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  • Evolution Event: Cross ARK Transfers & More!

    :Jerbhi:

    Saddle up Survivors, as we’ve got a couple of important updates we’d like to inform you all of.

    First of all, before we get into the nitty gritty of all the details of the upcoming changes, allow us to say this. Over the past few days, there have been a lot of hot-topics of discussion around the community. Some of these topics have not had an immediate response from the development team, this is not because we are choosing to ignore, but because we want to have time to deliberate and consider our options before responding, or taking action. We try to read all the feedback you provide, whether it’s positive, negative, or indifferent and take action where we deem it viable. ARK was launched into Early Access with the idea of creating a game together, and we are still sticking to that plan, every single day. Sometimes decisions are needed to be made that require a bit of thinking time, but we’ll make those choices. Other times, we’re going to do things you don’t quite agree with, or you’re going to suggest things that we don’t quite see as a viable option for the game - but we will take into consideration what you’re saying, and make compromises or reevaluate our plans where necessary. Today’s announcement will help shed some light on our thoughts, as well as the route we plan to take going forward.

    Evolution Event: Cross ARK Transfers!

    large.EvoEvent.png

    As of Friday the 18th of November at 12PM ET we are going to be activating the following evolution event:

    2x Harvesting Rates
    2x Taming Rates
    2x EXP Rates

    This will run until Monday the 21st of November 12PM ET.

    We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters: 

    Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode).

    Please note that this will not affect Player Dedicated Servers. This is just an Official Server change

    Previously, you were only able to transfer Survivors TO Scorched Earth servers, and everything FROM a Scorched Earth server. Now, you’ll be able to have absolute rights when transferring and can go from Island to Island, Center to Center, Scorched Earth to Scorched Earth, Island to Scorched Earth, Center to Scorched Earth, and Island to Center without any limitations, and the reverse of course. Please remember that these transfers are still based on the cluster (mode) you play on; PvE can only go to PvE, Hardcore can only go to Hardcore, Primitive can only go to Primitive etc.

    When we first announced the ARK Transfer system with the Launch of Scorched Earth, we stated that it was something critical we wanted to experiment with in Early Access and to see how the game would progress once we introduced that new gameplay mechanic. Following what we’ve seen, and based on the feedback we have received, we would rather allow more freedom, where acceptable of course, than impose further limits.

    Alongside this change, we are now going to introduce a new mechanic:

    Once a Tame has been uploaded and downloaded onto an ARK, it will suffer a 12-hour cooldown until it can be transferred again. Transferred tames will also display on the HUD from which server they were last uploaded from (if you’re on a different Tribe, you will only see this indicator when the Tame is dead).

    We want to provide the opportunity for tribes to scout each other across the ARK, as well as limit, -- to an extent -- tribes from storming in and then storming out immediately with their tames. By enabling the complete CrossARK transfers, it should also provide the chance for existing players to scope out new servers of the same type, meet up with friends, and find new opportunities or adventure, with no PvP server being unassailable or off-limits.

    With all big changes, we understand that this isn’t everyone’s cup of tea. I’m sure I’ve said that before, though keep in mind these changes may not be final. We want to see how things play out, whether this was the right move, how we can further improve the system. Something we’re considering down the line is introducing more limitations on what can be transferred, such as only Baby Tames or Eggs can be transferred, perhaps we limit Scorched Earth transfers to Scorched Earth base/raw materials only. Your feedback following today’s change will be critical as it enables us to continually develop and expand the game, as well as provide the opportunity to explore further options. 

    Update number two..

    Stance on Exploiting

    :Jerbmad:

    Let’s be clear about this, no one likes cheaters. We don’t like cheaters, you don’t like cheaters, your friends don’t like cheaters, cheaters don’t even like each other. We want to do everything we can to ensure that the ARK is a fair place for everyone to play with one another. It is why we worked to get a strong BattlEye system for ARK which is constantly receiving updates and will continue to do so because we want to stomp out cheats.

