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  • Community Crunch 116: Dino TLC, Upcoming Patch Notes, Steam Humble Sale & More

     Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

    The Community Crunch is where we share important things going on with ARK, as well as host contests and showcase creations made by the community!

    Dino TLC Phase 2 Preview!

    In our previous Dino TLC updates, we showed you our progress on Phase 1 of the Dino DLC pass, which includes the: Direbear, Procoptodon, Gigantopithecus, Direwolf, and Tyrannosaurus Rex. We are targeting the release of Phase 1 to take place during the week of February the 18th on PC. The plan is for the Dino TLC pass is to roll out these changes in multiple phases. Throughout the next few months, some creatures will receive visual changes, as well as functional/gameplay changes.

    Today, we'd like to share some screenshots and provide some insight into what we're planning for Phase 2 of the TLC pass. We've been reading all your feedback and suggestions regarding the creatures; our artists and gameplay team have found it to be beneficial in the decision-making process. Something to keep in mind is that not all creatures will receive a visual update, but we will cover ones we feel (with your feedback) need it. Sometimes there may be function gameplay changes which weaken certain aspects of creatures; however, if we take anything away, we always plan to add to it through another dimension.

    Please remember that these are still works-in-progress and are therefore subject to change before final release, which includes both visual redesigns, as well as gameplay changes. 

    The Argentavis!

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    The Argentavis has long since been a favourite flyer to many. With its high health, weight, and stamina it's an essential air mount that now will be getting a bit more love. The Dino TLC will grant the Argent a new saddle that will receive reduced weight capabilities on obsidian and various other materials, and the ability to craft smithy items within the saddle. 

    The Argent will now be able to carry two additional passengers, one with its claws and one in its beak. The Argent will be carrying heavier than current creatures in its talons, while its beak will be able to support the weight of smaller creatures.

    Lastly, upon consuming a corpse the Argent will receive rapid health regeneration, making this vulture a formidable aerial tank!

    The Spinosaur!

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    The quadruped stance of the Spinosaur has been a hotly debated since it first joined and ever since. Those for the stance enjoyed its dog-like run while those against felt like it was not true to the real-world version of the dino. With the TLC pass, the Spinosaur will now be able to operate in both a bipedal and a quadruped stance. When on two legs the Spino will move slower but be able to bite and use its claws to do increased damage, while on four legs it will be able to move faster.

    Due to its affinity to water, the Spino will receive a buff which applies a bonus to movement speed, turning radius, attack damage, and health regen when fighting in water, and will last for some time after exiting the water. It will also prefer prime fish for taming (over prime meat) and have an increased chance of gathering prime fish meat.

    But before we can do all of that in Phase 2, we have to get through this upcoming patch first! 

    TLC Phase 1/v277 Tentative Patch Notes: PC ETA Week of February 18th!

    Please keep in mind that these notes are tentative, some parts of it may change before release (such as the values for creature-balance), as well as more general fixes included for Patch Day.

    Dino TLC - The Procoptodon!

    - Receives a model update, animation update, sound pass, and some new abilities:
    - Will take reduced fall damage
    - Carry weight will be noticeably increased
    - Can carry small creatures and baby dinos in its pouch
    - A knockback kick which can affect significantly larger dinos
    - Added an aimed jump which can be used by holding down the Jump key
    - Carried characters in a pouch have reduced food consumption rate when carried by Mate-Boosted Female Procoptodons.
    - Babies imprinted while in a carried Procoptodon pouch receive more affinity

    Dino TLC - The Gigantopithecus A.K.A Bigfoot!

    - Receives a model update, animation update, new fur, sound pass and some new abilities:
    - The Bigfoot will receive an armour-degrading attack; this means when it fights, it'll do more damage to your armour's durability. It is important to note that the armour-degrading attack will not affect the Yeti creatures found in the game.
    - Added the capability to climb ziplines (but not jump between them)
    - Added a jump
    - It can now carry and throw small creatures
    - Throwing has been made more accurate, similarly to crabs with targetting cursor

    Dino TLC - The Direbear!

