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  • Day One! Launch & More!

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    Today, ARK: Survival Evolved has made its transition from an Early Access title to a full Digital and Retail release. As a studio, we are incredibly excited about reaching this milestone. It has been a challenging and emotional experience for everyone a part of the ARK world; we're overjoyed about finally being able to hold the complete ARK disc, and want to thank each one of you for joining us on this journey.

    ARK started out as a very ambitious project, in terms of scope of content, features, and the story. It was no secret that we were in for an adventure with what we were hoping to achieve alongside the community. It started out as a basic open-world survival game, with one ARK, one boss, about 30 creatures, and approximately a bazillion bugs give or take. It was hard to say where the game would lead us, regarding its story, and its development. Those of you who were with us for the Early Access launch had many questions about how the world came to be, why you were here, and where we were going. Today, you can begin to discover the answer to those questions.

    Over the past 26 months, the game has undergone massive improvements thanks to feedback from the community. We now launch with four ARKs - including the Norse & Scottish Highland-Inspired "Ragnarok" -, five bosses, over one hundred creatures to tame and encounter, the inclusion of the Primitive+ alternate game mode & Procedural ARKs, hundreds of mods, total User Interface overhauls, general performance enhancements, bug fixes, quality of life improvements, countless additional gameplay plus story elements, and... a toilet.

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    With the “1.0” release version, you can experience the full story of ARK: Survival Evolved! Can you make it to the heart of the ARK and discover the shocking secret that lies buried within? While it may seem strange for a survival game to have a “single player” mode with an “ending”, we’re happy that surviving the ARK provides a measure of closure should you seek it, while also pointing the way to what comes next.

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    Rest assured this complete version of the game will still be receiving regular updates, and this is not the end of the ARK saga, but only the beginning of the next phase, for great adventures and awe-inspiring new experiences are just around the corner…

    It won't be long before we add two new members to our ever growing family of critters (with the Otter joining us today on PC, with the Phoenix and additional Tek Gear coming later this week!), as well as items, additional gameplay elements and more. ARK has only just scratched the surface, and there is a long future ahead, survivors everywhere will get to experience something out of this world.

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    Early Access hasn't been an easy or straightforward process; there is no established guidebook or instructions on how to take a game from early access, and into the full digital and physical retail release. You could say that we now understand why so few have done it. ;)

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    Having the community by our side, through thick and thin has been a key component to achieving this milestone. Sometimes we've made mistakes, and have had different opinions, but we truly appreciate each and every one of you. Your feedback, ideas, support, and passion through our Early Access journey have been vital to the development of the game and will continue to be invaluable to us. The community has undoubtedly influenced ARK for the better and contributed to its success and the landmark of reaching full digital and retail release.

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    We encourage everyone who has ever wanted to ride a T-Rex, soar across the skies on the back of a Pteranodon, fish from their boat as the evening sun fades over the horizon, or explore the deepest caverns to encounter terrifying extinct predators, to join us in the living, dynamic world that is ARK: Survival Evolved. Whether online or off, solo or in a large tribe, we think that everyone will find something special to discover on the ARK and make it their home.

    Stay tuned for updates on the relaunch of our Official Server Network on our social media channels (@survivetheark), and watch this space over the course of this week for lots more exciting ARK news, hint hint!

    See you there! :Jerblove:

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    Edited by Jat


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    2 minutes ago, thecanadianjen said:

    That's not likely their setup. If they're leasing the servers, they should have full admin control of the servers. If not, they will have had pre-release queues set up and they push the button to allow the updates to go live. Either way, it's like 95% chance that WC are the ones delaying.

    And having worked with servers of all types, setting them up fing sucks. It can be broken so easily and it can often be easier to do a reset than try to figure out your problem. So likely there's some issue which is preventing them deploying them all. 

    The problem with this is the fact that they are a business. They should have had the new servers up and stable 2-3 days ago and simply not visible to the server lists. To ensure they are ok, can handle load, there's no unforeseen memory leaks, etc. Then they should have had a feature flag that turned them on at release time or a minor, minor patch to activate them on people's guis. This not being live, constant push back is really not the way to approach it.

