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  • Community Crunch 520: Three heads. One very good boy.

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    Survivors, mark your calendars because September 30 is shaping up to be a big day on the ARKs!

    The Unreal Engine 5.8 upgrade, Therizinosaurus TLC, Cerberax, and Gargantar are all set to arrive together in one packed release.

    The move to Unreal Engine 5.8 represents one of the biggest technical milestones yet for ASA. Our engine team has been hard at work on the upgrade, focusing on tangible performance improvements, platform-specific fixes, and stronger technical foundations for everything still ahead.

    And the technology isn't the only thing getting an upgrade. Thanks to your Extra Life vote, the Therizinosaurus TLC will sharpen up one of ARK's most iconic creatures, bringing new life and personality to the beloved Tickle Chicken while staying true to the harvesting powerhouse Survivors know and love.

    It won't be arriving alone.

    The skies will welcome Gargantar, the latest mighty dragon from ARK Dragontopia, with Expansion Pass owners getting early access to this hungry behemoth, who views the ARKs as one enormous all-you-can-eat buffet. 

    Meanwhile, ARK Fantastic Tames Season 1 continues with the arrival of its second creature, Cerberax, following in the bouncy footsteps of the Burrowbuck earlier this year.
     


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    This imposing beast is more than capable of carrying a lone Survivor into battle, though those traveling with a few trusted tribemates may discover where its true strength lies. Each head seems to have a temperament of its own, with a peculiar way of playing off the others. Survivors who learn to work with them in tandem may find that what one head starts, another can finish with devastating results.

    Whether you ride alone or bring your tribe along, there's clearly more than one way to unleash this three-headed terror.

    The Cerberax is coming as part of ARK Fantastic Tames Season 1 on September 30.

     

    Before we get there… Astraeos' final update arrives August 26!

    Charging into the update is the Boaratos, the hot-headed hog we introduced last week, ready to bring some serious heat to your battles, your harvests, and perhaps even your breakfast table.

    So while you're marking September 30 on your calendars, don't forget to make a little room for August 26. The Boaratos is almost here, and it's bringing the heat!
     


     

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    Transfers on Genesis Ascended Part 1 Official servers will open on September 4th, allowing players to move items, creatures, and characters onto the map without restriction! We've also aligned the timing with the Genesis Part 1 Expires servers, giving players a couple of weeks to move everything over before those servers close on September 18th.

    And as always, don't forget to pack your Dodos in bubble wrap, Survivors!

     


     

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    Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-browser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community are fully unleashed for the first time across gaming platforms, and stay tuned as we spotlight more Cross-Platform Mods each week!

    This video features:

     


     

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    Conquest, introduced to ARK: Survival Ascended by Snail Games, focuses on large-scale PvP, with increased rates, and other changes listed below. The increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.

    The official Conquest servers are open for PC, Xbox and PlayStation.

    If you need any support during the Conquest season, join the Conquest Enforcement's Discord.

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    • Conquest Season 8 details:
      • Total of 18 maps all Genesis part 1
        • Cluster A: 12 servers that had transfers enabled with Classic before they shut down.
        • Cluster B: 6 servers with Transfers only enabled between those 6 servers for 2 weeks, Transfers between Cluster A and Cluster B will open on July 17th at 10 am PT.
      • 5x Rates
      • Tek is enabled with the exception of:
        • Tek Grenade
        • Tapejara Tek Saddle
        • Megalodon Tek Saddle
        • Rock Drake Tek Saddle
        • Mosasur Tek Saddle
        • Tek Railgun
        • Map: all 18 maps will become Genesis Part 1

     


     

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    ARKpocalypse servers have been wiped today!

    What is ARKpocalypse?

    • ARKpocalypse are monthly-wipe servers with higher than usual rates and monthly curated mods.

    Next wipe: September 18th, 2026

    You can join them by typing "Arkpocalypse" in the server browser! Happy Surviving!

     


     

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    This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, August 24.

    • PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding
    • Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding
    • ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding

     


     

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    Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

     

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    ASA Mod Jam 2026 – Winners Are In!

    We’re constantly blown away by the creativity of the ARK modding community, especially when players create new opportunities for fellow creators. That spirit is behind the independently run ASA Mod Jam 2026: Build the Future.


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    Rustfall  by Yutay

    Explore a haunting graveyard of steel where nature has reclaimed the ruins of a forgotten TEK world.

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    Whimsical Farming  by Lordan_Lafluer & Cliffan

    Transform survival into a rewarding farming adventure where every seed, season and harvest matters.

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    Engram Fragmentation  by Shefski

    Turn every tame into a new opportunity by extracting fragments to create powerful upgrades, mutations and cosmetics.

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    Vorath: Aquadomes  by Trixt3r & Shinygati

    Trixt3r & Shinygati. Tame a fearsome deep-sea predator and grow massive breathable Aquadomes to build your future beneath the waves.

     

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    The Obolus Project  by Nokosa

    Escape to your own personal island getaway, beautifully themed around some of ARK’s most iconic biomes.