    - Receives a model update, animation update, new fur and some new abilities:
    - When riding a Direbear, players will be immune to bees. They won't be able to knock you off your bear, and they will target focus the bear instead of the player.
    - The Direbear will also be able to harvest honey from wild beehives without attracting bees or hurting the hive. Plus the amount of honey it receives will be 2x the standard amount.

    Dino TLC - The Direwolf!

    - Receives a model update, animation update, new fur and some new abilities:
    - Howl now activates a pack buff for 5 minutes (with a minute cooldown). When the Alpha howls, the pack also howls. The pack buff strengthens the Alpha, as well as its pack (reduced amount vs Alpha)
    - Hunter's Instinct passive buff which will allow it to sniff out people/creatures with less than 50% health
    - Sniff tertiary ability to indicate nearby explorer notes, or to detect buried/stealth creatures

    Dino TLC - The Rex!

    - Receives a model update, animation update,  and some new abilities:
    - Its roar should receive a CD and make non-allies (under a certain dragweight) poop to act as a small stun/interrupt. There will be a cooldown on victims so that they cannot be pooplocked continuously.
    - The roar will not be able to scare anything above its level
    - Roar will cause players to poop but not stun them
    - Rex's ability to climb over small rocks and steeper slopes have been improved.

    Creature Specific Bug Fixes & Balance Balance

    - Dragon's Fire Breath direct impact damage reduced by 50%
    - Fixed a bug which caused Rock Drake and Wyvern eggs to sink below their nests over time.
    - Added Rock Golem Saddles to Scorched Earth Loot Table
    - Added Basilisk and Rock Drake Saddles to Aberration Loot Table
    - Uploaded Creature stats now display Movement Speed and Melee Damage
    - Fixed a case where certain creatures would get stuck under the map/inside the map when colliding with larger creatures (most noticeably seen the Rock Drake and Basilisk)
    - Fixed an issue which was causing a desync with the Reaper's collision
    - No longer need pheromone to claim Reaper Kings
    - Moschops will no longer flee when told to harvest dino corpses
    - Fixed a bug where some creatures would not be able to attack at low server FPS
    - Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz)
    - Reduced Bronto HP gain per level by 33%
    - Reduced Bronto base HP by 10%
    - Reduced Paracaratherium base HP by 10%
    - Reduced Paracer HP gain per level by 25%
    - Reduced Tuso Base HP by 20%
    - Reduced Tuso HP gain per level by 25%
    - Reduced Dunky resistance to bullets to 40%
    - Reduced Dunky other resistances to 60%
    - Stego Plate Resistant reduced to 30%
    - TEK Tapejara no longer inflicts raid damage (how you inflict torpor on titan, krab, and golem)
    - AI Option for Dinos to only attack conscious targets added to Titanboa
    - Skittish Stance added to tamed dinos

    General

    - Creative Mode building
    - Server option to disable fog
    - ARK will now scan your steam achievements and update your local profile accordingly to restore any lost skins/hairstyles.
    - Add messages to tribe logs with information about uploading and downloading creatures
    - Made a respawning player not targettable by Wild AI
    - Option to hide learned engrams
    - Players can now directly go from Proning to Crouching position
    - Ambient Sounds have their own volume slider
    - Right Click Context option added to folders to equip everything insider, allowing for rapid gear switching
    - Created a "Use Last PIN Code" so players can quickly access secured structures
    - Silencer now hides the name of the player who has killed you from the kill message and tribe log
    - Server Option to make Supply Crates random (?RandomSupplyCratePoints=true)
    - Option to enable NVIDIA Ansel on Servers (-ServerAllowAnsel)
    - Prevented specific graphical flags from being invited via .ini files
    - AxisMapping is now taken into account when underwater
    - Cooldown added to tribe's changing their name
    - 5 Second character and base immunity added to ORP servers when first logging in
    - Fixed a collision issue affecting some dino gates that allowed unintended entry
    - Fixed multiple unintended mechanics (will explain in a bit more detail after the update drops ;))
    - Fixed an issue where the Tek Teleporter built on pillars/ceilings would push players and creatures beneath it.
    - Fixed a crash caused by using ForceTame when riding a Dino
    - Improved Red Crystal collision so they can be harvested more efficiently by Anky
    - Corrected the Aquatic Mushroom description
    - Removed collision from glowsticks which would cause movement problems with certain creatures
    - Fixed multiple client/server crashes
    - Fixed an issue where some zip line anchors were outside of replication range, preventing them from being used.
    - Fixed a case which would allow players mounted on certain creatures to throw/place C4 a lot further (e.g. Stego)
    - Corrected an incorrect icon with the Seeker Dossier
    - Fixed a case where teleporting outside of a large base with the TEK Teleporter would show foliage that was harvested
    - Fixed multiple map issues (holes and collision)
    - Fixed a case where some foliage would not replicate appropriately on Aberration - Turrets now respect enemy foundation placement rules, and there is a 30-second spin-up time when being powered by a battery.

