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  • Community Crunch 468: LiveOps Update, Arkpocalypse, and more!

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    The sun’s setting on Summer Bash, and we’re waving goodbye to beachside brawls and firework-filled nights. Thanks for being part of the fun. With the event wrapped, today’s major version update brings a round of fixes and improvements to keep things running smoothly. We’re not quite ready to share what’s coming next, but the team’s busy behind the curtain working on what’s ahead!

     

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    We’ve just rolled out a major version update packed with a slew of fixes, so be sure to check out the full patch notes below. We're continuing to tackle reported issues, and we appreciate everyone who's been sharing feedback and bug reports to help us refine and improve the game.

     

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    General Bug Fixes

    • Fixed Ankylosaurus not auto harvesting when carried by Karkinos
    • Fixed an issue where clients were experiencing very low FPS when loading into a large base
    • Fixed dropped items going through structures
    • Reduced the frequency of wild flyers and water creatures wandering into the mesh (more to come)
    • Fixed not seeing building template in some cases
    • Fixed Oasisaur dropping bag on restart
    • "Clear POIS" map button, now clears dino tracking
    • Removed the "Disable companion mode" from the pop up hud UI for Companions
    • Fixed not being able to interact with structures that were in stasis sometimes
    • Fixed Companions not unburying sometimes in vacuum cubes
    • Fixed Trike charge destroying structures through walls
    • Fixed flyers continuously flying up if holding a tool
    • Fixed Drakeling's Loot Quality buff overriding custom set SupplyCrateLootQualityMultiplier instead of adding to it
    • Fixed Veilwyn not being able to switch FPV/TPV while having the moral support buff on gamepad
    • Fixed Client crash when flying through the ceiling barrier
    • Fixed the Makeshift Megalab still being able to be picked up after the timer expires (PvP)
    • Fixed "ping wheel" coming up when "quick select" on gamepad
    • Fixed not being able to level up movement speed on Rock Drake with ‘allow flyer speed leveling’ enabled
    • Fixed shoulder pets sometimes being thrown off shoulder with gamepad inputs
    • Fixed Sabertooth salmon draining oxygen from non-oxygen creatures
    • Fixed the Tek Tapejara Saddle wings clipping while flying
    • Fixed texture issues with "Pond Cypress Tree"
    • Fixed Ally looking on Pteranodon and Argentavis
    • Fixed player hair stretching when spinning super fast
    • Removed Color Region 1 from Maeguana as it wasn't being used
    • Fixed Maeguana dermis sinking too much into Taxidermy base
    • Fixed not being able to harvest SIR-5rM8
    • Fixed multiple exploits

    Skill Tree / Milestones

    • Fixed sometimes not being able to complete skill tree due to repeated completed milestones appearing again
    • Fixed the "Speedy Harvester" skill surpassing the 5 stack limit
    • Removed the SFX of the "Speedy Harvester" skill
    • Fixed Deinosuchus not progressing towards "Extreme Expedition" milestone

    Summer Bash 2025

    • Fixed Giga Poop Swim Bottom Skin Female Texture issues
    • Fixed New Female shorts texture issues
    • Fixed Gone Fishing-print Shirt & Shark Costume Skin not being in the Summer Cosmetic Folder Tab

    Ragnarok

    • Fixed Spirits spawning in the mesh of the Labyrinth on Ragnarok
    • Fixed not receiving Iceworm Queen Trophy Head on Ragnarok
    • Fixed circle light in the center of the screen when looking toward the sun
    • Reduced by half, the number of blubber needed to summon Ragnarok Boss
    • Fixed Labyrinth's Fire arrow trap not showing VFX on server
    • Fixed bad collision on Labyrinth's arrow trap's arrows
    • Fixed Labyrinth's doorways not appearing closed for the client if the puzzle was previously done on server
    • Fixed Megalodon spawns in Labyrinth

     

