Turret usage had changed since the game went retail, it has been having a huge negative impact on the server. We will be introducing a limit to how many can be placed within a certain radius on the 5th of December. On PC a patch will be deployed today to inform you of the limit so you can make changes as necessary (and next week on console also). The change affects Plant Species X, Autoturrets, and TEK Turrets. We will also be buffing auto turrets, tek turrets, and minigun turrets.

    ARK Play Anywhere!

    This is just a brief update on ARK: Play Anywhere, as we know a lot of you are excited about it (as are we!). It will be entering final submission this week for Xbox One (OneX) and Windows 10. We are expecting to complete the cert process in December for a release alongside Aberration. Alongside this, we plan to launch some Official Servers which will support CrossPlay but will not be enabling it for our entire network, due to anti-cheat mitigations. Unfortunately, TruePlay is not quite ready yet but we are hopeful that BattlEye will be able to make it onto the platform, until then we won't be doing much crossplay on our Official Servers, however, players will have the option to enable crossplay on their servers, be it hosted on an Xbox, PC, or rented through Nitrado.

    ARK Sponsored Mod Update!

    It's that time of the month where we announce new mods entering the sponsored mod program! We've seen our fair share of maps, total conversions, rebalance, and creature mods but not often do we get to share mods that are tools that benefit other modders. This month we are excited to announce one of those mods, ArkFrame created by ZenRowe.

    large.ARKFrameLogo_Final.png

    This isn't the typical mod you might find yourself subscribing to because it doesn't actually contain end-user content. It is essentially a standardization library that modders can use.  To most people browsing through the workshop, this wouldn't typically catch their eye. They are more likely to browse through the workshop and find they are already subscribed to it!

    Why is this mod important for the program and Ark? It will, in time, create an easier way for people to get into modding by standardizing some of the most common functions.

    Here is an example of a mod made using ArkFrame:

    Scent Tracker

    If you're interested in making your mod compatible with ArkFrame or want to start a new project using it, be sure to check out the website and Discord.

    ARK: 2x Evolution Event Weekend!

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    Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It's already live now and will remain active until Monday the 20th at 12 PM EST. All Official Servers will be undergoing this evolutionary change which includes:

    2x Harvesting Rate
    2x Taming Rate
    2x EXP Rate
    2x Maturing
    2x Hatching
    2x Gestation
    2x Faster Mating Interval Rates

    Community Contests!

    NVidia Ansel Photography Contest

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    Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

    ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots.  Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. 

    Learn more about these features from the NVIDIA blog.

    Now let’s get to the contest!

    There were 3 potential categories for survivors to enter their shots into and they were the following:

    Three Categories

    Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

    Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

    Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

    And now without further ado, here are your entries!

    You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes 

    Super Resolution!

    Winner!

    Blue Dragon - Darkness falls

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    Runners up!

    Blue Dragon - Fire and Water

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    Wolf Angelus - Scenic Flight

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    StateofMynd42 - Unicorn Temple

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    Maxib1250 - Enhanced Reality

    large.5a0fb90525d19_Maxib1250-EnhancedReality.jpg

    Ego - Morning

    large.5a0fb8d03509e_Ego-Morning-SuperResolution.jpg

    Honourable Mentions!

    Wolf Angelus - Waterall Shores

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    Wolf Angelus - The Great North

    large.5a0fb92e6a54f_WolfAngelus-TheGreatNorth-8x.jpg

    Vakarian - Invincible

    large.5a0fb927499f8_Vakarian-Invincible-SuperResolution.jpg

    Vakarian - Griffin attack

    large.5a0fb920bbafe_Vakarian-Griffinattack-SuperResolution.jpg

    Vakarian - Blue and White

    large.5a0fb9172d253_Vakarian-BlueandWhite-SuperResolution.jpg

    StateofMynd42 - Riverside Trot

    large.5a0fb911a6a0c_StateofMynd42RiversideTrot.jpg

    StateofMynd42 - Magic Fountain

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    StateofMynd42 - Lazy Day