    ARK Sales!

    For those who've yet to experience the joys of ARK, nows your chance to get in as we have a discount available on the Humble Store for Steam!

    large.humble.jpg.ea7576793bc1c3285b35a5a

    ARK: Survival Evolved

    ARK: Season Pass

    ARK: 2x Evolution Event Weekend!

    large.EvoEvent.png

    Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! It's already live now and will remain active until Monday the 29th of January at 3 PM EST. All Official Servers will be undergoing this evolutionary change which includes:

    2x Harvesting Rate
    2x Taming Rate
    2x EXP Rate

    Community Contests!

    NVidia Ansel Photography Contest

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    Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

    ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots.  Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. 

    Learn more about these features from the NVIDIA blog.

    Now let’s get to the contest!

    There were 3 potential categories for survivors to enter their shots into and they were the following:

    Four Categories

    *NEW* Freestyle: These can be images or videos taken using NVIDIA's new Freestyle filters! If videos are submitted, they must have a maximum duration of one minute. For the time being, the current prize is double our normal amount, so winners will receive 200$ and runner-ups will receive 100$.

    Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

    Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

    Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

    And now without further ado, here are your entries!

    Freestyle!

    Winner!

    Blue Dragon - ARK Survival Evolved (Netflix's DARK theme)

    Runners-up!

    pitsmat - Ice

    large.5a6ba4a3803a2_pitsmat-Ice-Freestyle.jpg

    roguewolf91 - Fury of the North Wind

    large.5a6ba4acdbf18_roguewolf91-FuryoftheNorthWind-Freestyle.jpg

    Honourable Mentions!

    Blue Dragon - Camelsaurus

    large.5a6ba4a8ca501_bluedragonCamelsaurus(Freestyle).jpg

    Valoule - Planer thrill 2

    large.5a6ba4aa0dad5_ValouleFreestyle-Planerthrill2.jpg

    Mistakes Were Made - GP

    large.FreeStyle_Mistakes_Were_Made_GP.jpg

    Wolf Amaterasu - Olden Times Gaming Experience Filter

    large.5a6ba4b14611b_WolfAmaterasu-OldenTimesGamingExperienceFilter-Freestyle.jpg

    Valoule - Stare

    large.5a6ba4aea4143_ValouleFreestyle-Stare.jpg

    pitsmat - Blue Blur

    large.5a6ba4b9dcc28_pitsmat-BlueBlur-Freestyle.jpg

    GP - Purest Pink

    large.FreeStyle_PurestPink_GP.jpg

    Blue Dragon - Star Trails

    large.5a6ba4b1b62d4_bluedragonStartrails(Freestyle).jpg

    pitsmat - Majestic Soar

    large.5a6ba48f2fb44_pitsmat-MajesticSoar-Freestyle.jpg

    Blue Dragon - Dusty

    large.5a6ba4959dcd5_bluedragonDusty(Freestyle).jpg

    Blue Dragon - Filtered Sunset

    large.5a6ba4983f5d3_bluedragonFilteredsunset(Freestyle).jpg

    Blue Dragon - Rock Drake Sketch

    large.5a6ba49a24221_bluedragonRockDrakeSketch(Freestyle).jpg

    pitsmat - Caveland

    large.5a6ba48a7d2c0_pitsmat-Caveland-Freestyle.jpg

    Super Resolution!

