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  • Community Crunch 368: ASA Roadmap Update, ASA Comparison, and More!

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    Survivors,

    After much deliberation, we’ve decided to delay the launch of ARK: Survival Ascended to later this year and ship the title on Xbox Series X/S, PlayStation 5, and PC in October 2023

    We’ve found it challenging working with Unreal Engine 5.2, but at the same time, it is incredibly exciting. We’re discovering new ways each day to push the technology to the next level; combined with the work needed to support a fully cross-platform-moddable game ecosystem on consoles and PC, it’s clear that we’ll need a bit more time.

    We’ve also decided to separate the release date of The Island and Scorched Earth. With what we’ve learned about remastering The Island from the ground-up, it wouldn’t be feasible to complete Scorched Earth to a standard we’re happy with. So for now, we’re going to plan that Scorched Earth will be coming to ASA in December this year, Ragnarok and Aberration will follow in Q1 2024, and the rest of the maps beyond then.

     

    Given the news:

    ARK: Survival Ascended will now be launching at an Early Access price point of $44.99
    with a launch-discount bringing it to $39.99.

    We had initially planned to ship with more content on Day One, but that won’t be happening, so we’re adjusting the launch price accordingly.

    We know you really want to get your hands on ASA, and we appreciate that support and enthusiasm. We’re going to do our best to work hard to make sure that we can deliver a tremendous next-gen ARK experience that meets both your expectations and our own. 

    That covers the big news; we know there’s still a fair bit of time between now and the launch, so hang in there; it’ll be worth the wait! In the meantime, here are some answers to questions we’ve seen come up over the last few weeks as well as address some new points.

     

    When will we see gameplay?

    We know you’re excited, curious, and skeptical; we understand. Our plan is to show gameplay close to the launch of ASA, as that’ll be when it’s completely ready and best represent the final product, so you’ll have to stay tuned until then.

     

    Is there going to be a change to the date when ARK:SE’s Official Network comes offline?

    We’re now planning on shutting down the Official Network on September 30th, given the slight delay in the launch of the game.

     

    When will we be able to access our save files?

    We’re currently working with Nitrado to make sure that the save files system works, and we’ll be providing instructions on how you can get them when they’re available.
    Our intention is to take multiple saves at different times, so you can choose which is most relevant to you.

     

    With Scorched Earth being delayed, will there still be server transfers?

    We won’t be supporting Server Transfers at the launch of ARK: Survival Ascended; this feature will become enabled when Scorched Earth releases in December.

     

    How long should we expect the title to be in ‘Early Access’?

    ARK: Survival Ascended will leave Early Access in late 2024 once all the content has finished its next-generation remastering.

     

    Are there going to be any changes to the release order of certain content?

    Generally, we will keep the canonical maps released in the same order.
    We may make some adjustments with some of the non-cannon maps and release them sooner, but that honestly depends more on our pipeline, so we’ll announce them accordingly.

     

    Will we be seeing more ASA concepts?

    Yep! We intend to keep showing you guys progress on the visual changes between ARK:SE and ASA in the lead-up to the game's launch.

     

    What about creature votes?

    They’ll be continuing to run! In fact, the team has been working on the design for the Gigantoraptor from a conceptual point of view, as well as the actual gameplay mechanics, and we can’t wait to show that to you in the weeks ahead!

     

    As always, we're incredibly grateful for your ongoing support and passion for the franchise.

    Thank you, Survivors

    Studio Wildcard

     


     

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    At 3:30 PM UTC today, we took down some of our servers for maintenance. After being restored, the affected servers will no longer show as Favorites, so make sure you search the main server list and re-add these servers to your Favorites!

    If you would like to see which servers were affected, check the list here.

     


     

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    With the partnership of Grove Street Games, ARK: Genesis Part 1 is now available on Nintendo Switch! With a strangely familiar companion, you must overcome the simulation’s rigorous tests. Only by fighting, building, taming, and exploring will you uncover the secrets behind this forbidding place.

     

     

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    Summer can officially begin with the start of the upcoming Summer Bash event on Nintendo Switch! Get ready to soak in some sun and have some fun with a community-favorite ARK event. From June 30th to July 24th the annual Summer Bash event will be underway on Nintendo Switch. Relax by the beach with your tribemates or go on the hunt for newly released chibi pets! However you choose to spend your summer in ARK, Summer Bash is bound to cook up a lot of entertainment.

    Head over to the forum post to get the full details of the event!

     

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    Survivors on all platforms will be receiving an EVO Event! It will be active until Wednesday, July 5th.
    All Official Servers across each platform will be undergoing this evolutionary change which includes:

    *Note that these bonuses are multiplicative of the game's standard 1x rates.

