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  • Community Crunch 171: ARK Stream & Homestead Update Tomorrow!

    Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

    Homestead Update Tomorrow!

    It's finally arrived! We're beyond thrilled to be releasing Structure Plus (S+) and the long-awaited kibble rework (now packaged together as 'Homestead') to all of our survivors March 5th 2019!

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    If you can dream it, you can build it! Homestead includes the major elements of Structures Plus (S+), a player created Sponsored Mod by Orionsun. S+ has maintained a large following of users over an extended period of time, and its move to console has long been requested. We are particularly excited to finally be able to share this with our console survivors who will be using it for the very first time.

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    Here are the new building features included in Homestead:

    • Dedicated bulk storage
    • Triangle foundations, ceilings and roof pieces
    • Four high walls
    • Fence supports for level walls
    • Flexible pipes and electrical cables
    • Double doors
    • Swappable variants for ramps/stairs
    • New visual variants for existing structures

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    Along-side the update to structures we also have our kibble rework included in this patch! Previously the Kibble system worked like a tree, the egg of one creature being used in a kibble to tame the next creature in line. Often these kibbles didn’t make sense in terms of game progression and became more redundant with each new creature that was added to the game. Each creature now falls into one of six categories, and that creature’s egg can be used to tame any creature within that specific category. Instead of having 50+ different kibbles all requiring a different specific egg, it is drastically reduced to: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary kibbles!

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    You can expect the Homestead update to hit your respective platform around 10am PST tomorrow starting with PC and concluding with PS4. We invite you to watch our Homestead trailer to see a preview of the variety of structures that are now possible. All of the builds featured in the trailer are player-created and you can find links to how to build the structures in the video description. It has been an amazing experience for us to see our dedicated players create things we could have never imagined! 

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    We hope these changes to ARK inspire survivors to turn their wooden shack on the beach into the fortress of their dreams!

    Homestead patch notes:

    Quote

    S+

    • Variant System
      • Added Structure variant system to cycle visuals for a structure
    • Structure Pickup
      • Enabled pickup of the following structures:
        • Elevator Platforms
        • Elevator Tracks
        • Electric Generator
        • Grill
        • Industrial Forge
        • Industrial Grinder
        • Chem Bench
        • Fabricator
        • Tek Generator
        • Tek Replicator
        • Tek Transmitter
      • Disabled pickup of Bee Hives
      • Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
      • Changed default for quick-pickup to 0.5 seconds (from 1 second)
    • Structure Additions
      • Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
      • Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
      • Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
      • Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
      • Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
      • Flexible pipes [Stone, Metal]
      • Flexible electrical cables
      • Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
      • Double door frames [Adobe, Metal, Stone, Tek, Wood]
      • Double doors [Adobe, Metal, Stone, Tek, Wood]
      • Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
      • Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