    However, I don’t think it would be unreasonable to say that we have been lenient when taking action against people who are exploiting game bugs. Previously, we have felt that the bugs are on us and we have to do our best to resolve them and fix them, so we try not to punish survivors in this instance and make changes that will benefit the community as a whole, in the long-term, even if in the moment it seems a bit unfair. We’re going to change that up a little bit. Going forward, we will be taking a stricter approach when it comes to exploiting game bugs. If there is malicious intent, we will take action, be it destroying your tribe, structures, tames, and where necessary straight up removing you from the ARK and adding you to the global ban list and requesting a VAC ban. Consider this your warning to those of who you would rather exploit than report. Cases such as duping, or building under the map for instance, will result in such actions. Of course, it’ll be case by case, accidents happen, sometimes you’re curious - but it is pretty clear when there is indeed malicious intent and that’s where we’ll be taking action.

    ..but wait, there’s more!

    Primitive Servers

    Primitive Servers were something we introduced fairly on to the game at the request of the community, they hadn’t really been part of our game plan but it was clear that a lot of you wanted to experience this. Every now and then we introduce updates to the game which impact Primitive in a not so great way, primarily because that particular game mode isn’t quite set up to deal with the vast changes of the ARK. We’re going to make some adjustments to alleviate some of the current problems that exist and we’ll try and pay better attention going forward. Similarly to all changes, nothing is ever final and a lot of it is experimenting. A big concern that has been brought up is the power of some particular Scorched Earth dinos. Going way back when we introduced the Giga to the game, we made some changes to weaken it’s damage specifically on Primitive servers. We found that worked pretty well, so we’ll be taking a similar approach now.

    Tamed Wyverns will deal 70% less damage and take 70% more damage.
    Tamed Rock Golems will deal 70% less damage and take 20x more damage.
    Alpha Wyverns will deal 67% less damage and take 67% more damage.

    These changes are only going to be made effective on Primitive servers, and again we’ll be seeing how things go. For now, the other dinos (other than the Giga, Ptero and Argent) remain unaffected. For a complete and more filling Primitive experience, we really recommend you guys try out Primitive+ - which has some pretty cool updates on the way, stay tuned for tomorrow’s Crunch. ;)

    So there’s quite a lot to take in, and you may not completely agree with all our changes, be it Primitive, Cross ARK transfers, or even a heavy-handed approach to exploiters, but we’ll see how things go and will make more adjustments if necessary!

    :Jerbfat:

    Now for some great news. Very excited to share this! Lately, the team has been working pretty hard on tracking down this darn Dino Spawning in Bases issue that has been plaguing us for such a long time. and we think we’ve cracked it! Here’s a heat map of Dino Spawns that have taken place on an Official Server, indicating new wild spawn distance from bases & tames:

    large.spawnmap.png

    Blue = Dino Spawns
    Red = Buildings
    Green = Tames

    Pretty nice eh? ;)

    (The Areas where it still appears to overlap are underground Cave spawns!)

    So as always folks, thank you again for your commitment and passion that you show towards the ARK. We really value each of you and are grateful to have such an active community. Your feedback has proven to be an absolute game changer, ARK itself has evolved so much from where it originally was, a lot of plans have changed and the scope of the game has gotten a lot bigger than what we first intended it would be thanks to being able to work with you. Hopefully, this is another step forward towards making the ARK as great as we know it can be!

    All the best,

    :Jerblove:

    Wildcard Jat and the ARK: Survival Evolved Team

    large.5813fe6abe568_StudioWildcard.jpg

    Edited by Jat





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    11 minutes ago, BladedRose said:

    @Jat Just wondering , Not to be a stickler , but .... it's Fri , Nov 18 @ 12 40  PM , We are trying to do a tame with the idea that the 2X was happening .. and um.. Any idea when it will happen ? Trying not to kill the tame here. PS ( on xbox . )

    It should be live right now, it takes a little while to take effect. 