    Astraeos Official Release v0.0.8

    Added

    • Added Bison to Korinthos, Lemnokis and Phokintos

    Changes

    • Increased Spawning time for Boar Miniboss to 5 seconds
    • OSD drops now destroy structures around the OSD spawn area
    • Adjusted Lighting in pink underwater cave

    Fixes

    • Fixed Water physic issues in underwater caves
    • Fixed Floating Foliage
    • Fixed Outdoor dinos spawning in some caves
    • Fixed Meshholes
    • Fixed That teleporting to Lemnokis didn't work on servers
    • Fixed Invisible Lava damage areas
    • Fixed Wyvern nests being in mesh
    • Fixed Foliage material issues
    • Fixed Stuckspot in mesh

    We also want to reiterate that the mod storage upgrade on PS5 remains a top priority. We’re still working through the implementation, which requires a custom solution specific to the platform. It’s taking longer than expected, but we’re committed to getting it done.

     


     

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    ARKpocalypse servers have been wiped today!

    What is ARKpocalypse?

    • ARKpocalypse are monthly-wipe servers with higher than usual rates and monthly curated mods.

    Next wipe: August 22nd, 2025

     

    For this round, the following mods will be included: 

    You can join them by searching in the server browser! Happy Surviving!

     


     

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    This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, July 28.

    • PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding
    • Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding
    • ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding

     


     

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    Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

     

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    Cover art ''Try Her, She Doesn't Miss'' by SirDrip

     

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    Creator: Etholdir

    Take a tour of the iconic Jurassic Park Visitor’s Center, rebuilt in ARK: Survival Ascended!

     

    Creator: SigmaTech72

    In this mod spotlight, SigmaTech72 takes a look at the Draconyx from Arketypes: Draconyx by snappin.

     

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    A view from Ark Ascended. by tilted-horizon

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    Two manas I drew for artfight by squidlett

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    Iceworm Queen and Lava Golem Flags by nezuyu

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    Part 22 of Drawing Every Dino Dossier. by cascadingcaramel

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    Drew my Griffin and my player character! by flowerthorns

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    Great job at Summer Bash by @sushii_okomeko

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    And now what? by @WolfTek7

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    Photo Mode by huepferli

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    Pyromane by specter0294

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    Photo Mode by draggghhhgh

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    Wyvern Trench Expedition by wavylayth21

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    Photo Mode by flamekeeper2224

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    Enjoy your weekend!
    Studio Wildcard

    Twitter: twitter.com/survivetheark
    Discord: discord.com/invite/playark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark
    Facebook: facebook.com/survivetheark
    Threads: threads.net/@survivetheark
    Official Wiki: ark.wiki.gg


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    Please take a look at stuttering introduced today, its almost unplayable for steam+nvidia players

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    I've been having problems with the ankylo auto harvesting with the rhynio. Sometimes it will hit the metal and other times it does nothing.

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    I'm having a lot of stuttering after the update, I played like 2 hours and haven't fixed itselves.

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    6 minutes ago, arkark said:

    Please take a look at stuttering introduced today, its almost unplayable for steam+nvidia players

    Same issue here, I have a 5070Ti and it's unplayable, even on low settings it stutters

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    Not sure what you broke in today's patch, but supposedly everyone in my tribe with NVIDIA GPUs are having issues with stuttering, bad FPS and bases load in super slow despite patch saying you made them load faster..

    I am on Intel Arc B580 myself and not having any issues at all (which is strange as I usually have stutters) so you probably fixed something for everyone else, but broke it for NVIDIA users (again..) 

    Do better..

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    Fixed Megalodon spawns in Labyrinth?? What about the whole rest of the map??? 

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    2 hours ago, arkark said:

    Please take a look at stuttering introduced today, its almost unplayable for steam+nvidia players

    Same here.  On a 4090/i9-14900k/64gb ram and the stuttering is driving me crazy.

