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  • Community Crunch 231: An Update on Genesis Pt 2, Upcoming Balance Pass, and Official Rates

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    An Update on Genesis Part 2

    As we gear-up for the epic conclusion of ARK: Survival Evolved’s storyline with ARK: Genesis Part 2, we’re checking in with the community on its progress. Near the beginning of this year, the studio transitioned to working remotely. While the development of Genesis Part 2 has been ongoing throughout, and significant progress has been made, going from a highly collaborative in-office workflow to remote comes with specific challenges.

    Upon further evaluation, we now have a better sense of the production timeline for Genesis Part 2. The new locked-in release date is now March 2021 simultaneously on all platforms. We understand that you are eager to get into it, and this news is disappointing; however, we are passionate about delivering something genuinely special, memorable, and suitably epic. This additional time allows us to ensure a better and unique experience and is well worth the investment.

    We’ll be showing an extensive first-look at Genesis Part 2 later this year, revealing more details about completing your quest for ultimate survival; the forthcoming preview will reveal some of the new creatures, items, locations, features, and more!

    We do however have other significant updates locked-&-loaded for this year! Just over the horizon, you can look forward to:

    ‘The Crystal Isles’ Free DLC on console: This includes the map in its entirety as well as three new tamable and breedable Crystal Wyverns. We are planning to release this significant update during the last week of August 2020.


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    Tender Love and Care Pass 3: This patch will overhaul two classic creatures with a new makeover containing updated models, animations, visuals, and new gameplay functionality for them. We'll also be doing further general quality of life, balance, and gameplay changes to the core-game in this update. Our much anticipated TLC 3 pass is planned for a simultaneous release on all platforms in October 2020! More on that a little later ;)

    On behalf of the broader Wildcard team, we want to thank you for your ongoing support. We are continuously humbled and appreciative of the community’s creativity, passion, dedication! We're looking forward to sharing ARK’s next chapter with you and a very exciting 2020 & 2021!

    Studio Wildcard
     


     

    Upcoming Balance Pass

    We’ve spoken a lot about what players can look forward to in the future for ARK, now let’s talk about the present! This Thursday, July 30th, we’ll be releasing a minor version update on PC, Xbox, and PS4 which will contain a number of quality of life and balance changes. Here’s some of what you can expect to get your hands on. We'll share the full set of notes on patch day:

    Creatures

    Basilosaurus
     - Increased deep-sea-depth value at which damage taken by approximately 30%
    Bloodstalker
     - Reduced armour penetration by approximately 35%
     - Reduced durability damage by 50%
    Carno
     - Added 30% armour penetration to the Left Click attack
     - Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot
       be stacked but the timer can be reset.
    Carbonemys
     - Increased resistance to TEK Turrets by 10%
    Dunkleosteus
     - Reduced weight of Obsidian in inventory by approximately 75%
     - Reduced weight of metal, stone, crystal, and black pearls by approximately 50%
     - Increased swim speed by approximately 20%
    Liopleurodon
     - Increased buff timer from 30 minutes to 6 hours
    Megachelon
     - Reduced Shell Resistance by 30% (from 80% to 50%)
     - Reduced Health Per Level gains by approximately 15%
    Paracer
     - Reduced Health Per Level gains by approximately 15%

    Breeding

     - Reduced Mosasaur maturation time (now matches Yutyrannus)
     - Reduced Basilosaurus maturation time (now matches Gacha)
     - Reduced Tusoteuthis maturation time (now matches Yutyrannus)
     - Reduced Plesiosaur maturation time (now matches Gacha)
     - Reduced Compy maturation time (now matches Otter)
     - Reduced Equus maturation time (now matches Procoptodon)
     - Reduced Quetzal maturation time to approximately 5 and a half days
     - Reduced Phiomia maturation time (now matches Ovis)
     - Reduced Ichthyosaurus maturation time (now matches Roll Rat)
     - Reduced Dunkleosteus maturation time (now matches Mammoth)
     - Reduced Jerboa maturation time (now matches Otter)
     - Increased Rhino maturation time (now matches Doedicurus)

    General

     - Flying creatures will prioritise picking up friendly-creatures rather than dismounting friendly riders
     - Baby Creatures will no longer auto-wander when hatched
     - Mounting a flying creature will no longer instantly cause it to take off
     - Cryopods in a player’s inventory will now charge if a player is sleeping in a TEK Pod.
     - TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern
       and Basilisk spit.
     - TEK Turrets now require double the amount of shards per bullet
     - Metal Ingot stack size has been increased to 300
     - Raw Metal stack size has been increased to 300
     - Spoil time on Lesser Antidote has been increased to 3 days
     - Spoil time on Prime Meat and Prime Fish have doubled
     - Gasbags will no longer push Dinos around in PVE when landing to prevent griefing and exploits
     - HLNA and Chibi Creatures no longer disable the protection against Bees buff.
     - Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, 
       and Left Alt
     - Added an additional 15 seconds to all race missions on Xbox and PS4
     - Added Event Emotes to the Hex Store at the cost of 50,000 hexagons
     - Boss Fight timer on Valguero has increased from 20 minutes to 30 minutes.
     - We are also adding a configurable GameUserSettings.ini which allows server hosts to limit the amount of 
       gateways that can be placed on platform saddles. This configuration is not retroactive, so applying 
       this change will require some manual administration work to clear up any pre-existing platforms that 
       exceed the limit. 
    
