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  • Jat

    Introducing the Kentrosaurus & A Message to the ARK Community!

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    Common Name: Kentrosaurus
    Species: Kentrosaurus Aethiopicus
    Time: Late Jurassic
    Diet: Herbivore
    Temperament: Short-Tempered

    Wild:

    While Kentrosaurus Aethiopicus is considerably smaller than its close relative, Stegosaurus Regium, it is much more formidable in matters of self defense. In fact, it is arguably the pound for pound champion of not only the Stegosauria, but when encountered in close-knit fighting packs, ranks atop the island’s herbivorous dinosaurs in general. 

    Thanks to its wickedly sharp defensive spikes, any creature which attacks Kentrosaurus is likely to be reversely wounded in turn, and it is capable of piercing even the thickest of hides and armors when it goes on the offensive. I have personally witnessed the Kentrosaurus fell much larger predators in a single such “impaling” maneuver!

    Underestimating Kentrosaurus can be a fatal mistake, particularly when it is in a herd. When travelling in numbers, Kentrosaurus seems to grow much more aggressive, increasing the range at which it will defend its territory. 

    Domesticated:

    Survivors have seen little success in their attempts to ride Kentrosaurus, owing to its spikes and hot-headed temperament. However, a tamed herd of Kentrosaurus can defend a compound as well as take on any larger carnivore. One swing of its deadly tail can save a survivors life, or even turn the tide of a pitched battle!

    A Message to the ARK Community

    Firstly, an emphatic "thank you" to the ARK community for the love they have shown towards this game. Your creations, your feedback, and your support have meant the world to us. THANK YOU!

    We'd also like to provide our official take on the Scorched Earth Expansion Pack, and the future of ARK. Put simply: we are absolutely committed to driving aggressive development towards a solid, feature-robust game launch for ARK: Survival Evolved. Everyone at Wildcard wakes up every day thinking about how we can make ARK into a better game today than it was the day before. It’s not always easy, but our intent is ever-forward progress towards a retail release that will  be far more ambitious in scope and features than our original vision when we launched ARK into Steam Early Access in June 2015. Your feedback enables us to continually expand the game to become better than ever!

    Scorched Earth: Our original vision for ARK always included the creation of Expansion ARKs, along with the infrastructure and technical systems to transfer data dynamically between live ARKs. We determined that it is more sound to iterate on these systems during Early Access than after retail launch, given the significant risks involved if we didn't "get it right". While that meant unveiling the first Expansion early, it also means an easier time integrating further post-launch Expansions into the ARK network. We understand that this isn't everyone's cup of tea, and we appreciate the enjoyment people seem to be getting out of this initial view of how Expansion ARKs can work. Now that we have the systems in place to support them, we can ensure minimal integration issues with subsequent releases after ARK: Survival Evolved itself has launched. 

    Thank you so much to everyone who has been surviving on Scorched Earth, and we hope that the new features and content that it brings into the ARK universe will enrich all players' experiences whatever map or mode you're playing on -- and in the weeks ahead we're looking forward to seeing what modders can make with the Scorched Earth content, and the powerful new Blueprint systems coming with them.

    Regarding our upcoming plans for ARK: Survival Evolved, here's a brief outline of what's ahead:

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    - ARK v247 launches later this week, and among other things will include the fan-favorite creatures Tapejara and Archaeopteryx!
    - Breeding Phase 3 and the Boss Ascension Cycle are being wrapped up for release, and will soon make their debut along with the first Tek Tier items (Power Armor).
    - ARK Backstory!! You're going to get your first dose of ARK’s mythology with the Explorer Note system -- will you find them all and begin piecing together the mysteries of the ARK?
    - The first pass of the "Procedurally Generated ARKs" system should be coming to PC next month, and Xbox soon afterwards. Unlimited ARK varieties?! You bet!
    - As Scorched Earth dramatically expands ARK's Blueprint modding capabilities,we will be launching a new Mod Contest with the release of the Dev Kit that incorporates the Scorched Earth content.

    There is a lot more content beyond that as we head into the home-stretch of preparing the game for 1.0 release, but these are some of the things that we're particularly excited to get out to you! We're not nearly at the end of the journey yet, and ARK has much to come in order to fulfill its destiny as the ultimate Dinosaur survival experience of our collective dreams. But with your help, we are going to get there together, and every day will be ever more amazing on the ARK!

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    Edited by Jat





    User Feedback




    Thankyou for this beautiful, rich game. I can only imagine how fantastic it will be when it is finally out, as it is already fantastic... I love the work work & creativity of your team...

    Now with the new Scorched Earth expansion, I no longer have a life outside ARK...lol...