    Winner!

    pitsmat - Luminous Waterfall

    large.5a6ba45c027b0_pitsmat-LuminousWaterfall-SuperResolution.jpg

    Runners-up!

    ShadowSword – Deeper Down

    large.5a6ba465c30b4_ShadowSwordDeeperDownSuperResolution.jpg

    GP - I See No Drakes

    large.SuperResolution_I_See_No_Drakes_GP.jpg

    Honourable Mentions!

    Blue Dragon - Search for Water

    large.5a6ba460dcd49_bluedragonSearchforwater.jpg

    roguewolf91 - Soaring Through a Sky Ablaze

    large.5a6ba4634911d_roguewolf91-SoaringThroughaSkyAblaze-SuperResolution.jpg

    ShadowSword – Fire and Ice Flight

    large.5a6ba467e2036_ShadowSwordFireandIceFlightSuperResolution.jpg

    ShadowSword – Flame Dimorph

    large.5a6ba469eff13_ShadowSwordFlameDimorphSuperResolution.jpg

    ShadowSword – In the Cave of the Rock Drakes

    large.5a6ba4832f514_ShadowSwordIntheCaveoftheRockDrakesSuperResolution.jpg

    ShadowSword – Parchment River

    large.5a6ba485092ca_ShadowSwordParchmentRiverSuperResolution.jpg

    ShadowSword – Purple Waterfall

    large.5a6ba474b9a11_ShadowSwordPurpleWaterfallSuperResolution.jpg

    ShadowSword – Tree Cove

    large.5a6ba479d14df_ShadowSwordTreeCoveSuperResolution.jpg

    pitsmat - Shade

    large.5a6ba45e75f85_pitsmat-Shade-SuperResolution.jpg

    Valoule - Troubled water

    large.5a6ba48249d7b_ValouleSuperRes-Troubledwater.jpg

    Wolf Amaterasu - Gliding At Dawn

    large.5a6ba49a869c8_WolfAmaterasu-GlidingAtDawn-8x.jpg

    Wolf Amaterasu - Shadow in the Sky

    large.5a6ba49e394b8_WolfAmaterasu-ShadowintheSky-8x.jpg

    ShadowSword – Portal Approach

    large.5a6ba472a9ed9_ShadowSwordPortalApproachSuperResolution.jpg

    ShadowSword – Radioactive Trench

    large.5a6ba47722a75_ShadowSwordRadioactiveTrenchSuperResolution.jpg

    ShadowSword – Ghost Forest

    large.5a6ba46b98564_ShadowSwordGhostForestSuperResolution.jpg

    Valoule - Monster Hunted

    large.5a6ba47fbcfa8_ValouleSuperRes-MonsterHunted.jpg

    Panoramic 360 Stereoscopic 3D!

    Winner!

    roguewolf91 - Over the Redwoods

    large.5a6ba4df4e8d1_roguewolf91-OvertheRedwoods-Panoramic360Stereoscopic3D.jpg

    Runner-up!

    Blue Dragon - Crystal Pillars

    large.5a6ba4c1ae2ed_bluedragonCrystalpillars.jpg

    Honourable Mentions!

    Wolf Amaterasu - Watching The Sunrise

    large.5a6ba4d216ea3_WolfAmaterasu-WatchingTheSunrise-360.jpg

    Valoule - Wedding

    large.5a6ba4cfba523_Valoule360-Wedding.jpg

    Blue Dragon - Full moon

    large.5a6ba4c3e29d9_bluedragonFullmoon.jpg

    Valoule - Rock ..... Well

    large.5a6ba4ccd2d4a_Valoule360-Rock...._Well.jpg

    Blue Dragon - Scorched

    large.5a6ba4dc4e857_bluedragonScorched.jpg

    Blue Dragon - Broken

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    Freeform!

    Winner!

    F1r3fly - The Shape of Water (in Ark)

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    Runner-up!

    Blue Dragon - Comic

    large.5a6ba4b39c3a2_bluedragonComic.jpg

    Honorable Mentions!