    Edited by sloner52

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    1 hour ago, arkark said:

    Please take a look at stuttering introduced today, its almost unplayable for steam+nvidia players

    Same for 4070 , Ryzen7 5700X / 32 GB  Ram .....just tried it a few minutes ago can barely walk around in base with-out feeling like going through a constant server save the way it stutters around. Everything worked pretty well up until the patch as far as gameplay / fps wise.

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    1 hour ago, Crysis3108 said:

    Same issue here, I have a 5070Ti and it's unplayable, even on low settings it stutters

    Same card, 5070Ti and really bad stuttering problem since todays update.

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    Anyone else notice that the hand holding the gun has the thumb on the wrong side and seems a bit awkward. Using AI instead. Sad really. But I am sure no one will notice it.

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    A couple of things 

    1 if you can put a Dino door frame or behemoth frame in should you be able to put the door in as well?

    2 why can’t we clip in Dino frames and behemoth frames partially into cliffs rocks etc to seal off our bases

    3 megaladons spawns on Ragnarok are ridiculously insane please fix ty 

    4 im curious to the reasoning behind the lack of GMs not resolving the issues with people blocking resource caves on PVE or foundation spamming 

     

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    PLEEEAAAASSSEEE get rid of the cursor on consoles for MnK players. Bring the ASE cursor back, i beg you. Its horrible and lags with the game, ASE cursor did NOT lag when the game/UI lagged. 

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    Awesome set of fixes, lots of good stuff in there. Any word on a fix for people getting kicked from their tribes on Astraeos? We're going to lose everything we have. Help!

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    17 hours ago, AlivianaRose said:

    Fixed Megalodon spawns in Labyrinth?? What about the whole rest of the map??? 

    What you don’t like 50 megs spawn out no where. Free meat 

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    I play on Xbox and any dino that is supposed to have a baby either doesn't and is just lagging in place or if it has one they don't show their level and are immortal. And the phiomia is just leaving a trail of poop everywhere.

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    On 7/25/2025 at 8:41 PM, willhale said:

    Anyone else notice that the hand holding the gun has the thumb on the wrong side and seems a bit awkward. Using AI instead. Sad really. But I am sure no one will notice it.

    ? The thumbs for both hands are on the correct sides and are not awkward. At first glance I thought the cover picture was AI too, so I took a closer look and discovered it was not. Also, if you didn’t notice, the cover for today’s CC was not made by WildCard. It was made by a fan (SirDrip) and is showcased in the community spotlight. It’s a special fan-art spotlight.

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    Doing Nvidia update corrected the stuttering problem for me.

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    • Fixed Oasisaur dropping bag on restart

    With this fix my oasisaur no longer drops resource packs on localhost singleplayer

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    On 7/26/2025 at 2:41 AM, willhale said:

    Anyone else notice that the hand holding the gun has the thumb on the wrong side and seems a bit awkward. Using AI instead. Sad really. But I am sure no one will notice it.

    You should go to Specsavers mate because the thumb is in the natural position, it doesn't look awkward because the hand is sitting up right holding the handle, the thumb is exactly where it is meant to be.

    As for it being AI that is laughable.

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    On 7/26/2025 at 1:57 AM, ShadowShadex said:

    I've been having problems with the ankylo auto harvesting with the rhynio. Sometimes it will hit the metal and other times it do

     

    i wish they did some sort of the same method for dunky to harvest metal underwater. This is unfair surface harvest have these methods but underwater harvest never had this option since ark started. Only one dino harvest option for underwater harvest. 

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    Please add a magical glitter particle cloud OR glow to the drakelings. They need to be just a little more magical lmao. Please, am actually begging. 

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    Um there is seriously way way to many megalodon in the oceans on rag atleast, add in the large agro range you can have 50 to 70 on you. Not even joking plus the meshing problems and they come out of the ground. Do something reduce agro and/or spawn rate. Guarantee close to minimum 600 active spawns on the map. 

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    The ingame chat system is very bugged please can yall fix this in the next patch thank you .

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