    large.5a0fb90b37c27_StateofMynd42LazyDay.jpg

    Maxib - Relaxing Sun

    large.5a0fb908a0dc4_RelaxingSun-SuperresolutionByMaxib.jpg

    Joe Lally - Woodcutter

    large.5a0fb901af90d_JoeLally-Woodcutter.jpg

    Joe Lally - Gazing at it's prey

    large.5a0fb8fe58baf_JoeLally-Gazingatitsprey.jpg

    FataL1ty - Surrounded

    large.5a0fb8f90c10e_FataL1ty-Surrounded-8x.jpg

    FataL1ty - Sucker Punch

    large.5a0fb8f628630_FataL1ty-SuckerPunch-8x.jpg

    FataL1ty - Subnautica

    large.5a0fb8f30affe_FataL1ty-Subnautica-8x.jpg

    FataL1ty - Monster

    large.5a0fb8f86c59e_FataL1ty-Overpowered-8x.jpg

    FataL1ty - Direwolves in Highgarden

    large.5a0fb8e7f3709_FataL1ty-DirewolvesinHighgarden-8x.jpg

    FataL1ty - Brave Little Guy

    large.5a0fb8e36f608_FataL1ty-BraveLittleGuy-8x.jpg

    FataL1ty - Battle Chaos

    large.5a0fb8e11f112_FataL1ty-BattleChaos-8x.jpg

    FataL1ty -  Strafe Run

    large.5a0fb8de5cfa6_FataL1ty-StrafeRun-8x.jpg

    EXFIB0 - Mountain Lake

    large.5a0fb8e7b857a_EXFIB0-MountainLake-SuperResolution.jpg

    EXFIB0 - Into The Ocean

    large.5a0fb8d7836cd_EXFIB0-IntoTheOcean-SuperResolution.jpg

    Ego - Showdown

    large.5a0fb8e11df3a_Ego-Showdown-SuperResolution.jpg

    Ego  - Love under the moon

    large.5a0fb8cdb0170_Ego-Loveunderthemoon-SuperResolution.jpg

    Ego - Invasion

    large.5a0fb8cbad830_Ego-Invasion-SuperResolution.jpg

    Blue Dragon - Liquid fire

    large.5a0fb8b249f29_BlueDragon-Liquidfire.jpg

    Ego - Battle

    large.5a0fb8c7bb466_Ego-Battle-SuperResolution.jpg

    christopher warburton - Unfortunate

    large.5a0fb8c3d36b2_christopherwarburton-Unfortunate.jpg

    christopher warburton - ROAR!

    large.5a0fb8c1a3bc1_christopherwarburton-ROAR!.jpg

    christopher warburton - Forgotten

    large.5a0fb8bf4f8af_christopherwarburton-Forgotten.jpg

    christopher warburton - Flying Free

    large.5a0fb8c9a24ca_christopherwarburton-FlyingFree.jpg

    Blue Dragon - Sneaky swimmer

    large.5a0fb8b9c3f24_BlueDragon-Sneakyswimmer.jpg

    Blue Dragon - Paradise

    large.5a0fb8b5bcbaa_BlueDragon-Paradise.jpg

    Blue Dragon - Burning steps

    large.5a0fb8976f4b0_BlueDragon-Burningsteps.jpg

    Blue Dragon - Just a bite

    large.5a0fb8ae38ee2_BlueDragon-Justabite.jpg

    Blue Dragon - Into the sunset

    large.5a0fb8aaa6bfe_BlueDragon-Intothesunset.jpg

    Blue Dragon - Flower peddle flurries

    large.5a0fb8a75050a_BlueDragon-Flowerpeddleflurries.jpg

    Blue Dragon - Fall mist

    large.5a0fb89ebfe4a_BlueDragon-Fallmist.jpg

    Blue Dragon - Decay

    large.5a0fb89c0ad5a_BlueDragon-Decay.jpg

    Blue Dragon - A storm is coming

    large.5a0fb894b5819_BlueDragon-Astormiscoming.jpg

    AsH - Halloween Interior 

    large.5a0fb8927dea4_AsH-HalloweenInterior-SuperResolution.jpg

    AsH - Halloween Cabin

    large.5a0fb88e89982_AsH-HalloweenCabin-SuperResolution.jpg

    AsH - Flying Caps

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    AsH - Aberrant Snails

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    AsH - Aberrant Nightmare

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    Panoramic 360 Stereoscopic 3D!

    Winner!

    Vakarian - The first Griffin on Center

    large.5a0fbdf4ed828_Vakarian-ThefirstGriffinonCenter-Panoramic360Steroscopic3D.jpg

    Runners Up!