    Kibble Rework

    • Categorized Kibble
    • Creatures prefer their category of Kibble or above
    • Produced
      • Allosaurus - Superior
      • Ankylosaurus - Regular
      • Archaeopteryx - Simple
      • Argentavis - Superior
      • Baryonyx - Regular
      • Basilisk - Exceptional
      • Brontosaurus - Exceptional
      • Carbonemys - Regular
      • Carnotaur - Regular
      • Compy - Simple
      • Dilophosaur - Basic
      • Dimetrodon - Regular
      • Dimorphodon - Simple
      • Diplodocus - Regular
      • Dodo - Basic
      • Featherlight - Basic
      • Gallimimus - Simple
      • Giganotosaurus - Exceptional
      • Glowtail - Basic
      • Hesperornis - Extraordinary
      • Ichthyornis - Simple
      • Iguanodon - Simple
      • Kairuku - Basic
      • Kaprosuchus - Regular
      • Kentrosaurus - Regular
      • Lystrosaurus - Basic
      • Mantis - Superior
      • Megalania - Superior
      • Megalosaurus - Superior
      • Micro Raptor - Simple
      • Morellatops - Simple
      • Moschops - Superior
      • Oviraptor - Simple
      • Snow Owl - Superior
      • Pachycephalosaurus - Simple
      • Pachyrhinosaurus - Regular
      • Parasaur - Basic
      • Pegomastax - Simple
      • Pelagornis - Regular
      • Pteranodon - Simple
      • Pulmonoscorpius - Regular
      • Quetzalcoatlus - Exceptional
      • Raptor - Simple
      • Rex - Exceptional
      • Rock Drake - Extraordinary
      • Sarcosuchus - Regular
      • Spinosaur - Superior
      • Stegosaurus - Regular
      • Tapejera - Superior
      • Terror Bird - Regular
      • Therizinosaurus - Exceptional
      • Thorny Dragon - Regular
      • Titanboa - Superior
      • Triceratops - Simple
      • Troodon - Regular
      • Velonasaur - Regular
      • Vulture - Basic
      • Wyvern - Extraordinary
      • Yutyrannus - Exceptional
    • Preferred
      • Allosaurus - Superior
      • Angler Fish - Regular
      • Ankylosaurus - Regular
      • Araneo - Simple
      • Archaeopteryx - Simple
      • Argentavis - Superior
      • Baryonyx - Regular
      • Basilosaurus - Exceptional
      • Beelzebufo - Regular
      • Brontosaurus - Exceptional
      • Carbonemys - Regular
      • Carnotaur - Regular
      • Castoroides - Superior
      • Daeodon - Superior
      • Dilophosaur - Basic
      • Dimetrodon - Regular
      • Dimorphodon - Simple
      • Diplocaulus - Simple
      • Diplodocus - Regular
      • Direbear - Superior
      • Direwolf - Superior
      • Dodo - Basic
      • Doedicurus - Regular
      • Dunkleosteus - Superior
      • Gallimimus - Simple
      • Gasbags - Superior
      • Giant Bee - Simple
      • Gigantopithecus - Regular
      • Giganotosaurus - Exceptional
      • Griffin - Extraordinary
      • Ichthyornis - Simple
      • Ichthyosaurus - Simple
      • Iguanodon - Simple
      • Kairuku - Basic
      • Kaprosuchus - Regular
      • Karkinos - Exceptional
      • Kentrosaurus - Regular
      • Lymantria - Regular
      • Mammoth - Superior
      • Managarmr - Exceptional
      • Megalania - Extraordinary
      • Megaloceros - Simple
      • Megalodon - Superior
      • Megalosaurus - Superior
      • Megatherium - Superior
      • Mesopithicus - Basic
      • Morellatops - Simple
      • Mosasaurus - Exceptional
      • Onyc - Simple
      • Snow Owl - Superior
      • Pachycephalosaurus - Simple
      • Paraceratherium - Superior
      • Parasaur - Basic
      • Pegomastax - Simple
      • Pelagornis - Regular
      • Phiomia - Basic
      • Plesiosaurus - Superior
      • Pteranodon - Regular
      • Pulmonoscorpius - Regular
      • Purlovia - Regular
      • Quetzalcoatlus - Exceptional
      • Raptor - Simple
      • Rex - Exceptional
      • Rock Elemental - Extraordinary
      • Sabertooth - Regular
      • Sarcosuchus - Regular
      • Spinosaur - Exceptional
      • Stegosaurus - Regular
      • Tapejera - Superior
      • Terror Bird - Regular
      • Therizinosaurus - Exceptional
      • Thorny Dragon - Regular
      • Thylacoleo - Extraordinary
      • Triceratops - Simple
      • Velonasaur - Regular
      • Woolly Rhino - Superior
      • Yutyrannus - Extraordinary

    Exploits

    • Fixed exploit related to water well
    • Fixed exploit related to Titan downloads
    • Fixed exploit related to Velonasaurs
    • Fixed exploit related to Platform Saddles

    Crashes

    • Fixed crash related to shoulder pets
    • Fixed crash related to Taxidermy    

    Managarmr

    • Fixed issue with Managarmr breath causing flyers to teleport
    • Fixed Managarmr's forward dash not triggering consistently when spamming it
    • When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
    • Character frozen visual effect should change more smoothly
    • A player frozen either standing, crouching, or prone can no longer change that state
    • Duration of frozen for player characters is now a function of health and armor rating
    • Duration of frozen for player characters is significantly reduced overall
    • Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath
    • Reduced Managarmr ice breath damage ~25%
    • Added new freeze immune icon

    Environments

    • Fixed buildable space outside of bounds
    • Fixed multiple holes and meshing locations
    • Moved Desert Titan player spawn point to an area inside the structure prevention zone
    • Fixed climbable trees in Extinction

    Kairuku

    • Base affinity increased by 30% now that it has a preferred kibble

    Ice Wyverns

    • Fixed creature icon being blank

    Item Stacks

    • Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat

    Giganotosaurus

    • Increased damage required to enrage a giga by 55%

    Corrupted Heart

    • Fixed item to use correct icon

    Mind Wipe

    • Characters can be respeced once every 24 hours

    UI

    • Improved search filtering on inventory and crafting menus

    Elevators

    • Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood

    Additional PS4/Xbox patch notes:

    Quote

    Exploits

    • Fixed exploit related to Tek Swords
    • Fixed exploit related to Rafts on Center

    Managarmr

    • Fixed managarmr space launch bug 
    • Managarmr ice breath is no longer stopped by Dino Leash
    • Speculative fix for the Managarmr breath client crash
    • Whistle Stop and Whistle Follow will interrupt the current ability
    • Ice breath freeze amount is now more significantly reduced by distance
    • Clamped forward dash movement to horizontal plane

    Cryopods

    • Disable following after releasing from Cryo
    • Now show gender in the tooltip
    • Tribe log displays the name of the cryopod owner who's cryopod broke
    • Fix for dino owner not transferring when stealing a cryopod with a dino in it

    Environments

    • Removed the Ruins of Nosti gate
    • Reduced shadow cost of some meshes

    Defenders

    • Defenders are harvestable for light robotic materials

    Bear Traps

    • Bear traps are now placeable again!

