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  • Evolution Event: Cross ARK Transfers & More!

    :Jerbhi:

    Saddle up Survivors, as we’ve got a couple of important updates we’d like to inform you all of.

    First of all, before we get into the nitty gritty of all the details of the upcoming changes, allow us to say this. Over the past few days, there have been a lot of hot-topics of discussion around the community. Some of these topics have not had an immediate response from the development team, this is not because we are choosing to ignore, but because we want to have time to deliberate and consider our options before responding, or taking action. We try to read all the feedback you provide, whether it’s positive, negative, or indifferent and take action where we deem it viable. ARK was launched into Early Access with the idea of creating a game together, and we are still sticking to that plan, every single day. Sometimes decisions are needed to be made that require a bit of thinking time, but we’ll make those choices. Other times, we’re going to do things you don’t quite agree with, or you’re going to suggest things that we don’t quite see as a viable option for the game - but we will take into consideration what you’re saying, and make compromises or reevaluate our plans where necessary. Today’s announcement will help shed some light on our thoughts, as well as the route we plan to take going forward.

    Evolution Event: Cross ARK Transfers!

    large.EvoEvent.png

    As of Friday the 18th of November at 12PM ET we are going to be activating the following evolution event:

    2x Harvesting Rates
    2x Taming Rates
    2x EXP Rates

    This will run until Monday the 21st of November 12PM ET.

    We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters: 

    Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode).

    Please note that this will not affect Player Dedicated Servers. This is just an Official Server change

    Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc.

    When we first announced the ARK Transfer system with the Launch of Scorched Earth, we stated that it was something critical we wanted to experiment with in Early Access and to see how the game would progress once we introduced that new gameplay mechanic. Following what we’ve seen, and based on the feedback we have received, we would rather allow more freedom, where acceptable of course, than impose further limits.

    Alongside this change, we are now going to introduce a new mechanic:

    Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead).

    We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames. By enabling the complete CrossARK transfers, it should also provide the chance for existing players to scope out new servers of the same type, meet up with friends, and find new opportunities or adventure, with no PvP server being unassailable or off-limits.

    With all big changes, we understand that this isn’t everyone’s cup of tea. I’m sure I’ve said that before, though keep in mind these changes may not be final. We want to see how things play out, whether this was the right move, how we can further improve the system. Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only. Your feedback following today’s change will be critical as it enables us to continually develop and expand the game, as well as provide the opportunity to explore further options. 

    Update number two..

    Stance on Exploiting

    :Jerbmad:

    Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats.

    However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious - but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action.

    ..but wait, there’s more!

    Primitive Servers

    Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now.

    Tamed Wyverns will deal 70% less damage and take 70% more damage.
    Tamed Rock Golems will deal 70% less damage and take 20x more damage.
    Alpha Wyverns will deal 67% less damage and take 67% more damage.

    These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ - which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. ;)

    So there’s quite a lot to take in, and you may not completely agree with all our changes, be it Primitive, Cross ARK transfers, or even a heavy-handed approach to exploiters, but we’ll see how things go and will make more adjustments if necessary!

    :Jerbfat:

    Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames:

    large.spawnmap.png

    Blue = Dino Spawns
    Red = Buildings
    Green = Tames

    Pretty nice eh? ;)

    (The Areas where it still appears to overlap are underground Cave spawns!)

    So as always folks, thank you again for your commitment and passion that you show towards the ARK. We really value each of you and are grateful to have such an active community. Your feedback has proven to be an absolute game changer, ARK itself has evolved so much from where it originally was, a lot of plans have changed and the scope of the game has gotten a lot bigger than what we first intended it would be thanks to being able to work with you. Hopefully, this is another step forward towards making the ARK as great as we know it can be!

    All the best,

    :Jerblove:

    Wildcard Jat and the ARK: Survival Evolved Team

    large.5813fe6abe568_StudioWildcard.jpg

    Edited by Jat





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    Recommended Comments



    4 minutes ago, OGCookies said:

    Curious why do they target you at random out of all people?Sounds like you gave them a reason

    Nah we found them building up and wipe them so they get salty on servers who get rid of them.

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    Ahahahhahahaha all the alphas that been locking down their server to their liking  are scared and should be! NOMORE PVE ON PVP!!