    Wolf Amaterasu - Despair of the Thunder God

    large.5a6ba4c28d048_WolfAmaterasu-DespairoftheThunderGod-Freeform.jpg

    Valoule - Comic Strip

    large.5a6ba4d0387ea_ValouleFreeform-Comicstrip.jpg

    GP - Alien Aberration

    large.Freeform_AlienAberration_GP.jpg

    ARKVideo!

    This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

    And without further ado, the ARKVideo for Community Crunch 116 is...

    FLASH vs MYSTERY VILLAIN! PART 1 (Ark: Survival Evolved Cinematic) by SB4D!

    ARKitect!

    This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

    The ARKitect for Community Crunch 116 is…

    it's a tie!

    Congratulations to...

    Wolf Angelus!

    ARK Edition: Game of LIFE (Custom Signs & ARK themed experience / decor mod)

    and...

    captainfatdog!

    Modern, Round, Cliff Platform House (No Mods) | ARK: Aberration | Base Build

    If you want to know more about how this was built and are looking for some tips, you can check out this additional video with more useful knowledge from @captainfatdog

     and we'd also like to announce a runner-up...

    Massive Platform Base / Community Center Cave build Ragnarok Ark Survival Evolved by Tlc138!

    If you'd like to check out the submissions from the rest of the entrants, you can do so here:

    Fan Feature!

    ARK SURVIVAL EVOLVED THE FUTURE OF ARK 2018 by Jade Plays Games

    Ark Survival Evolved: Hidana Village Build by shockshrubs

    HIDDEN CAVE BASES! CATWOMAN EXPLORES (Ark: Survival Evolved Base) by SB4D

    Tutorial: Re configuring Ark: Survival Evolved Supply Crates (XBOX & PS4) by ArkPS4

    ZERO TO HERO! NEW CREATURES AND ABILITIES! by UpFromTheDepths

    Explore the Ark #16: Cheapest Paracer/Sarco Trap EVER!!! (Ark: Survival Evolved) by MrWhitehearth

    Explore the Ark #15: Revenge of the Dodo Queen (Ark: Survival Evolved) by MrWhitehearth

    Ark Survival Evolved - Shark bait (PART 64) by gOOglyOwl

    Christmas Rock Drake by Violet
    F4DA54E8E1914841567E7BB5E231965B4ACF5AF7
    http://steamcommunity.com/sharedfiles/filedetails/?id=1280050397

    Waiting for Double XP Weekend by Shockal
    87E22ACDB19925706797F0DB18D3931B187466D4
    http://steamcommunity.com/sharedfiles/filedetails/?id=1282093677

    Race through the air by Shockal
    D9702351C0D6B8A0F40E8A1F8C21175F80CB4610
    http://steamcommunity.com/sharedfiles/filedetails/?id=1278936900

    Murderchicken by Melnik
    947F7746A09C211A3D56202DDC30102FE37423A1
    http://steamcommunity.com/sharedfiles/filedetails/?id=1280419495

    Ark Furries Evolved! by Hyena Lover
    87A262D4E91E78A99E65E413A845CCCADC1018AD
    http://steamcommunity.com/sharedfiles/filedetails/?id=1279438808

    Dossier: Nanuqsaurus by Scanova the Carnotaurus
    DD6DF2B34CF492FCF3D9D83874E4D714B8CC3E66
    http://steamcommunity.com/sharedfiles/filedetails/?id=1278612786

    Dossier: Rugops by Scanova the Carnotaurus
    8B3A2D46A1757C6D6C9F690CBBEA80ADBD6E02C4
    http://steamcommunity.com/sharedfiles/filedetails/?id=1278925577

    Dossier: Primal Viper by Scanova the Carnotaurus
    BF2B73DAD9A03ABFD499F99AB298F81DFC506050
    http://steamcommunity.com/sharedfiles/filedetails/?id=1277975660

    Dossier: Suprannotitan by Scanova the Carnotaurus
    BA29AF15DD76C289C5FA3428B2D091937022486B
    http://steamcommunity.com/sharedfiles/filedetails/?id=1279531224

    That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

    Twitter: twitter.com/survivetheark
    Facebook: facebook.com/survivetheark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark

    All the best,
    Studio Wildcard

    :Jerblove:

    Edited by Jatheish


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    These models look great!

    but one note about the spino , where is the big claw on his front arms?

    oh btw. Plz just plz Make a new model for the Pachy ( Make it bigger ) and let it have Some better stats ....

    and the pachyrhino as well , it just looks soo stiff When running and the head doesnt look like a pachyrhino at all!