    Tek Dinos

    • Now drop electronics/metal as intended

    Movement

    • Fixed players getting stuck when walking off foundations in single player

    Mosasaurus

    • Reduced Mosasaurus speed per level up by 50%     

    Manta

    • Reduced Manta speed per level up by 75%

    Gasbags

    • Set gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities

    Desert Titan

    • Reduced tamed Desert Titan total hp by 1/3

    ARK Developer Stream Tomorrow!

    Tomorrow at 1 PM Pacific Time on March 5th, members of the ARK development team will be hosting a Developer Livestream on our Twitch channel!

    Our Community-focused livestreams went over well with the community so we decided to restructure slightly to bring even more members of our team into the mix! We invite you to join us from our Seattle office as we discuss the latest developments with ARK.

    In tomorrows stream we will be showcasing and discussing our biggest addition and change to the game: the Structures Plus and Kibble rework.

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    We'll also be answering questions from you--the community--in a live form Digest. 

    The developers on-camera this stream will be:

    • Cedric: Host, Gameplay Programmer
    • Chris: Lead Programmer & Lead Designer
    • Colin: Senior Producer
    • Jen: Community Manager

    We look forward to seeing you all on our Twitch channel tomorrow at 1pm PST!

    Mod Community Updates!

    We're bringing in two new projects to the Sponsored Mod Program this month, and don't forget that we have already started another round of applications for the sponsored mod program. You'll be able to submit an application until April 5th. So polish up those design documents and send them in. We love seeing the amazing projects everyone is working on.

    First up we have Additional Lighting by ReinerSCT. This mod adds a plethora of new lighting options of different colors, styles, and configurations. Ever wanted to make your own disco room, or set up a complex lighting system for your over-the-top castle? This mod will let you do it!

    large.AdditionalLighting.jpg

    We're also happy to bring in the Play as Dino mod by Finntastic. Does anybody else ever use the old mantra "Don't just hunt the raptor... Be the raptor"? No? Just me? Either way, with this mod you can! The author has a lot of cool systems being worked on for this mod and we're happy to provide some support for them.

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    Happy Modding!

    Fan Feature of the Week!

    851EE507E5328419E259B5AB87AC6755E766FE3C

    AUS Model Update: Parahelicoprion finished by Kaprodonychus

    Evolution Event!

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    Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 8th of March at 1 PM EST until Monday the 11th of March at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes:

    • 2x Harvesting Rates
    • 2x Taming Rates
    • 2x EXP Rates

    That's it for this post!

    As always if you’ve got anything to share you can find us at:

    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark

    All the best,
    Studio Wildcard

    Edited by Jen


    • Like 4
    • Thanks 1


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    3 hours ago, dodomaster420 said:

    Im hoping these mana nerfs aren't going on PVE because every patch you guys seem to make them more and more useless 

    especially since I have the chance to lose all my gear riding them

    its going everywhere, this nerf isnt that hard

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    While it looks good, i'm worried about what'll happen to those of us who use the S+ mod on unofficial servers.

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    38 minutes ago, Ninjahunter560 said:

    Only annoying thing is I wish I saw your post earlier. As I Just broke the massive list into a text list all separated by there tiers. Awesome chart though

    It's no problem! if dododex doesn't beat me to it, i'll probably make a googlesheet version with formatting and. yanno, actual words in the cells, because i realized this doesn't help anyone with a screen reader.

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    Any chance of you putting in the long awaited tek large hatchframe and doors? I mean you build a tek base and you have to have a 2x2 metal hole in roof surely should already be a thing for flyers to get in and out as intended.

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    @Jen - why do you again make us wonder when it's tomorrow for you tomorrow. Use absolute non-relative dates, ...

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    Giganotosaurus - Increased damage required to enrage a giga by 55% - Thanks.

    And... Please explain how will imprint work in new kibble rework system.

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    Awesome news that all Platforms get it today. I was expecting it for PC this week and consoles 2 weeks later. This is such a nice surprise. !

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    "Don't just hunt the raptor...

    Be the raptor"? No? Just me?

     

    For years i've been saying "when you ride a raptor, you have to behave like a raptor". which of course means attacking and eating just about everything, especially monkeys, dodos, lystros, jerboas, etc.