    THIS WILL BE WAR! RIP

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    29 minutes ago, DuperDash said:

           A lot of you are overreacting to this update. Also, most of you probably didn't read the rest of the article that said they are going to start getting stricter on cheating. If you are afraid of getting wiped in your server then start making allies or something. Or you can play PvE or primitive+.

    Already play P+. haha, have fun. :D

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    1 minute ago, holyshackle said:

    Nah we found them building up and wipe them so they get salty on servers who get rid of them.

    ohh hopefully you can do it again best of luck

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    No one is over reacting, they are basing it on the examples of SE servers attacking and wiping Island servers. Now multiply that by 3 since now you can be invaded from 3 possible sources.
    Many Island servers became unplayable because of SE invasions and griefing, if the pattern remains the same then this update will make most servers unplayable, especially for noob tribes that are not strong enough to defend themselves.

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    12 minutes ago, Ic3 said:

    @thznutz you trolling bud or you didn't like me saying the truth about not responding to actual bugs in game? I'm pretty sure the thread is about bugs, so I wasn't spamming off topic. I better see all these other post being flagged too or you can sit down like a good pup.

    ok, i re-read the OP and i see nothing soliciting bug reports. those go in a different forum/thread. i invited you to create your own thread in the appropriate place so that you could discuss your issues, and with it being in the correct forum there will be more responses/views.

    ultimatums/being threatening will get you nowhere. if you feel any moderator action is unwarranted you may submit a support ticket.

    nuff said 

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    Don't worry if they keep these rules long enough you will know what it's like to have server locked because of 70/70 players and you can't even defend. As I said, have fun.

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    1 hour ago, Fafnir323 said:

    We get trollers and griefers in our server at least 6x a week...with this it is simply going to increase to 10+ times a week. GG 

    Its amazing how many PvP servers are controlled by a Alpha and Pets that don't allow PvP. Raid someone suffer the wrath of king alpha and his Giga's. Doesn't matter if your L30 and just living out of a 2x2. Who's actually the trolls and griefers here? I cant wait to move around and I'm hoping the mega carebear anti-pvp Alpha's are a thing of the past.

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    11 minutes ago, Corstaad said:

    Its amazing how many PvP servers are controlled by a Alpha and Pets that don't allow PvP. Raid someone suffer the wrath of king alpha and his Giga's. Doesn't matter if your L30 and just living out of a 2x2. Who's actually the trolls and griefers here? I cant wait to move around and I'm hoping the mega carebear anti-pvp Alpha's are a thing of the past.

    Very well said sir someone sees the complete picture for once 

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    all of this sounds so awesome but I'm still over here wondering when the center crashing/dashboarding issue is gonna be fixed on the Xbox one cause it's keeping me and my tribe from playing or getting anything done but I bet like always with everything I share or post to u guys this won't be addressed or even gazed upon. Amazing game guys if I could ever play it.

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    This patch, like always, is going to completely screw over every SE primitive player. First, you guys start the game off with no x plants, so we literally have no way to defend our base if everyone from our tribe in inactive. second you just removed flame arrows, which is fine and needed to be done, but with this new patch gigas are going to be unstoppable. How are we supposed to defend our base with no plant x or anything. and even when the patch comes out and we can transfer over plant x, it will not only take a couple hours to grow, but getting water to keep plants alive on SE would be nearly impossible. So literally, if people bring over gigas (or even one and the tribe is inactive at the time), we are all screwed because we have no way to defend out base, especially with the dragons and rock golems being nerfed. Thanks a lot devs. you guys always screw over the primitive players. And you guys say youll make changes as nessessary, but when every SE primitive player is wiped by trolls bringing in gigas, theres nothing you can do to give back the countless hours grinding for this game.

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    1 hour ago, HazedVisions said:

    This has got to be the most ridiculous thing yet from WC.

    You've got crazy large tribes that do nothing but go and roflstomp other servers that become at least "stable" enough to be okay to nothing.

    This ranges from such a tribe like Nonono(a tribe that duped thousands of items/explosives and got away with it mind you) that controls 11+ servers to Chinese/foreign invasions in hordes (talking about 30-50+ people). Coming in and wiping servers out.