     

    That was it keep up the good work Guys i really see Some improvements!

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    @jatheish would be cool to see a crystal farming dino that has a weight reduction for crystal as well.

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    looking at the irl spino i think they did a good job. I have just a few nit picky things. 1st Make the spinos mouth a bit thinner and longer like the baryonyx so i looks more realistic. 2nd The spine should be more squared with a little curve in the middle like the bones in real spinos suggest. 3rd make it walk on its knuckles when walking quadrupedal, it just make it more realistic. 4th Make the tail more crocodile like with a tail wip. Other than that i would say my favorite dino (spino) got a amazing improvement. Also the mammoth needs a remodel and a platform sadle. P.S. i inserted a photo of the spine and what it should look like. Ill be happy with what ever

    ark complaints.png

    Edited by ObsidianSlayerX

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    I needed that health regen for my Spino when I lost it a week ago to some jellyfish v.v RIP Spino 

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    Loved the new Argie, looks much better with its bigger yes and more appropriate beak. The overall body also has been graced by superior model. Can´t wait to see it.

    I do like the current Spinosaur, and I am thankful that visually it has not been modified drastically. Glad the dual stance has made it. I personally didn't mind it running on all 4 legs, but I know that the JP version of it became a favorite for some, so I am happy this is working out for everyone, I get to keep it on all 4s and those that want to can have it stand on 2, everybody wins.

    Cheers!

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    7 hours ago, Vladd said:

    The Argentavis is a Vulture btw

    Obviously by its dossier, but what made it likable is that it wasn’t horrendously wrinkled and bald. It looked cool and now it looks like it’s face is melting, which is just boring. Besides just because it IS a vulture doesn’t mean it couldn’t have looked different that long ago. The bone structure could be similar but the skin and feathers could have been less aged. It’s not like the Dire wolf resembles a wolf in the face shape, or the Dire bear to a regular bear. 

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    As a paleontology enthusiast, and a man who has spent nearly 43 days worth of time playing this game, I am beyond excited for this update - especially Phase 1, and the Argie so far.

     

    That being said...I'm begging the Devs, could you please, please, please work a little more on the Spino model? I love that it's neither an obligate quadruped or biped, and the new texturing looks great! But Spinosaurus is a tremendously popular dinosaur, and - pardon my directness - all you've really done is spraypaint the model. I'm really surprised, seeing just how much passion and detail has been put into all the other TLC models.

    The Spino is sorely in need of a massive overhaul, just as much as the Argentavis was. It needs to be thinner and sleeker, to highlight the fact that it did live much of its life in the water. At the very least, could we get the iconic M shaped sail? That would go a long way in improving its appearance.

    Although I will say, I would love to see the quadrupedal stance involving some knuckle-walking. I realize there's no evidence for that, but it definitely looks much better than the pronated crawling-baby hands it has now, and would make sense in terms of keeping it's huge, long finger claws off the ground, and sharp.

     

    I'm incredibly grateful that you're revamping any of the legacy creatures to begin with. I love ARK, and I think it deserves to look as good as it's going to once these patches are complete.

    Thank you guys so much!

    spinosaurus-reconstruction.jpg

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    Loving the new models, they look absolutely beutiful. However, there's one thing that's missing on the Argie that would be essential for the original look. The Crownfeathers that it had on the very first model, and in the depiction of the dossier, kinda faded away when they added more feathers to the model a while back. Just look at the picture, doesn't those feathers just scream the name Argentavis?

    32d8d12ec1aa909427a79ebba6ebbbfe.png

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    I love the Vulture Argy look. I think a good idea might be add another bird similar but an eagle maybe use a similar head design of the Griffin.