    Vakarian - The End

    large.5a0fb6d8bf7d8_Vakarian-TheEnd-Panoramic360Steroscopic3D.jpg

    Honourable Mentions!

    EXFIB0 - Icy Lakes

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    Wolf Angelus - The Great Valley

    large.5a0fb6e0a1bbc_WolfAngelus-TheGreatValley-360.jpg

    Wolf Angelus - Raging Rapids

    large.5a0fb6ddcf35c_WolfAngelus-RagingRapids-360.jpg

    Vakarian - Tek Revolution!

    large.5a0fb6d705021_Vakarian-TekRevolution!-Panoramic360Steroscopic3D.jpg

    Vakarian - Run for Life and Death

    large.5a0fb6d4cc582_Vakarian-runforlifeanddeath-Panoramic360Steroscopic3D.jpg

    StateofMynd42 - Daytime Temple

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    EXFIB0 - High Up!

    large.5a0fb6cd8c33f_EXFIB0-HighUp!-360Stereo.jpg

    EXFIB0 - Bridges

    large.5a0fb6cb25c3f_EXFIB0-Bridges-360Stereo.jpg

    Blue Dragon - Tranquil

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    Blue Dragon - Over the trees

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    Blue Dragon - Burning mountain

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    Freeform!

    Winner!

    Wolf Angelus - Super ARK Odyssey

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    Honourable Mentions!

    FataL1ty - Oh Sh-

    large.5a0fb7e2694fc_FataL1ty-OhSh--Freeform.jpg

    Morgengrau - Lights will guide me

    large.5a0fb6fd253a4_Morgengrau-Lightswillguideme.jpg

    Joe Lally - Christmas Dreams

    large.5a0fb6fa5b263_JoeLally-ChristmasDreams.jpg

    Cheb - Supply Crate

    large.5a0fb6f659604_Cheb-SupplyCrate-Freeform.jpg

    Cheb - Hang On!

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    ARKVideo!

    This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

    And without further ado, the ARKVideo for Community Crunch 109 is...

    UpFromTheDepths

    THE FIRST ANNUAL OTTER OFF! An ARK: SURVIVAL EVOLVED skit!

    ARKitect!

    This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

    The ARKitect for Community Crunch 109 is… 

    Travis138!

    we'd also like to give huge congratulations to our runners-up for this week!

    ThePilgrim

    Demonsoup109

    If you'd like to check out the submissions from the rest of the entrants, you can do so here:

    Fan Feature!

    MUTATIONS GONE WRONG! - ARK Skits by Lame Wolf Productions

    ARK: Survival Evolved | Eco's RP Decor Mod | The Cinematic Experience by Jukari

    ARK: Survival Evolved | Eco's Shoppe Decor Mod | The Cinematic Experience by Jukari

    Ark Puns by Tag and Dax

    ARK: Survival Evolved | The AHHH-RK Edition! | A Short Cinematic Parody

    Taming Mantis and Basilosaurus Ark Survival Evolved Ragnarok Multiplayer EP12 by Firespark81

    Explore the Ark #14: How to Tame a Phoenix (Ark: Survival Evolved) by MrWhitehearth

    Patron Base Tours by MonkeyManTV

    Ark Survival Evolved - Holiday (PART 68) by GeeKy gAMer no.1 & gOOgly Owl

    Mario Odyssey Quetzal Ship by Wolf Angelus

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    AmnesiARK by Valoule

    OQlE6pVl.png

    Dodoraptor(RaptorKil's artstyle) by DodoRupter666
    2182BB7CC6C0FB043860D30D4A19786169BA108A
    http://steamcommunity.com/sharedfiles/filedetails/?id=1201448140

    DodoRaptor Concept art(again) by DodoRupter666
    1A8F10E434478BBCDC78C5542457B50BE207B5EF
    http://steamcommunity.com/sharedfiles/filedetails/?id=1190746456

    AmnesiARK by Valoule!