    But that's what you guys wanted all along right? To wipe the servers. Only you wanted to say "you were listening to the community". Obviously not.

    There was already pvp, griefers and so on happening. You just made it a thousand times worse. I don't doubt for a moment the community will drop easily 40% by the time all those griefers are done and bored to move on or come back and constantly harass again.  

    Not to mention returning or new players of how they would even play at this point. I hardly see it happening. 

    Ps. Tossing this out without warning is shady as poop btw.

     

     

    agree big times

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    Expect sales boost of the scorched DLC as the people on island and center have a reason to buy it now. 

    lol.

    Interesting times.

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    I like this change, for both pvp and pve. I may be biased as I play pve far more. What I see in this thread is a bunch of people whining about potentially losing their alpha status. Get over it! If you wanted to play with little to no risk, play pve. You can't sit on your high horse forever. Having a slew of high end dinos and oversized bases isnt the only way to play pvp. I personally enjoy being the lone wolf, having no base or an expendable base and stashing supplies needed to do what pvp is meant for... pvping! I never understood the big tribes on pvp servers trying to turn things into a pve environment. Eventually, a bigger and more organized tribe was going to wipe you out regardless of transfers. You accept loss the moment you start playing, or dont play pvp at all, plain and simple. 

     

    @Wildcard, dont forget that people who hate a change will have far more to say than those who approve it :) Just bc this thread is looking like a salt truck flipped itself over, doesn't mean it was a bad move. Those who approve will be quietly enjoying ark even more :)

     

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    70% damage nerf/taken is way too much i mean really a carno with 220% and a 427% wyvern does the same amount of damage....

    imo pve shouldnt be affected or they should revert some of it because the amount of work involved is really not worth it now

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    I agree with the original poster no I only play on PVE official servers this is a welcome change as it will solve the kibble issue and also just the ability to have more variety of dinos on scorched Earth map so from me it's a plus one and I'm sure as time goes by they will tweak the cross server feature bit more as they've already said they would depending on feedback

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    I only have one issue with ark and that is all the nerfs it makes great Dino's weak like the giga I remember how scared everyone was when it came out but now all you need to kill one is a high level Rex now you are going to do the same on scorched with the wyvern and rock golem these creatures are ment to be op not a weak creatures please instead of a nerf just increase topor/topur and resources to make the saddle please don't make the wyvern or rock golem as weak as the giga

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    3 minutes ago, Talrune said:

    I agree with the original poster no I only play on PVE official servers this is a welcome change as it will solve the kibble issue and also just the ability to have more variety of dinos on scorched Earth map so from me it's a plus one and I'm sure as time goes by they will tweak the cross server feature bit more as they've already said they would depending on feedback

    Sure, penguins in the desert. Seems logical for PvE

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    10 minutes ago, Azel said:

    70% damage nerf/taken is way too much i mean really a carno with 220% and a 427% wyvern does the same amount of damage....

    imo pve shouldnt be affected or they should revert some of it because the amount of work involved is really not worth it now

    You know that is primitive servers only, right?

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    Well said, thanks again wildcard cant wait to bring my giga to SE and eat some bases

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    I like this a lot. Its gonna bring all of the dead back to life. I wouldnt really consider limiting server to server stuff. Its gonna be tough at first but then people will learn how to deal with it or band together harder. Yes Alphas can move from server to server but then it will make the game interesting and more challenging once again. Lots of people have been playing for awhile and have became "bored" because there is nothing to do. This opens the doors for massive stuff and fun stuff to do. I say keep the changes as of right now BUT fix exploits and bugs that come along with it.

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    Sounds good and all, but is the transferring available now? I just checked on a PvE server i play on and i don't see the option to upload dinos from the Center. Just wondering.

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    9 minutes ago, wildbill said:

    You know that is primitive servers only, right?

    yes and? Primitive or not dont u think a wyvern should cleary outdamage a carno with half % melee? i do

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    4 hours ago, Edgar Button said:

    that's super good news

    Not if you're playing on PVE

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    Would you please re-consider the wyvern nerf on Primitive pve.  It is now nearly impossible to kill wild wyverns with your own tamed one.

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