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    I wonder what the chances are that they changed it so when you place a ceiling onto the edge of a foundation that they are even like in S+. Or will we still need to sink a foundation to snap them even?

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    Guys, I did not understand, to boot to another server will be kd 24 hours, as I understand it, protection from offline raiders

    Edited by Stylediw

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    Guest EnergyDrink

    Posted

    TAME KARKINOS > All eggs on other maps.... ?        What The Hell ?

     

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    will the pulling resources feature to craft stuff be added too like on pc?

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    3 hours ago, Lowly said:

    Yes, nobody has gone threw and done each boss on each difficulty on each map as of yet, I was planning on doing it as soon as I got my hands on the update, would have had the info up last week but my lovely tester friend had a family emergency

    I was searching info about this, but no luck so far.

    Anybody?

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    Sooo..... when are we to expect an update that makes it so players with RTX graphics cards don't constantly crash? And what's up with DLSS being added? Or are they "a little further out?" You guys did go through the trouble of having nVidia add Ark to all their RTX promotional stuff...  Or was that just a marketing ploy to bump sales?  I'm asking because from what i've read on the Unreal Engine's forum that both DLSS and Raytracing  require not only Direct X 12, but also an updated engine which supports the technologies.

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    Love that S+ is here, but not so sure about the kibble... really would have liked more warning and time to prepare... and what are the final recipes? Are they the same recipes that essentially render all my prime jerky useless for kibble?

     

    Do the old kibble recipes still work? Do the already made kibbles still work and what about imprints? 

     

    Also, it says “Characters can be respeced once every 24 hours.”

     

    Is this the same as unlimited respecs, limited to 24 hr increments, or is it also limited to one respec per level? 

     

    For instance, I literally just respeced a character on official yesterday. Does this mean I can respec again 24 hrs after I last respeced without leveling up again, or does it mean I would have to wait 24 hrs to respec again, even if I level up before that time has passed?

     

    P.S. Is beer still useless for anything besides taming chali? 

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    I see a lot of people asking how kibble and imprinting works. I've spent extensive 100+ hours with the kibble and structures system, here's to hoping I can clear up any worries for you.

    Imprinting works the same way, it's just that your babies will randomly prefer any of the six kibbles, as well as any random vegetable, berry, or type of meat (including jerky).

    All the recipes for kibble can be found here - https://ark.gamepedia.com/Kibble#Kibble_Rework

    Now, because I updated the kibble wiki during the beta, I can't say that all of the dinos producing/preferring are 100% accurate, so I still recommend using the information provided on this post by Jen to figure out what types of kibble things prefer. Up until the point that the dododex has updated all the values, all you wanna do is figure out what kind of kibble the dino you're taming prefers, then go to the dododex and figure out how much of that kibble it will need based on it's level, etc, you know the drill. The taming times are generally still the same, it's just that now they use one of six categories.

    Hope that clears this up for those confused, I know change can be overwhelming. Good luck survivors :D

    Edited by NeddyTheNoodle
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    Hi when will you add internal pipes/wires, seamless crop plots and snap points for regular crop plots to foundations and ceilings. Are these even being considered to be integrated to the game?

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    Since when titanboa egg removed from Special Eggs list?

    So we can only use wyvern,rock drake and golden duck eggs for cooking extraordinary kibble?These eggs dont even be enough for imprint

     

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    6 minutes ago, ArkP1 said:

    Love that S+ is here, but not so sure about the kibble... really would have liked more warning and time to prepare... and what are the final recipes? Are they the same recipes that essentially render all my prime jerky useless for kibble?

     

    Do the old kibble recipes still work? Do the already made kibbles still work and what about imprints? 

     

    Also, it says “Characters can be respeced once every 24 hours.”

     

    Is this the same as unlimited respecs, limited to 24 hr increments, or is it also limited to one respec per level? 

     

    For instance, I literally just respeced a character on official yesterday. Does this mean I can respec again 24 hrs after I last respeced without leveling up again, or does it mean I would have to wait 24 hrs to respec again, even if I level up before that time has passed?

     

    P.S. Is beer still useless for anything besides taming chali? 

    Whole lot of things there, I'll answer them one by one.

    No, old kibble recipes do not work. Already made kibbles still work, and they still tame the respective dino they used to. They do not however work for imprints, you will need the new kibbles, any veggies, any berries, or any meats.

    Character respec every 24 hours means that once the change goes live, you have unlimited respec ability, every 24 hours.

    Your character that respec'd recently will be able to respec as soon as the update goes live because it's a retroactive change. The game didn't have this mechanic before the update, so it won't know.

    Beer is still useless as far as taming goes, besides Chalicotherium.

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