    7imGVU5.png

    JJN06En.png

    You can check out the full album here: https://imgur.com/a/1hZgq

    The Phoenix by Godly Red'
    D19C9E32E2A979FA47E3EF45871835B45F0B7BFF
    http://steamcommunity.com/sharedfiles/filedetails/?id=1189378410

    Snow Camo Baryonyx by Sharkcat
    19165A76D19F5200A7E2B1C7BB19D9533A62A7CC
    http://steamcommunity.com/sharedfiles/filedetails/?id=1196433598

    Forest Camo Baryonyx by Sharkcat
    C52F103942A6FAC72338E6A38A7C4F3E5F5F05C4
    http://steamcommunity.com/sharedfiles/filedetails/?id=1196438958

    Desert Camo Baryonyx by Sharkcat
    FB28EE03732692F627FABBDB1192B21742563402
    http://steamcommunity.com/sharedfiles/filedetails/?id=1196434128

    Acro is coming back... by milokamilo
    57AD29904B0035BB77DD39B8F6A624CB11621F52
    http://steamcommunity.com/sharedfiles/filedetails/?id=1203581089

    Cave Wyvern by milokamilo
    E6F871F4DB71C9AF8100906C7FF5CEBCCDF80D46
    http://steamcommunity.com/sharedfiles/filedetails/?id=1196057355

     Ark - Bigger Teeth by cfowler7
    7B892C9F292836B0B68382CDE9AE5E4E60282525
    http://steamcommunity.com/sharedfiles/filedetails/?id=1203166241

    The first hunt. by Ozwickta
    511CC78F81C9E8A923C0F921253DAB75310435FF
    http://steamcommunity.com/sharedfiles/filedetails/?id=1202634395

    Scavengers by OOF!!!
    438D70332B304B8CF3D567203479E56303B5A6B9
    http://steamcommunity.com/sharedfiles/filedetails/?id=1201312581

    Dragonboss by LeOnO
    D09ED523BAE1917725A858A071AB0B654EE7C5EE
    http://steamcommunity.com/sharedfiles/filedetails/?id=1200547613

    Guanlong Dossier [FANMADE] by Djaymasi
    5CD24E90BD13DFB0C52ABADF2D60765EE9B380AC
    http://steamcommunity.com/sharedfiles/filedetails/?id=1190679061

    Sinotyrannus Dossier [FANMADE] by Djaymasi
    BAB64B7F019F139449F1CAA62EE00C48BB5BF39B

    Mesothelae Dossier [FANMADE] by Djaymasi
    093E87145DC9F6F71BDCC5A7C6331F0E9826BCC7
    http://steamcommunity.com/sharedfiles/filedetails/?id=1184573308

    Dossier: Indoraptor by Scanova the Carnotaurus
    9C239A952C778D9145DDD9550AEA3BC45941EC3A
    http://steamcommunity.com/sharedfiles/filedetails/?id=1191836869

    Dossier: Torvosaurus by Scanova the Carnotaurus
    F6B148A5D039AD8A22AE40702106E8EED7AEC58F
    http://steamcommunity.com/sharedfiles/filedetails/?id=1190575585

    Dossier: Dart Frog by Scanova the Carnotaurus
    9D370754A530F411CB37D7AF28C41C7557717AC1
    http://steamcommunity.com/sharedfiles/filedetails/?id=1189943441

    Dossier: Ultimasaurus by Scanova the Carnotaurus
    1C0F21799370DB33D0C0E1A61EF9463A5525AF77
    http://steamcommunity.com/sharedfiles/filedetails/?id=1197511274

    That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark

    All the best,
    Studio Wildcard

    :Jerblove:

    Edited by Jatheish

    • Like 4
    • Haha 1
    • Facepalm 2


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    User Feedback




    55 minutes ago, invincibleqc said:

    People cries because servers are laggy and unstable. They gather data and see that turrets are being overused and are draining performance. They makes adjustment. They also warn players and give them 2-3 weeks to revisit their defense. People are still crying. Conclusion, crybabies gonna cry and will never be happy no matter what. 9_9

    Did you miss the part where they said they were buffing their damage and amount of slot? So basically, you are gonna deals more damage per bullet meaning that you will have to grind less for same amount of damage dealt... do you like to grind bullets that much? How about you grind them for everyone?

    You don't know what you are talking about. I hope you know that. I understand you will never understand how to defend a base since you're probably a PVE/ Roleplayer. But let me tell you. If you have a main base, you're on a OFFICIAL PVP server without ORP, you go to sleep, and come back day after and a single guy has raided you, and killed all your dinos you have spent weeks after weeks breeding using just 10 Stegos, or 3-5 Brontos. 100 Turrets with 20% buff equals 120 turrets. People have ~1000+ turrets today because META, big alliances invade your server and you have no chance to defend your server.