    Official Servers: 2x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
    Small Tribe Servers: 4.5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
    ARKPocalypse: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon
    Conquest: 5x XP, Harvesting, Taming and Breeding (imprint, maturation, hatch/gestation), 0.5x Mating Interval, 2x hexagon

     


     

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    Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

     

     

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    Creator: captain fatdog

    When Rhyniognatha impregnates, she flies away. This makes it tricky to get multiple impregnations. But don't worry, captain fatdog solved that problem.

     

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    Welcome home, Survivor. by @TekARK_01

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    Featherlight by MARKOS

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    ARK fanart Dodo by Saprom

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    Spirit the Otter by tiny.llama

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    Rhyniognatha! by @tiknreg

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    Ark Equus by Harusarchus

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    Tara Sketches by Vahilor

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    Screenshot by Red Mustang

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    Screenshot by amenci

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    Screenshot by life era

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    Enjoy your weekend!
    Studio Wildcard

    Twitter: twitter.com/survivetheark
    Discord: discord.com/invite/playark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark
    Facebook: facebook.com/survivetheark
    Official Wiki: ark.wiki.gg

     

     

     


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    I have a very important question! Will Ark Ascended early access reset the severs again, when the full release is ready to launch? That was the story with Survival Evolved back in the days, when it got out of early access.

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    1 minute ago, UCOSGaming said:

    I have a very important question! Will Ark Ascended early access reset the severs again, when the full release is ready to launch? That was the story with Survival Evolved back in the days, when it got out of early access.

    I’m not really sure it would matter. What they said vs what they did with the servers in 2017 were two very different things. 

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    21 hours ago, Snowh said:

    I still remember reporting outage reports for gen 2 crashing / roll back, constantly happening for hours on official servers, even when the genesis pass first came out! Even though ...

    [...]

    Genesis is a PAID 29.99, currently on sale 14.99 which honestly a slap in the face, and should have been refunded due to how poorly it was made without any support or updates fixing critical bugs and glitches. 

    Have waited so long for much needed crash + bug fixes for ark genesis and main game / other DLCS, The fact that you guys are so greedy to continue try and charge us is disgusting. This is much needed upgrade that is necessity for smooth ark game play. That paying customers have been WAITING FOR !!!!!

    [...]

    From a company stand point, I understand you guy's need money, but you guys could have easily come out with an amazing ASA product, giving it out for free like promised, once we see the hard work and are excited from clean feel and bug fixed product, introduce custom made DLC's that we would all be willing to pay for.

    I don't know about you, but I for sure will not be spending a single cent on premium mods because it pisses me off that all they think off is how they can get more money out of it when mods are not even their work while we are past several announced ARK2 release dates and literally have NOTHING now, no ARK2 (was it completely scrapped btw or what is going on with it?), no ASA in time, no future for A:SE official servers. All we have are some ridiculous "here is a texture of how a tree or this and that will look like" images and the promise that we will have to pay again to continue playing ARK, while you can bet that there will be total pillar spam everywhere once and if any ASA server launches at all just to do it all again. This all looks more and more like one of those "crowd-founded fancy community made MMO" scams to me that feed off giving people some nostalgia vibes.

    And I also had my share in reporting Gen2 issue, especially when people started blocking the boss terminal for weeks on an official server and all I got was a "it is a deprecated legacy server" answer for a - by that time - 1 year old Gen2 server from a paid DLC instead of some admin just logging in and removing the effing dinos from the plattform.

    Edited by Saffor
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    Follow up on that official patch from a few days ago?  What the frick did you guys do?!  My dedicated cluster is having all sorts of issues now.

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    Tell me that the game is going to launch full of game breaking glitches,lag and bugs without telling me.

     

    We are launching in EARLY ACCESS. 

     

       😆 

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    On 6/30/2023 at 11:51 PM, DirkInSA said:

    The big issue I have is they undeniable fact that this is not a new game - it is lipstick on the game that most of us do indeed still play.

    The big "sell" that Wildcard is trying to make - this remastered game is gonna be worth a lot of our $, and it will be significantly better to play than the (mostly) functional game that is already out there. Nowhere have they made any (my opinion) decent headway in making that sell.

    So I personally find very little positive "vibes" to comment on. 

    Uh, not sure what you're saying to be honest. I was just trying to say it'd be nice if we got a note a week in advance in a community crunch that the voting would open the following week so all of us waiting to submit creatures would make sure we were ready. As many of my friends whom have posted ideas have had their creatures submitted before they could repost them the next round all because they didn't see the announcement before others decided to post their animal again (sometimes not crediting the original author from previous rounds). So we just thought it might be nice to have more than a "oh snap, the submissions are open again!" announcement and be given a heads up that they'd be open next week. Doesn't mean that we'd all be ready the second they did open, but we might be more ready than in the past. Because it's been observed that you have to get your creature submitted in the first hours within the first day for it to be seen, often. 

    If that clarifies my thoughts?