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    At times when i notice so many people on the same page with how bad it seems to allow these massive destroyer tribes free access to every server, i really wonder how the devs are saying "we've listened to the community" I don't recall seeing many topics about opening up all server transfers. I could be mistaken, but the general consensus seems in agreement that if you're not a tribe of 50+ this update is going to make sure that you have nothing left in ark by this time next year.

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    I think they want the PvP servers to be wiped and be griefed. The only thing I can think of for this change LOL

     

    ARK IS DEAD LONG LIVE VDD (i guess)

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    24 minutes ago, Jat said:

    Stance on Exploiting

    Is there a list of the things Wild Card considers exploits?

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    So now people can bring in gigas, quetzs, and pteras to scorched? Horrible decision. Should have made it to where only items can be transferred not dinos and it would have made more sense. 

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    1 minute ago, GrumpyxKitten said:

    So now people can bring in gigas, quetzs, and pteras to scorched? Horrible decision. Should have made it to where only items can be transferred not dinos and it would have made more sense. 

    I've allowed it on my private servers for a while now without an issue

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    • Good job Wildcard. For real. I have been saying on Reddit for weeks now, We (On the CrossARKclusters) do not at all deal with the one-way threat a lot of center and island tribes may deal with, so there is this "Mutual respect/destruction" all servers know could happen if one invaded the other. so we simply don't go raid there. because we know it'll be brought our front door tomorrow morning. be happy guys. now you can go retaliate allllll those SE servers they've raided you with impunity the past few weeks or months! go nuts! lol.

    PS-I've been rough on you guys lately (Because of the DC's man, they're so, so bad....) but genuinely respect you guys. and look at it as a good thing the community is so, at times, critical. that means they care. If no one complained, they wouldn't care. to quote, again, a former Girlfriend "If a woman stops complaining about anything you've done, that means she no longer cares." we care! the community loves this game. and all of your hard work is appreciated! That's not just hyperbole. Jen, Jeremy, Jat (A lot of J's) and every other Dev I've missed along with the community moderators and stuff, Thank you guys. A lot. 

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    @Jat : Will we ever be able to do the SE to The Center/The Island and back/Or other way around type of transfers on player dedicated Xbox One servers? Will we have to buy a 3rd Xbox One for this?

     

    I have been asking this over and over and over again with no answer at all.

     

    This is kind of a deal breaker for me.

     

    The advertisement video promised everyone, and that -should- include everyone, including player dedicated servers.

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    12 minutes ago, Jat said:

    Could you elaborate please, would like to know your thoughts :)

    A few of the issues as I understood them from before:

    • SE tribes could build on SE, then invade Island servers without risk to their base (drawback was, they could not bring the dinos back to SE with them)
    • Possibility of unbalanced fights with the new SE creatures against Island creatures
    • The above points are particularly relevant to players who do not have the expansion

    With today's changes

    • The drawback of raiding Island servers from a base on SE is removed (albeit with a 12-hour cooldown)
    • Now you also need to worry about balance in the other direction
    • Players without the expansion are still stuck with the same issues, but now SE players may be able to breed Island dinos off-server to bring back

    Should be an interesting weekend :)

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    I wonder how many people complaining about transfers realize the changes apply to CROSSARK server networks? Or so it says above.

     

     

    edit: seems we were not told the truth....is for all servers.

     

    " We’ll also be introducing a new permanent change will be coming to your CrossARK Clusters: "

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    Excited like a mofo for this. Also kinda scared. I've been wondering what it would be like to have such easy access to other tames and items you can't get on Scorched. This opens up the literal world for adventures and hunting expeditions to gather resources to take home.

    Maybe it will also forge stronger alliances on our home ARKs considering entire other servers could come in and start attacking yours.