    For next time you're trying to be smart, try Official PVP on servers without ORP before talking bullpoop. And when CC Army, BLDX or Evil Empire comes invading your server where you have a base within a certain range with 100 turrets, you will get foundation wiped, no matter how many players defending.

    *And excuse the language, this update pisses off everyone who have spent thousands of hours into Official PVP so I may use extremely more negative words because of that. Blame ARK devs if you feel offended.

    Edited by nipe

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    How about we not implement this update. You obviously haven't even played your own game because if you did you would know how dangerous of a mistake this update will be. The only way to compensate for the lack of turrets that can be set up would be to up the damage by 75%, on a real time game logic level. They stack turrets like that because they don't want ONE stego or ONE bronto clearing out their 1000s of hours work out in a few minutes, relatively. Now you just cater to beach noobs and trolls, and you'll have a dead game faster than you realize.

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    4 minutes ago, nipe said:

    You don't know what you are talking about. I hope you know that. I understand you will never understand how to defend a base since you're probably a PVE/ Roleplayer. But let me tell you. If you have a main base, you're on a OFFICIAL PVP server without ORP, you go to sleep, and come back day after and a single guy has raided you, and killed all your dinos you have spent weeks after weeks breeding using just 10 Stegos, or 3-5 Brontos. 100 Turrets with 20% buff equals 120 turrets. People have ~1000+ turrets today because META, big alliances invade your server and you have no chance to defend your server.

    For next time you're trying to be smart, try Official PVP on servers without ORP before talking bullpoop. And when CC Army, BLDX or Evil Empire comes invading your server where you have a base within a certain range with 100 turrets, you will get foundation wiped, no matter how many players defending.

    People are crying? Test the distance and then tell me that I'm crying. Come back when you can't build up because you're constantly getting wiped or you can't even find a large enough area to build. You'll also have to grind for more turrets and ammo because of how spread out they'll be (I'm talking about that PvE person by the way)

    Edited by Another123

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    6 minutes ago, Another123 said:

    Yes. It applies to tek, plant x and auto

    So not to alied turrets and not to mountable turrets yes?

     

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    Just now, PGSaper said:

    So not to alied turrets and not to mountable turrets yes?

     

    Don't think it counts as mountable and unsure about allied. They'll probably make it allied cause then it'd be too game breaking for them

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    9 minutes ago, Another123 said:

    Yes. It applies to tek, plant x and auto

    So not to alied turrets and not to mountable turrets yes?

     

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    My question to the devs is:

    These turret changes make bases easier to raid, overall - the resources/effort that goes into raiding a base is already vastly less than the amount put into building it. Are there efforts being put into play to make raiding harder and balance this out?

     

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    Just now, Obbu said:

     

    My question to the devs is:

    These turret changes make bases easier to raid, overall - the resources/effort that goes into raiding a base is already vastly less than the amount put into building it. Are there efforts being put into play to make raiding harder and balance this out?

     

    They don't think things out like this very well. I'd say most likely no but hey lets see if they give you an answer.

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    22 minutes ago, nipe said:

    You don't know what you are talking about. I hope you know that. I understand you will never understand how to defend a base since you're probably a PVE/ Roleplayer. But let me tell you. If you have a main base, you're on a OFFICIAL PVP server without ORP, you go to sleep, and come back day after and a single guy has raided you, and killed all your dinos you have spent weeks after weeks breeding using just 10 Stegos, or 3-5 Brontos. 100 Turrets with 20% buff equals 120 turrets. People have ~1000+ turrets today because META, big alliances invade your server and you have no chance to defend your server.

    For next time you're trying to be smart, try Official PVP on servers without ORP before talking bullpoop. And when CC Army, BLDX or Evil Empire comes invading your server where you have a base within a certain range with 100 turrets, you will get foundation wiped, no matter how many players defending.

    *And excuse the language, this update pisses off everyone who have spent thousands of hours into Official PVP so I may use extremely more negative words because of that. Blame ARK devs if you feel offended.