        MaxGateFrameOnSaddles=2
    
       We’ll be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. 
       Official PvP players will have approximately 30 days to adjust their current existing platforms
       to remove any that exceed the gateway limit.

     


    Official Rates

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    We’ve heard you loud and clear!

    Since March, our Official Networks across those 3 platforms have been under the effect of an Evolution Event as these increased rates have now become the norm and we are happy with the results, it’s time to make it a permanent change!

    Going forward, we'll be doubling the fun by doubling the Official Rates across PC, Xbox and PS4 as standard, along with some changes to our specialty servers. From the next major version, Official Server rates will now have increased default rates for Harvesting, Taming, and XP. What was previously ‘2x rates’ prior to today, will now become the new base rate (1x). 

    The increased 2x rates will be implemented directly in the game build itself. This means that Non-Dedicated Servers, Single Player Sessions and of course Unofficial Servers will also feel the increased rates. Therefore, if you’re currently using customized rates, it’s something you will want to keep in mind before this change is in place -- specifically upon the release of the next Major Version on each of your respective platforms, you may wish to reduce your server/game rates by 50% to have the same effective values as before.

    Official rates will be adjusted accordingly:

    • Standard Official Servers: 1x harvesting, taming, and XP (which is equivalent to 2x when considering our old values)
    • Small Tribes Servers: Smalls will have their taming, harvesting, and XP changed to 2.5x (which is equivalent to 5x when considering our old values)
    • Apocalypse Servers: These will remain at 3x harvesting, taming, and XP (which is equivalent to 6x when considering our old values)

    P.S -- This is actually the second time we’ve increased the default rates if we look back to the early access days of 2015. So for you old timeys, it’s technically 4x ?. Inb4 comments ‘back in my day, it took us two weeks to build a wooden 4x4’.

     


    EVO Event

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    As mentioned above, the Official Network rates will be increasing to 2X following the next major version update.  Following the update, we'll have more information on EVO events.  Until then, we'll be using the EVO event system to apply the bonuses.

     


    Community Fan Art

    Fan Art Cutscene by @Nightshade_404
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    Rock Drake by @DiN-the-Painter
     
    rock_drake_by_din_the_painter_de224ly-fullview (1).jpg

     

    Child Who Likes Rain by @sis_6193
    EbUHNyxUwAYdpOA.jpg

     

    Wear Your Mask by @PicturesofArkEdtGJNkXkAAEfox.jpg
     

    Japanese-Style Castle by @sam_stimoEdUO5SAXYAAo4GR.jpg

     

    Who's Playing Crystal Isles by @DudeSolo1Edtv_D5XYAAHtUb.jpg
     

    Kanata Castle by @forbanana
    EdtfwrHVoAAz7V_.jpg

     

    El Galeón Capitán Archer by @RikerPlays
    Edoqau1XoAA2h5k.jpg

     

    See you next week!

    Studio Wildcard 


    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark

     

     


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    I am reeeaaalllyyy hoping for a new type of wolf for Genesis part 2, like an x-wolf or maybe even tek wolf. I mean, theres 4 types of parasaur, normal, tek, aberrant, and x, but barely anyone even uses parasaurs exept for their turret mode.

     Wolves are so many peoples favourite animal, but theres only 1 type and you cant even use a saddle to give them armour or anything anymore ?

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    1 hour ago, Ironpancakemoose said:

    no lmao. You can eat a squid with giga.

    Hahahahahahaha

    Right. 

    Dude I kill giga by luring them into water on official. They are some of the worst swimmers. 

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    1 hour ago, Panchorc said:

    You should fix the mating intervals, while you're at it. But for the most part, this has got me excited!

    Planning some iterations on mating and feeding intervals to improve breeding QoL. I made the programmers cry with the list of changes for this patch, have to space it out a little ;) 

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    Only Issue I really see is with the tek turrets taking 2 shards per shot, at least make the tek turrets a little harder to dodge. just a little room and you can use a skiff to kite tek turret shots while holding your soaker. or people will exploit the punch to fly glitch in the lunar biome of genesis to gain speed and get passed any deathwall. (youtube has videos of people using the fly glitch to raid lunar bases)

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    1 hour ago, anderking said:

    they did they said rates we have had will now be normal aka 2x breeding is now 1x breeding so normally it would have being 14 days for a giga now it will be 7 days

    read their & my post again plz!

    "Standard Official Servers: 1x harvesting, taming, and XP (which is equivalent to 4x when considering our old values) "

    Nothing about more breeding, just on specific dinos!

    aaand i said specifically "Mutation chance" ! (even tho i wouldnt mind having 2x breeding/raising timers aswell!)

    20 minutes ago, Dollie said:

    Planning some iterations on mating and feeding intervals to improve breeding QoL. I made the programmers cry with the list of changes for this patch, have to space it out a little ;) 

    since you claim to have an open ear with the devs.... PLEASE mention that the TEK.Bridges are still broken since May 2019!!!!!!! fix it dice!