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    Whether You (wildcard) intended this or not, you are setting a absolutely horrific president by releasing paid DLC while in early access. If other companies follow suit, this will be a stain on your legacy that will NEVER wash away. People will hate you. I hope you realize just how damaging this kind of crap could be to the  gaming industry if we get game publishers like EA, Activision, Ubisoft, and Capcom doing this stuff. I still oppose what you have done and I will NEVER approve of something that could irreversibly damage the gaming industry.

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    since the last xbox update i been noticing a few things, like the dinos are not producing eggs like they use to, the beetles are not producing like they use to, and behemoth gates disappearing and costing more to build, i dont know if this is some sort of glitch , but id like to know if you guys have been getting other reports on this,

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    34 minutes ago, Igloo said:

    Whether You (wildcard) intended this or not, you are setting a absolutely horrific president by releasing paid DLC while in early access. If other companies follow suit, this will be a stain on your legacy that will NEVER wash away. People will hate you. I hope you realize just how damaging this kind of crap could be to the  gaming industry if we get game publishers like EA, Activision, Ubisoft, and Capcom doing this stuff. I still oppose what you have done and I will NEVER approve of something that could irreversibly damage the gaming industry.

    Wow exaggerate much? That's more over dramatized that a cheap made for TV movie. 

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    Super pumped for the backstory and procedurally generated arks. My top two upcoming features are thise two. I'm especially looking forward to the backstroy, but untill it comes I'll just create my own.

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    Thank you for your statement, good to know you still try to communicate.

    And, THANK YOU ! for a new dossier. For me, this is one of the things which make me happy "Which creature comes next ?".

     

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    1 hour ago, Jtmorris said:

    Wow exaggerate much? That's more over dramatized that a cheap made for TV movie. 

    That's all you have to say? "You are exaggerating"? How do you know? What will stop people from going EA, delivering a basic working framework, developing DLCs with the sales of the EA game and then finally drop it with a shady explanation, which is what they can do as EA game. What on earth would stop them?

     

    3 hours ago, TR-8R said:

    Screw the whiner , even game developers work hard to make more contents and the whiner keep using * Early access * as an excuse to snatch them a free DLC....

    Thanks for calling us "whiners" and that way trying to remove any credibility from us as persons. Maybe try to make actual points than going for ad hominems and insults.

     

    Is it really so unreasonable to assume that with the successful sale of the DLC they will turn their main focus on those now, declaring the game finished in pretty much the state it is (maybe even leaving it rather unpolished on purpose to encourage follow-up sales for the more polished DLCs), since the base game is already (being) sold and further development on it probably won't net a direct revenue result.

    In short: now that they got their first DLC through successfully, what is stopping them of simply declaring the base game released and only working on DLCs?

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    26 minutes ago, Joker86 said:

    Is it really so unreasonable to assume that with the successful sale of the DLC they will turn their main focus on those now, declaring the game finished in pretty much the state it is (maybe even leaving it rather unpolished on purpose to encourage follow-up sales for the more polished DLCs), since the base game is already (being) sold and further development on it probably won't net a direct revenue result.

    In short: now that they got their first DLC through successfully, what is stopping them of simply declaring the base game released and only working on DLCs?

    It's not an unreasonable assumption, though how jaded does one have to be to have this as their default mindset? It's rather saddening to know that life can get miserable enough as it is, yet people would rather drag that same negativity in something that's meant to be entertainment (and often an escape from the stresses of life). I choose to believe in the opposite, but that's me. I try to have faith in people and the work they do.

    Edited by ciabattaroll

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    1 minute ago, ciabattaroll said:

    It's not an unreasonable assumption, though how jaded does one have to be to have this as their default mindset? It's rather saddening to know that life can get miserable enough as it is, yet people would rather drag that same negativity in something that's meant to be entertainment (and often an escape from the stresses of life).

    Sorry to drag you down like that, but I have witnessed and even experienced stuff like that before. (Look at Payday 2 for example).

    Closing your eyes and ears before the possibility doesn't make it go away. And if this doesn't happen in the case of Ark, it can happen in future games as they have now created a precedence.

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    Great news! Please don't leave your PS4 fans aside! Give us any information on PS4 release! Any?! Do you have a conversation with Sony? Or do you just working in finishing the PS4 version of the game for Xmas?

     

    Thanks...

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    And once more all concerns are brushed under the rug under the banner of "well if you don't like it then we can't help you". How lovely.