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    i am highly excited for this Fixed multiple client/server crashes     <----  hopefully this will solve the game breaking crashing i been experinceing... and alot of this sounds good to the argent and the spino are gonna be more epic then what they already are... to bad not everything will get this sorta love but then again this wouldn't be about balenceing if that was the case i guess @w@ looking good wildcard keep it up i am excited what the sarco and the pleiso are gonna get most of all <3

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    2 hours ago, TemperanceXIV said:

    Obviously by its dossier, but what made it likable is that it wasn’t horrendously wrinkled and bald. It looked cool and now it looks like it’s face is melting, which is just boring. Besides just because it IS a vulture doesn’t mean it couldn’t have looked different that long ago. The bone structure could be similar but the skin and feathers could have been less aged. It’s not like the Dire wolf resembles a wolf in the face shape, or the Dire bear to a regular bear. 

    In my honest opinion, the current Argentavis doesn't look cool, it looks terrible. It is super low quality, the feathers on the tips of the wings are triangular due to the low quality and overall the design represents that of an Eagle rather than a Vulture. The bone structure of the Argentavis indicated it had a shorter neck (for a vulture) which would support your point, but the current Argentavis barely has one. The "face melting" as you call it is the skin that modern day vultures have, and I think it looks really cool myself. I think they should leave it how it is and I am so hyped for the remodel because honestly the Argentavis has had the same model since day one and it looked really bad.

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    Liking the TLC so far.

    I do have a request: For TLC/model update on the Ovaraptors could you please add a tail fan.  If they are holding still ,and I don't see their walk, its a bit difficult to differentiate their silhouette from a Dilo at a distance. 

    Either that or make the Dilo its full size (about 23 ft long).

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    Could you get more decorative dino items like (dire bear) skin on the Floor, heads of not-bossdinos on the wall (deaodon, megaloceros, Argentavis,...),... It would be very nice Decoration in your base in PVE. I would like it a lot.

    Edited by Runebuysse

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    8 hours ago, Oli4 said:

    @@Jatheish Humble bundle only shows 40% off for me, while the image says 60% off

    zaNmn.png

    It looks like the wrong image was uploaded, we'll correct that. The Humble sale was initially meant to be at 60% but because it was an encore, we weren't able to go above the initial amount (basically they were the other way around). Thanks for pointing it out.

    17 hours ago, Monkeypuzzle said:

    I feel like the devs missed a real opportunity by not awarding @captainfatdog the ARKitect prize. He offers real innovation to the difficult ARK building system that is available to regular players. Offering new techniques to exceed the limits of vanilla ARKitecture is much more prize worthy, in my opinion, than continuing the tradition here of rewarding massive cheat builds.

    You guys are absolutely correct, we somehow overlooked this when going through the candidates. @captainfatdog's build is exceptionally done, even more so impressive when considering it was done on an Official Console server. We'll be including them as a winner tied for first place :)

    There's a lot of feedback in here about the upcoming patch notes and the TLC changes. We appreciate it and keep it coming. We'll be discussing the points you've raised internally and of course make any adjustments we feel are necessary. Just as a note, some things that have been mentioned elsewhere I'll share em here for visibility too:

    - Turrets now respect enemy foundation placement rules, and there is a 30-second spin-up time when being powered by a battery. (we forgot to include this note)

    We had actually brought it down from 33% to 20% at some point, and decide to reduce the direct damage instead as it was pretty high (180 at the time). <-- in regards to the Dragon's direct-damage nerf vs not doing a DoT change.

    and some more insight into the creative mode: the basic idea is that for the first pass it'll disable all crafting requirements, unlock all engrams, and remove weight limits. 

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    I like the spino but I hate the new argy it looks awful I like the old one better then the new one.. but the new abilities it could get I like.. you should give it the griffin head.. or something like it.. more egal like. the new one looks more like a vulture..  if it was on the argy it would ruin it for me.. 

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    I wonder how the super resolution category is going to work out when super resolution doesn't work in Ark.