    Edited by HenryManson

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    1 hour ago, reddotjellytot said:

    Tuso can beat anything and everything

    Which makes it boring! This won't win me any friends but; they should make Mantas the "Dimorphs" of the sea and make them target riders. I think this could bring some challenging aspects of being in the sea regardless of the mount you have on both PvP and PvE. Imagine a pack of Mantas breaking your scuba tank before you have time to react. ?

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    some really good changes but... the lag on official is just too hard to put up with you know what you should really do ... make it so people cant have 500 creatures out id say max 100 and make them be able to build less because some people just build crap for no reason so that would clear up some of the lag i mean we dont need 500 creatures out now that we have cryopods and really only 2 tlc creatures getting done.. thats lame guys so many need a rework they are so clunky and old now 

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    Sounds like an amazing update coming. Pay no attention to the one's whining. You'll never be able to please them unless you pay them to play your game. 

     

    They are crying about 2 TLC but fail to realize the Dunky is getting a TLC too. Crying before they even know what the major TLC entails. Pathetic.

     

    Crazy on the reduced mating timers but in some ways it makes sense since those dino's output doesn't match the investment anymore since other's can do it better often. Giga's still king so makes sense there is no breeding changes.

    Looking forward to everything you covered. 

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    add tek helmet activating button change patch into this upcoming lovely patch batch pls.

    We waiting it for long now 

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    Quote

    back in my day, it took us two weeks to build a wooden 4x4

    3 weeks actually...because wood is so heavy we crawled with it back to the smithy to dump them there for the crafter

    ?

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    Ok this has to be one of the BEST updates EVER!!! Omg the rates AND those Dino changes dangggg. Keep up the good work WILDCARD!!

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    I am speechless for genesis 2! I will wait forever until it releases! Genesis 1 was great and now 2 is on the way!  Damn near Screamed when I saw the poster. Can't Wait!!!

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    How everyone is hyped for the update but doesnt realise not a single important issue in ark is being addressed.... 

    Sooooo much character progression in this game but chance of losing your characters just by transfering or doing an ascension and support will just tell you sry we dont replace any character progress you only get level 105 and if you have a screenshot of your implant we also give you the 5 basic tekgrams nothing more..... why did you even add admin comands to give specific bosskills even ascensions on specific difficulties to specific players but dont allow the support to use them if the victims have evidence? Nobody needs double rates if we keep losing our characters and have to start from scratch over and over again.... not to mention all those super nice cool events with unique emotes which you also lose and have to play a whole year again just to get all emotes back cause guess what the support doesnt replace them....

    Edited by Penney
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    What I don’t understand is sure you made it 2x but element isn’t going to be 2x so why do tek turrets use 2 shards per shot now instead of the original 1. Like my cave has already been meshed twice this month and I’ve been spun twice this month so are you trying to make it easier for cheaters to wipe legit tribes?

    Edited by JackN

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    When i use 19 carnos will they give 95% dmg now? Or can only the first carno make 5%dmg and after 10 sec the next. Work this whitout rider?

    Please give us imprint to account not to char! I wont the imprint on my Gamertag so i have no Problem to loose my char!

    Edited by Fetzen
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    14 hours ago, StudioWildcard said:

    Inb4 comments ‘back in my day, it took us two weeks to build a wooden 4x4’.

    DzOvOtLXQAYZNjM.jpg

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    5 hours ago, redthemesetup said:

    so if I'm reading this correctly official servers will now have better rates than smalls during evo events? any plans to give smalls an evo buff as well?

    U get a buff. Read again and then complain

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    Man they havent even fixed player dedicated for genesis on ps4... my whole group bought the damn dlc only for them to tell us its broken AFTER launch after not mentioning it once prior. Like cmon man assign the bug team or whoever to knock this out quickly so we can at least play the game. Cant believe this man its been like 5 months.

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    Please dont bring the NoWander online 

    This is the hell of a crap if your babys are stuck in the mothers(like dunkleo, Mosa, Basilo and a lot of other mammal births are gonna have this Problem.) 

     

    It would be nice if you can exclude creatures from this poop. 

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    Wow i see a lot of stuff! 

    And that dragon thing in Genesis 2 poster looks great..I wonder if it's another Titan :D can't wait to read more! 

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    Mantis needs a Update on Taming as well because taming high level ones are bugged


    What's the issue? I tamed a 150 on rag desert with no issue on current 2x.


    I love all of this news, but there is one issue I wanted to ask about that I don’t see anyone else asking. Is there a way to make the underwater goggle effect work on every map and not just on the island? I keep missing out on underwater event coloring because I can’t see any of the creatures clearly and the effect doesn’t work on either the goggles or the tek helmet outside of the island map.


    Use a gas mask in fpv, can see very clearly.

    When i use 19 carnos will they give 95% dmg now? Or can only the first carno make 5%dmg and after 10 sec the next. Work this whitout rider?

    It doesnt stack, just refreshes the timer on the bleed with each secondary attack.

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