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    "Put simply: we are absolutely committed to driving aggressive development towards a solid, feature-robust game launch for ARK: Survival Evolved ".  That is the biggest joke I've heard out of any of the devs so far.  If you guys would stop throwing out new shiny broken objects and work on the core features of the game, I might actually come back and play.  And I've got 2000 hours on this game, I've dedicated a serious chunk of my life to it.  Forget the "it's early access, how dare you make us pay for stuff" argument for now, despite how valid it is, I still can't leave animals in my base on the Center because Allosaurs still spawn in my house.  Remember when that got 'fixed'?  I do.  Remember all the bug reports that got sent in?  I do.  Still can't place a behemoth gate without it disappearing 2 minutes later.  Still have to dump my items in a chest before I log out, because who doesn't love falling through the world and losing an ascendant sniper rifle that they spent 18 trips searching the ocean floor for.  Still haven't balanced spawns underwater, after releasing the Center map how many months ago?  Can't even take a max level plesi out w/ MC saddle without dying to dunkles.  Can't even breed the underwater creatures, not that you'd want to, because who the hell wants to spend 7 days waking up every 3.5 hours to give some virtual baby a cuddle or an egg?  (I should know, that quetz was the bane of my existence for a week)  Definitely don't allow tribemates to help imprint, that would just be WAY too convenient.  Certainly don't fix the broken building system, placement system, don't allow us to craft the best equipment because the smithy doesn't have enough slots, don't even put mosasaurs IN THE GAME, just continue releasing new, broken creatures for us idiots to fawn over, to make us forget how busted, glitchy, and bug-ridden this game is.  The concept is great, the idea was ambitious, but you guys need to work out the fundamentals before you start releasing PAID DLC.  Rant over.

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    WOW! You're just gonna pretend like you didn't piss off a lot of people? I mean, closing your eyes as a kid might make you believe things went away, but you *must* have grown up since then?!

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    8 hours ago, panteni87 said:

    Devs, just don't make this mistake again. Have better communication. 80% of the salt could have been avoided if you would have been clear in your intentions. What you guys did in the last few months, hyping up the expansion without telling anyone you have to pay for it, is just a bad business practice. 
    Even players that have defended your every crappy (but understandable) action, now feel betrayed. 
    You have chosen not to explain yourselves again. You don't touch on any of the points of contention. 
    Devs, my respect has lowered even more. 

    I've been defending ark. I don't feel betrayed at all. I haven't throughout any and all of this.

    So, there goes another argument. Although, indeed, I feel a majority of Salt is unnecessary...then again, it appears this community is far more toxic than i'd expect.

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    9 hours ago, Jat said:

    Firstly, an emphatic "thank you" to the ARK community for the love they have shown towards this game

    Thank You, for so many hours of enjoyment that ARK has provided, allowing me to create and play through a true sandbox experience.  There are precious few good sandbox, offline, single player games and I feel that Wild Card is setting the example for other developers to follow. 

    Another thank you, if I may, to Jen and Cedrick for the most entertaining and informative live stream of Scorched Earth.  Jen provided a wealth of information, with the patience of a saint.  How she managed to stay composed while answering questions form that scrolling mess of a chat box is beyond me!  (I turned mine off as it was making me dizzy)   Cedrick's good sportsmanship knows no bounds!  Maybe I loved it so much because his play style (repetitively dying) mimics my own.  Kudos for hanging in there!  

    Thanking you all at Studio Wild Card, for your continued efforts with such an ambitious project. 

    Edited by Reclucy

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    I love ark and look forward to buying the new DLC AFTER you have at least set an official release date for the game. It does look very impressive and I will enjoy it eventually. However if your true intention was to test the gateway system there were alternative means. Youalready have a second map and you released primitive plus, couldn't you have implemented those in a way that would utilize the gateway system? Releasing paid content before final release is at best ill thought out and at worst a money grab. I'm giving you the benefit of the doubt for now and assuming you simply didn't think about how it could be construed. The delay of other promised content (Xbox) and the crippling errors that came with the patch released the day of this announcement didn't help your cause or the appearance of impropriety.

    Please be more thoughtful in your releases. We're all excited for new content but a little more diligence would go a very long way.

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    A big THANK YOU to Wildcard for making the dinosaur game I always wanted!  

    That being said, I don't understand the need for the paid DLC, but I understand the reasoning for creating the expansion. Testing the features that will be a part of future dlc integrating with core gameplay is fine and I would rather you get the system right in early access. 

    I own ark on both xbox and pc and I will buy the expansion for both.  Considering the amount of gameplay I have put into it and the amount I see putting into it in the future, the price for all of it has been a steal. 

    The game will only get better for release and I will continue to play and support Wildcard. 

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    Thank you for the DLC. I'm loving it. Its hard in so many good ways.

    There is only one thing that bothers me and its the return of the REALLY LONG tames. Taming a 120 argent is now 3.5 hours if you can manage to gather 94 raw prime meat without having it spoil. Which is pretty hard on official. Taming a 120 anky is over 10 hours with berries which is more a boring chore than it is enjoyably hard. 

    My question is wether or not there will be updates to the kibble tree. Or are we just missing something, like argents eating terror bird kibble or ankys suddenly enjoying scorpion kibble or whatever. Or is it just supposed to be like this? As it is atm i can't help think its an oversight. Could you clarify this Jeremy Stieglitz?

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