     

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    Hyperion  by Crane

    Battle through an industrial stronghold packed with elite enemies, challenging encounters, valuable loot and a rideable TEK train.

     

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    Corruption Unbound  by Dooms Dahling & Scorching_Kami

    Fight back against spreading corruption as dangerous nests transform wildlife and unleash terrifying new monstrosities.

     

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    Extraction Protocol  by Bruno 

    Defend procedurally generated Resource Nodes against hostile waves and earn valuable rewards in thrilling high-risk encounters.

     

    Thank you to all the talented creators who participated—this year's quality has been amazing!

     

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    Creator: The AxeMan

    The AxeMan explores the modded map Bjarnheim and settles in a quaint town.

     

    Creator: Savkyn

    Savkyn shows you how to build your very own cozy cottage!

     

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    CRIMSON  by RATIAELUNE

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    Deinonychus  by SkrillySaper

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    Traditional artist coming into the unknown digital world  by cascadingcaramel

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    Argentavis  by ThatOneJade13

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    Two Carnotaurus fighting each other  by K4ferta

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    My spinosarus, Toffifi  by blobin500

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    Helena Walker and Littlefoot  by ThePaleoartMan

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    Photo Mode  by atomic2108

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    Photo Mode  by lavanaut

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    Photo Mode  by catcatswagger

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    Photo Mode  by onlyquartz

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    Photo Mode  by fera_spielt

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    Enjoy your weekend!
    Studio Wildcard

    Twitter: twitter.com/survivetheark
    Discord: discord.com/invite/playark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark
    Facebook: facebook.com/survivetheark
    Threads: threads.net/@survivetheark
    Official Wiki: ark.wiki.gg


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    After playing on genesis 1 for a while now, I have to hand it to you guys for how well designed the pirate missions are. They're really engaging and elaborate, and I'm actually having fun playing them. They really are fantastic over all. But why are the rewards complete and utter garbage? For how much time and effort it takes to complete a mission, we'd really expect something better than a few trash quality octopus saddles and cannonballs.

     

    And FYI you still haven't fixed the glitched mission structures on Lost Colony PvE, and the pirate captain banner isn't destroyable in PvE either. 

    Edited by absurdlyobfuscated
    • Like 4

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    Maybe with 5.8 my and many others inventories will stop getting wiped or maybe Nitrado can release y'all from it's clutches earlier than 2030 and let some server companies who actually know what they're doing start offering their services.

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    7 minutes ago, absurdlyobfuscated said:

    After playing on genesis 1 for a while now, I have to hand it to you guys for how well designed the pirate missions are. They're really engaging and elaborate, and I'm actually having fun playing them. They really are fantastic over all. But why are the rewards complete and utter garbage? For how much time and effort it takes to complete a mission, we'd really expect something better than a few trash quality octopus saddles and cannonballs.

    I agree, the loot is laughable, it should be equivalent to an OSD, for the amount of time it takes to complete one. The only reward of it is the challenge in completeing it.

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    Why do you guys give us release dates when y’all know you won’t drop the content on time? How does this dev team realistically think they can release the rest of the tlc creatures before the year is over?

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    "together in one packed release" ohhh no, that's it again, was good to know you guys 🥲

    fixes and rollbacks for two weeks, here we go

    • Like 2

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    Dang was hoping to see the Giga releasing with the Theri but hopefully it's soon after :/

     

    Also still really hoping for some Gen 1 improvements like Mining Drill buffs/fixes and obviously missions

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    Since the engine upgrade is now onto UE 5.8 (instead of UE 5.7) does that mean WC will be utilizing/including the "Megalights" function/plugin to help with the game's horrendous lighting performance now that it's out of beta/early access?

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    wish they'd add triangle stairs and triangle ramps at the very least.

    Edited by xpexp

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    still no mention of the Galleon...and this week they spoke about a whole bunch of things...what happen to the "we only talk about one thing to focus on in the community crunch"

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    30 minutes ago, Solastryke said:

    still no mention of the Galleon...and this week they spoke about a whole bunch of things...what happen to the "we only talk about one thing to focus on in the community crunch"

     last i heard it was suppose to release with Astraeos' final update

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    Should have mentioned the Concavenator and the Galleon too. 🤷‍♂️

    But glad the upgrade is now 5.8 instead of 5.7 and we have a team of ex-Epic peeps working on it.

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    This isn't me complaining, excited for everything coming up, but wasn't the World Creator supposed to release in tandem with 5.7/5.8?

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    12 hours ago, xpexp said:

    wish they'd add triangle stairs and triangle ramps at the very least.

    Yes, and we also need one-wall-wide peaked walls to fit on one wall, so we can have odd-width walls on builds without the gap up in the ceiling corners

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    There is a boundless amount of cool dinosaurs to add to the game, instead all we get is AI generated fantasy abominations.

    I'm only exited about creature TLCs at this point. Unreal Engine upgrade sounds intriguing. Perhaps It will fix horrendous lighting on Aberration. 

    Edited by EndlessDuck

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