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    Mejor que se atrasen para darnos un juego de calidad a hacerlo apresurado y sea un cyberpunk 2077 2.0

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    El cambio de las armas no veo que sea un cambio muy significativo pero ciertamente me gustó el nuevo diseño, las flechas y el garrote se ven bien. El arco me agrada pero siento que le podrían agregar más detalles pero las armas de farmeo el pico y el hacha no veo que cambien mucho por lo que veo le dieron profundidad a la amarra y detalle a la madera pero la roca me gusta mas el diseño del ARK:SE. 

    Esto es una opinión personal no estoy diciendo que tengo la verdad absoluta solo es una crítica constructiva para aportar y contribuir a ASA no tiren hate si tienen una opinión distinta. 

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    Con el retraso de ASA igual me gustaría que vean la optimizacion del juego con respecto a los mod la cantidad de gente y más. 

    En ARK:SE cuando hay 70-80 o incluso menos personas el juego no está en sus mejores momentos.

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    Toca esperar aver si no retrasan mas la salida almenos ya bajo de precio el ASA

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    44 minutes ago, ARKeanosTheJhecx said:

    I like this game 

    Who doesn't there Chaucer.

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    2 hours ago, AmanaTishala said:

    Uh, not sure what you're saying to be honest. I was just trying to say it'd be nice if we got a note a week in advance in a community crunch that the voting would open the following week so all of us waiting to submit creatures would make sure we were ready. As many of my friends whom have posted ideas have had their creatures submitted before they could repost them the next round all because they didn't see the announcement before others decided to post their animal again (sometimes not crediting the original author from previous rounds). So we just thought it might be nice to have more than a "oh snap, the submissions are open again!" announcement and be given a heads up that they'd be open next week. Doesn't mean that we'd all be ready the second they did open, but we might be more ready than in the past. Because it's been observed that you have to get your creature submitted in the first hours within the first day for it to be seen, often. 

    If that clarifies my thoughts?

    I think you are responding to the wrong post here - I ain't said anything anywhere about creature submissions - it is not something that is on my radar at all .... Perhaps you meant to respond to @Noffek ??

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    44 minutes ago, DirkInSA said:

    I think you are responding to the wrong post here - I ain't said anything anywhere about creature submissions - it is not something that is on my radar at all .... Perhaps you meant to respond to @Noffek ??

    I read your post and agree with it.  Also, this answer is about pet votes, it's like one talking about a pickaxe and the other talking about a drill xD.  

     

    3 hours ago, AmanaTishala said:

    Uh, not sure what you're saying to be honest. I was just trying to say it'd be nice if we got a note a week in advance in a community crunch that the voting would open the following week so all of us waiting to submit creatures would make sure we were ready. As many of my friends whom have posted ideas have had their creatures submitted before they could repost them the next round all because they didn't see the announcement before others decided to post their animal again (sometimes not crediting the original author from previous rounds). So we just thought it might be nice to have more than a "oh snap, the submissions are open again!" announcement and be given a heads up that they'd be open next week. Doesn't mean that we'd all be ready the second they did open, but we might be more ready than in the past. Because it's been observed that you have to get your creature submitted in the first hours within the first day for it to be seen, often. 

    If that clarifies my thoughts?

    And speaking of voting, I've already told you.  I don't vote in them anyway, and the crunch order turned into chaos due to voting.  Pointless posts to gain vote points.  Ok, you want to go to the forum, make a post, call it SPAM and there make Positiv for WC/SG and posts to take part in the voting.  Currently, at the top of the crunch, you have to go through all the spam to find the right answer.

     

    If someone has reply notifications turned on, then you are also spamming using this feature on your devices.

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    En un principio no me emocionaba el asa, pero como que poco a poco le voy viendo el lado bueno.

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    Is it just me wondering if the game will actually be cross-platform pro, and cross play? I fell like they will take that out of their box of promises, and put it into their giant vault of broken promises. They are seriously struggling to remaster one little graphic per week anyways. Will ASA be glitcher than ASE, even though it will run on ue5? I believe it will. The only positive thing I have to say about it all, is at the the price is now doable.

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    23 minutes ago, Huntdad5 said:

    Will ASA be glitcher than ASE, even though it will run on ue5?

    It's just a question, how are WC/SG going to put multiple platforms on one server?  While Ps4 supports Orbis OS and Xbox, Steam, PC supports MS products.  How do you think merging two operating systems into one will work?  And the stability of the game in ASE was about 10% xD With such a mix of Mods, client systems, etc., it can be an explosive mix.  And you know they won't get over it in a few months as WC/SG imagined.  Expect more changes on the release date xD

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    Pues no creo que haya problema con que se atrase ya que es mejor que un juego se tome su tiempo para desarrollarlo y corregir bugs o errores a qué lo saquen a prisas y que tenga demasiados errores, bugs y hasta falta de optimización como ya se an visto en otros juegos

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    Estoy esperando a la criatura de aberración, pero también me gusta que se lo tomen con más calma.

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    Nice i cant wait for see a trailer of asa

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