    I had my share of official PvP, and it was the worst experience I ever had. The reality is, that no matter how many turrets you have, if any tribe want to raid you they will do so. Offline raiding require no skills, and they could drain out your 1000 turrets before you wake up. If you don't have tribemates to cover the clock you won't lasts long no matters the amount of turrets you have because sinking them is a joke. Actually, the only thing preventing them from raiding you atm with you 1000 turrets is probably the lags they are causing when they try to penetrate your defense. xD

     

    PS: I'm not offended, cannot recall someone on the internet were ever able to offend me. ;)

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    i know that you are trying to fix the lag and i think that lowering the amount of turrets is a good idea BUT did you even try to balance it ? when people are raiding with raised brontos with op saddles and there is 10s of them. how do you think 100 turrets will stop them.         you should :

    1. decrease the hp of the soakers by a lot.

    2. make it so you can only have a certain amount of saddles be alowed to use outside your base area, so you can have them where your base is but when you are attacking you can t bring so many of them at once.

    3. increase the turret dmg to dinos but not to players ( by a lot 20 % isn t enough ) if they have armor on.

    4. make saddles only protects dinos from taking dmg from ather dinos and not protect them against turret dmg.

    5. make C4 not as op. so you need way more of it to break a wall. atherwise people will be able to raid you so easily or make it so you can only place 3 C4 at a time and make it like 7 C4 to break a wall.

    If you see this Wild Card pls try to balance the stuff out atherwise pvp players will leave.

    Edited by ARKgamer1

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    29 minutes ago, invincibleqc said:

    I had my share of official PvP, and it was the worst experience I ever had. The reality is, that no matter how many turrets you have, if any tribe want to raid you they will do so. Offline raiding require no skills, and they could drain out your 1000 turrets before you wake up. If you don't have tribemates to cover the clock you won't lasts long no matters the amount of turrets you have because sinking them is a joke. Actually, the only thing preventing them from raiding you atm with you 1000 turrets is probably the lags they are causing when they try to penetrate your defense. xD

     

    PS: I'm not offended, cannot recall someone on the internet were ever able to offend me. ;)

    I've never gotten wiped on my experience on Official PVP. Alpha Tribe since 2015 after first wipe, and then Alpha Tribe/ Alliance since last wipe this year. We have region-based players, US, EU and Asia. All covered 24/7. People work, people sleep, people have fun, people just comes back to re-grind after wipes of Official. It's amazing and you don't understand a bit of it from what I understand. We have no lags on our server, and we have 1300 turrets on our ONLY main base. We have one big base and that's it. The change that should come is instead to limit bases per server. Limit tribe bases to 3. Currently, on the lagging servers, especially on Ragnarok with 255 ping, people in the same tribe build everywhere and they build big structures reaching structure limit all over. We learned from that when we started on TheIsland, and only have one base, and we have server ping at MAX 70. No lag at all, and we have no complaints from other tribes on our server about lag either. Conclusion: The servers there is problem on is Nitrado-hosted servers in mostly EU, Asia and OC. NA servers are fine for the most part.

    Edited by nipe

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    again ruining good game Realy turet limit?
    Did you heat your head of what?
    atleast increase turet limit to 500 or so and dont count in x plant

    Edited by romanaka3

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    How do we rework bases before balance???

     

    Did you consider an upgrade system for turrets? So 1 turrets can equal 5 or even 10 turrets? 20% is a joke.

    Just put a turret into another turrets inventory and it "combines" them for 2x damage and higher capacity and rate of fire. Idk... Something. And do it before you flip the switch because we're stuck right now.

    Edited by Pallist

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    10 minutes ago, nipe said:

    I've never gotten wiped on my experience on Official PVP. Alpha Tribe since 2015 after first wipe, and then Alpha Tribe/ Alliance since last wipe this year. We have region-based players, US, EU and Asia. All covered 24/7. People work, people sleep, people have fun, people just comes back to re-grind after wipes of Official. It's amazing and you don't understand a bit of it from what I understand. We have no lags on our server, and we have 1300 turrets on our ONLY main base. We have one big base and that's it. The change that should come is instead to limit bases per server. Limit tribe bases to 3. Currently, on the lagging servers, especially on Ragnarok with 255 ping, people in the same tribe build everywhere and they build big structures reaching structure limit all over. We learned from that when we started on TheIsland, and only have one base, and we have server ping at MAX 70. No lag at all, and we have no complaints from other tribes on our server about lag either. Conclusion: The servers there is problem on is Nitrado-hosted servers in mostly EU, Asia and OC. NA servers are fine for the most part.