    • Facepalm 1

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    38 minutes ago, jonin said:

    I like the spino but I hate the new argy it looks awful I like the old one better then the new one.. but the new abilities it could get I like.. you should give it the griffin head.. or something like it.. more egal like. the new one looks more like a vulture..  if it was on the argy it would ruin it for me.. 

    The argentavis is most closely related to the vulture, so it should look like a vulture.

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    1 hour ago, jonin said:

    I like the spino but I hate the new argy it looks awful I like the old one better then the new one.. but the new abilities it could get I like.. you should give it the griffin head.. or something like it.. more egal like. the new one looks more like a vulture..  if it was on the argy it would ruin it for me.. 

    The Argentavis is a vulture.

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    7 hours ago, Vladd said:

    In my honest opinion, the current Argentavis doesn't look cool, it looks terrible. It is super low quality, the feathers on the tips of the wings are triangular due to the low quality and overall the design represents that of an Eagle rather than a Vulture. The bone structure of the Argentavis indicated it had a shorter neck (for a vulture) which would support your point, but the current Argentavis barely has one. The "face melting" as you call it is the skin that modern day vultures have, and I think it looks really cool myself. I think they should leave it how it is and I am so hyped for the remodel because honestly the Argentavis has had the same model since day one and it looked really bad.

    It was low quality and had quite a few issues, but at least it wasn’t as horrendous as it is now. Yes it now looks accurate to modern day vultures, but why would it look the exact same for that long. It’s just boring now, and even mutated wouldn’t be pretty so it’s a waste of all those hours spent into it.

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    2 minutes ago, TemperanceXIV said:

    It was low quality and had quite a few issues, but at least it wasn’t as horrendous as it is now. Yes it now looks accurate to modern day vultures, but why would it look the exact same for that long. It’s just boring now, and even mutated wouldn’t be pretty so it’s a waste of all those hours spent into it.

    Not at all, you're being close minded about the entire idea of the model. The new model, is factually: higher quality, more accurate (as a judgement of research and skeletal structure) and in my opinion, far better looking. How is it boring? It looks infinitely better and looks really cool and dangerous compared to the old goofy Argentavis that looked like some kind of non existent fat eagle that could barely lift off the ground. 

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    - Fixed a bug which caused Rock Drake and Wyvern eggs to sink below their nests over time.

    THANK YOU!!! 

    - Skittish Stance added to tamed dinos

    THE GODS OF WILDCARDS HAVE HEARD MY PRAYERS

    - Improved Red Crystal collision so they can be harvested more efficiently by Anky

    The crystal and metal nodes in blue zone need it more. Idk about others but we never take Anky down to rad zone to get red gems. Please pay more attention to Blue gems and metal nodes in the blue zone, thank you <3 

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    2 hours ago, Vladd said:

    Not at all, you're being close minded about the entire idea of the model. The new model, is factually: higher quality, more accurate (as a judgement of research and skeletal structure) and in my opinion, far better looking. How is it boring? It looks infinitely better and looks really cool and dangerous compared to the old goofy Argentavis that looked like some kind of non existent fat eagle that could barely lift off the ground. 

    I agreed it had issues and the look before was too hefty, but at least it was different. I think it looks boring because they already have a vulture in the game and so the Argent appears to not be the correct ancestor to the modern day vulture and that makes it looking the same feel out of place. I don’t find it more threatening nor cool, in fact it seems less threatening as it looks old and frail. Besides a typical modern day vulture is not threatening as they only attack the sick or wounded and feast on already dead creatures instead of being a “dangerous” carnivore. In fact they aren’t even strong as they have weak legs and blunt talons so they definitely wouldn’t even be able to carry anything, especially not three creatures. That doesn’t sound so bad ass to me. It’s also not closed minded of me to state my opinion just as it is not close minded of you to state yours. Though what I do find interesting is how you question and belittle my opinion as if it’s incorrect for me to disagree.

    But I guess if you had read my original message I asked if we could get an actual eagle since they changed the Argent and followed that with my opinion on its wretched face not that I wanted them to change it back.

    Edited by TemperanceXIV

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