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    3 minutes ago, MeSDatGeek said:

    @Jat : Will we ever be able to do the SE to The Center/The Island and back/Or other way around type of transfers on player dedicated Xbox One servers? Will we have to buy a 3rd Xbox One for this?

    I have been asking this over and over and over again with no answer at all.

    This is kind of a deal breaker for me.

    The advertisement video promised everyone, and that -should- include everyone, including player dedicated servers.

    2

    It'll likely come into effect once Play Anywhere is available which we're working on.

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    28 minutes ago, holyshackle said:

    You turned a problem into a BIGGER problem, gratz.

    lol wow that was rather stupid to do with out ample notice for SE servers not to mention our generators that break and our lack of plant x thanks for screwing us from go!

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    1 minute ago, ArtimusMorgan said:

    I wonder how many people complaining about transfers realize the changes apply to CROSSARK server networks?

    These changes apply to all Official Servers. You can transfer to any Official server with any map constrained only by game style (Primitive, PVE, PVP and Hardcore)

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    Just now, bedsidespider said:

    I think this is only primitive?

    my main official server is primitive

     

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    2 minutes ago, ArtimusMorgan said:

    I wonder how many people complaining about transfers realize the changes apply to CROSSARK server networks?

    I took it like this at first but then read further and changed my mind.

     

    Can we get a confirmation on that?

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    Well done wildcard,i will continue to play and support the game i appreciate the hard work you guys put into this slowly making it a masterpiece

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    Just now, Jat said:

    It'll likely come into effect once Play Anywhere is available which we're working on.

    Well, that's a deal breaker for me and many others, i'm sorry to say.

     

    Why not just make it an instanced "world", like so many other games do out there?

     

    I'd also like to drag another elephant out of the closet here.

     

    Spawns, or should i say, overspawns.

     

    You also mentioned base spawns, but what about the issues with overspawning dinos etc.

     

    Take the Center for example. The redwoods are literally an ocean of Pteranodons. The swamps and other places are swarming with packs of up to 30-50 creatures in one tightly packed group in certain areas.

     

    Now, i'm running my own dedicated Xbox server, so i'm sure you can see why i want to push this up through the priority lists. It has been going on for far too long, and my server is just an empty shell of what it was before the spawns went out of control on the center as well as on the island map.

     

    Is there a fix in the pipe line for this for us Xbox server owners?

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    18 minutes ago, Jat said:

    Could you elaborate please, would like to know your thoughts :)

    Already had to deal with people transferring wyverns and golems from SE trying to wipe servers, now we have to deal with all that + gigas and titans and whatever else they can bring from the island/center servers. At least try to also limit the amount of items people can bring or make a cool-down for item transfer too. That wouldn't even solve the problem if 50 people come on your server out of nowhere with full inventory of explosives.

    Let's not forget that SE map was supposed to be harder than the others, now we can just transfer all the kibble in the world to tame stuff there and make our lives a lot easier oh and structures? So I can farm the volcano on the island and get a bunch of metal, make a bunch of structures and go to SE and boom, already have a base. 

    I really don't know why you guys did this, but I don't like it at all. Hope you made the right decision here. 

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    Hi @Jat,

    You stated, "Complete transfer of Items, Tames and Survivors through all MAPS on the Official ARK Network (separated by game mode)."

    Is this only for the cluster servers or could I transfer from standard pve official servers Island to Scorced and Scorched to Island? You made it sound like it was only available on the 3 way cluster servers consisting of all three maps.

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    1 minute ago, VooDooSamuraiX said:

     

    SE should get a small head start before gigas start rampaging our maps

     

    because of the many cliffs and changes in elevation it's very hard to navigate the SE map with a giga without enraging it.  That in itself is a balance.

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    If I'm reading that right, transferring to scorched earth is amazing. I quit playing SE because so many dinos could not be kibble tamed, but if I can transfer dinos that problem is solved. I'm sure some will not like that, but I love that decision.

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