    Former IT services firm owner here, I can confirm these statements and assessments. I always told my clients to go "semi-live" with their new systems before full blown deployment, even if that meant a small delay in overall implementation. It's better to crash a test system while your primary remains unaffected than to have your whole network down for extended periods when unforeseen issues arise (and they always do, makes me wonder why they are still "unforeseen")

    still, can't wait to meet my tribe mates in Ragnarok

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    Just now, CigarDan said:

    Former IT services firm owner here, I can confirm these statements and assessments. I always told my clients to go "semi-live" with their new systems before full blown deployment, even if that meant a small delay in overall implementation. It's better to crash a test system while your primary remains unaffected than to have your whole network down for extended periods when unforeseen issues arise (and they always do, makes me wonder why they are still "unforeseen")

    still, can't wait to meet my tribe mates in Ragnarok

    Yep exactly! And it's lost revenue too. Because people who may have been willing to buy the 'season pass' may not trust reliability now. People who were already frustrated at having their EA stuff basically ruined but willing to restart today and get a head start by taking the day off, this may be their final straw. And word of mouth means SO much in games. But oh well! I'll cross my fingers this is a turning point for them. 

     

    Enjoy Ragnarok when it's up! Looks amazing :D

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    CONGRATS EVERYONE!!!!  Well deserved!!  If you're on the fence about this game, don't be.  I run small 15-20 lan parties and everyone that has tried it loved it. 

     

    "Stay tuned for updates on the relaunch of our Official Server Network on our social media channels (@survivetheark), and watch this space over the course of this week for lots more exciting ARK news, hint hint!"

     

    I see what you did there!!!  Niiiicccccceeeee

    Edited by USMCGrunt
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    54 minutes ago, Snapshot said:

    Not likely WC's fault. The more likely culprit is that the servers can't take the load from tons of people trying to get on.

    They're not even showing up. 

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    1 minute ago, USMCGrunt said:

    CONTRATS EVERYONE!!!!

    Yay your first post and its positive!!!!  Rep from me!

     

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    Just now, MurderInc said:

    They're not even showing up. 

    just cuz severs are not showing up doesn't mean it's not crashing  the network

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    Just now, Dragoon1988 said:

    just cuz severs are not showing up doesn't mean it's not crashing  the network

    The servers are not up yet. There is no-one trying to get on them.

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    9 minutes ago, CigarDan said:

    Former IT services firm owner here, I can confirm these statements and assessments. I always told my clients to go "semi-live" with their new systems before full blown deployment, even if that meant a small delay in overall implementation. It's better to crash a test system while your primary remains unaffected than to have your whole network down for extended periods when unforeseen issues arise (and they always do, makes me wonder why they are still "unforeseen")

    still, can't wait to meet my tribe mates in Ragnarok

    Example = Halo master chief collection on release day. Bought and after a few days I put the disc on the shelf. Never even played it. 

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    2 minutes ago, Fingle said:

    Yay your first post and its positive!!!!  Rep from me!

     

    Thanks Fingle!  Had to edit, spelling check on aisle 3!

    • Haha 2

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    3 minutes ago, GP said:

    The servers are not up yet. There is no-one trying to get on them.

    the requesting find access to servers can knock out the network caz if you have a lot of request at one go it can mass things up

    Edited by Dragoon1988

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    3 minutes ago, USMCGrunt said:

    Thanks Fingle!  Had to edit, spelling check on aisle 3!

    Oh the temptation ... but I smell a trap ;) ... rep anyway just incase lol

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    when is the game going to hit the Microsoft store like announced for cross play? Not speaking of play anywhere but cross play for hosting xbox servers. It was stated that it would come out before the ability to use nitrado

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    Just now, Dragoon1988 said:

    the whole thing is we don't know what's going on

    Yes we do ... its a game launch day .... and game launch days things are going on :)

     

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    1 minute ago, MasterMonkey said:

    when is the game going to hit the Microsoft store like announced for cross play? Not speaking of play anywhere but cross play for hosting xbox servers. It was stated that it would come out before the ability to use nitrado

    I think I heard October for the play anywhere stuff ... do quote me though thats just from a vague memory.

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    6 minutes ago, GP said:

    The servers are not up yet. There is no-one trying to get on them.

    Hey GP do you know when the game will hit the microsoft pc store? It was said that it would to allow xbox to host servers before the nitrado issue was fixed mid next month?

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    Just now, Fingle said:

    I think I heard October for the play anywhere stuff ... do quote me though thats just from a vague memory.

    not the play anywhere but cross play its is different and would allow xbox console hosting

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    Seriously!  Ragnarok locked for single player.  You guys really blow.  You guys don't know how to run crap.  Other than Skyrim you guys made the best game.  But you don't know how to run crap.  Lot's of dedicated people are going to be PO'd.  I have said no bad words, if you block this from everyone seeing you show your true colors.

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    Just now, MasterMonkey said:

    not the play anywhere but cross play its is different and would allow xbox console hosting

    Gotcha, my bad.

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    So we get ragnarok now, but it ain't finished, cause I can't enter the dessert.
    why delay the map so many times and then just give us 75% of the map

    or is there a upcoming patch I don't know about?

     

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