    Having 10,500 turrets (max structures in vicinity) won't cause lag. BUT, try to raid that many turrets, and all the ray-tracing to calculate position of target, all the collision test, all the vector calculations, etc, etc. IS waht is causing major performance drain on the servers. Nitrado has nothing to do with it. I did play on a Nitrado server for about a year and it always been fine. The only time ping were massively increased was when Chineses were connecting to the server. The net-code of the game is poor, and nitrado has nothing to do with it. Bring OC players on your NA server and check how the server ping double instantly. Anyways, not trying to argue with you because you are too emotionally invested in the subject so find yourself a punching bag or some stressing balls and have fun! ^_^

     

    While limiting the amount of turrets, to increase server performance, they could add a turret settings that allows for instance set it to 3 and the turret will eat 3 bullets and deals 3 times the amount of damage. That way the operations required to shoot 3 bullets is 3 times less expensive for the server than what it used to be.

    Edited by invincibleqc

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    Are u trying to kill official pvp servers? 100 turrets its like 0. On these meta u can ez tank them w few good stego and what every mega tribe will be wiped. If u want make these game full pve then u on correct way/ But if u want make good pvp game try to talk to players before doing staff like these

     

    Edited by rollerbob

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    Aberration delayed yet again? C'mon..........................

     

    nothing-changes-you-gotta-be-kidding-me.jpg

     

    Community Crunches are a long list of ====== Nope, don't get your hopes up.

    Edited by F1nchyStryd3r

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    Just one thing, if this change should really apply, that will ruin your game. I really like the concept of your game, but there are so many bugs and the game is so unoptimized. Just program something that the turrets don't cause that much lag, like don't calcuate every single turret but a cluster of turrets that shoot one dino for example would help. You always fix what your coding causes (in this case: many turrets -> lag -> reduce turrets) but don't just fix your coding.

    I really enjoy that game so please don't ruin it. Soakers will be way too strong, just imagine a stego ^^ one stego + cakes and a base of the alpha is raided.

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    I am starting to think those idiots in Wildcard have sawdust in their heads instead of a real brain like srsly ? 100 turrets limit? how the raptor are we supposed to protect our bases against tribes with 1000000000 brontos rexies paracers this is totally stupid instead of reducing turrets you could try to make sure you will get better hardware for servers on the old servers there was never such a big problem with ping as it is now on the new servers 1/ WC doesnt give a raptor about players they do streams and all the poop and never care what ppl actually want from them all they do is releasing more and more DLC to drain money from ppl game has some serious technical issues if you totally raptor up instead of talking to ppl and issuing official statements you just play dead. then you come up with a bullpoop like this and you dont give a raptor again ofc you are greedy to get a better server hardwae so you say hey lets reduce turret limit ppl will get raided on pvp servers by hundreds but who cares right WE ARE WILDCARD just wanted to let you know I already refunded my DLC Aberration and my entire tribe is going to do the same which is 29 ppl GJ wildcardyou managed to make a greatest raptor of all in the ark history oh one more flaw on your side YOU ARE raptorING ALWAYS LATE NO MATTER WHAT YOU SAY OR PROMISE 

     

    Excuse my language but this time it was waaay over the line thank you.

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    2 hours ago, ToffyNaNa said:

    Not sure if any of the devs will read this but worth a shot! 

     

    Do you guys (Wildcard) plan on releasing an updated collectors dossier? Like, that includes all the creatures in DLC’s such as SE and Ab? Even if you release one AFTER all upcoming DLC’s with new creatures? Thanks! 

    In the "collector's edition without game" thread it was mentioned, that maybe, after all dlcs are released, there *might* be dossiers from those dlcs too.

     

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    2 minutes ago, Weiss said:

    In the "collector's edition without game" thread it was mentioned, that maybe, after all dlcs are released, there *might* be dossiers from those dlcs too.

     

    Was in the last digest:

    Quote

    Survivor 5avageOne asks, “Will there be a art book for scorched earth creatures and aberration creatures + griffin in the future?”

    Quote

    Perhaps after the third Expansion, if all goes well :)

     

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