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  • ARK: State of the Game

    Update: 

    There have been a few posts regarding the release date and why some retailer sites are displaying a different date to what we initially announced. This is because We're currently working on getting the game through PlayStation 4 Certification at the moment (as all platforms will need to release simultaneously). As soon as we've got a definitive update to the release date, we'll let you know officially.

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    Hey, Survivors! :Jerbhi:

    We’ve got important and exciting news to share! First of all, we’ve finally completed our game for the console disc retail submission! It was a very long and arduous process, our boss fight or so to say, and your feedback throughout this process has been highly valuable. It was a very tight deadline to make the ship date, and the team has been intensively grinding through singleplayer-oriented refinements for the posterity of the disc-based version. All that aside, we were able to resolve many issues, as well as considerably improve the game through various changes and implementation of new techniques and it’s now time to move onto refocus our development efforts on the live game, as well as address some key topics within the community:

    Will the Official Servers be wiping?

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    Short answer: No -- but read the long answer! 

    We had previously released a statement a year ago informing players that our Official Servers would not be wiping on the retail launch of the game. We’ve thought long and hard about the decision, taking into consideration the various points brought up by the community, the internal members of the team, as well as the general discussion that has taken place on the internet through various press/media outlets and will be sticking to our initial decision. It is clear that some group of players are for the wipe for, and some are against it, all for legitimate reasons; and we took it all into account.

    We ultimately decided that we would not wipe and we would rather pay the cost to launch an additional new PvP and PvE Server Cluster network (alongside but separate from the current PvP and PvE Legacy Cluster), where players will get to have a fresh experience on the ARK; across all four maps with no influence from any of the previous servers. At that time we'll be rolling out the new server code and infrastructure necessary to prevent critical issues such as server crashing exploits, duping, and DDoSing, so they will not affect the batch of new servers (as well as the legacy ones, going forward).

    Our current set of Official Servers will be rebranded as “Legacy” and indicated as such on all platforms. We will also be taking steps to remove some of our ‘ghost town’ servers, where the player population has remained near-zero for an extended duration of time. We’ll take a look at the statistics and will be repurposing 10% of the lowest count servers across all platforms. Once we know which servers these are; we'll preserve the save files and upload them, so if you so wish to use them, you can. Players will also have time to move through Cross-ARK to a different secure Legacy server. Every three months we will be taking a review of the Legacy Officials to see what the numbers are like and may consider repurposing more ‘ghost towns’, however, the goal will be to preserve any place with human activity.

    To be clear, if you're playing on a Legacy Server you will not be able to transfer to the new Official servers and Legacy servers will still receive total and complete support (just like the New Officials) in regards to Game Updates and future ARK Expansions, so you can expect to see future DLC servers added to the Legacy Cluster.

    Ragnarok: Console debut and development

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    The new official release date for the Ragnarok Free DLC on consoles will be on the 8th of August when ARK launches for retail release. The team spent time discussing when would be the best time to release the map, for both technical reasons, as well as the experience itself, and this was the chosen date. 

    We understand that some may find this news frustrating as you’ve waited a long time for the map, however after conferring for quite a while on the topic, we believe this is the best decision for the map’s arrival on console as;

    First of all, it allows the Ragnarok Developers to get the latest version of the Dev Kit and incorporate our latest changes to the game, which will have a significant impact on the console experience concerning performance, visual fidelity, and stability. Secondly, by focusing our technical workforce on the other aspects of the game (in addition to Ragnarok) such as server stability, crash exploits, duping, DDoS, we will be able to ensure a much smoother experience for when the map is available. Finally, with our recent decision in regards to whether there will be a wipe or not, this seems like the smartest decision, to avoid this awkward situation of where servers that have only just been online for a couple of weeks become legacy. 

    The new date will also result in the map debut on console will be much farther ahead in its development than the map that was initially released on PC as the Ragnarok Developers have carried out a significant number of bug fixes, QOL changes on the map, and more! We will be doing a PC patch soon to upgrade to the latest version of the map (which is available in the Steam Workshop for Unofficial Servers!) so that you guys will also be able to enjoy their improvements!

    PlayStation 4 Update!

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    It’s happening! Yes, we’re serious. We’re currently working on the latest PS4 patch with Abstraction at the moment, and while it’ll be tough, we should be set to release it this Friday (probably going to be a late evening patch). We’ll keep you posted how that goes! Thank you guys for being so patient with us over the past few weeks, we understand how frustrating it is not to receive updates, but now we are wrapped up with certification and this tight deadline, we’ll be able to go back to our standard development pipeline and therefore include you with our updates ;)

    Console PC-Hosted Servers

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    Yup, you heard it. As of the 8th of August, we will finally have support for PC hosted dedicated servers on console. We won’t be renting or hosting them ourselves, it isn’t a commercial venture for us, but we will be doing the technical work needed to get this underway. Initially, they will be available via Nitrado! (It’ll come to other third party hosts once we go through this initial technical-iteration phase, as we want to ensure its stability).

    These servers will be available on both Xbox One and PlayStation 4 and if you haven’t realised, here’s why this is so awesome:

    • No need for a second console to host private servers!
    • Complete access to all of ARKs custom server config settings, which will let players change the rules on their custom ARKs
    • The option to create cross ARK Clusters for the ultimate ARK Experience -- allowing travel across four Maps
    • Create a backup of server save files, allowing players to try something new without the fear of losing data
    • The servers will result in higher performance due to better optimisation
    • Player servers will now be able to support a larger pool of players, up to 100 concurrent users!
    • At a later date, these will also be Play Anywhere compatible!

    For those of you wondering about repurposed console Legacy Official Servers, you will be able to take the save file and set up an Unofficial Server using this.

    Nitrado will be contacting those who show interest in console servers on the 8th of August via email, you can notify them here: http://nitra.do/arkconsole

    Let them know if you are keen, so they can properly estimate demand! 

    Development Kit!

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    Oh modders, how we love you so much, we hope you can forgive us for the delay and understand as developers yourselves our reason for doing so. Fortunately, we come bearing good news! Jeremy is prepping the latest version of the Dev Kit right now (literally!) and we will have it available to download later today via GitHub, and soon after that via the Unreal Launcher when we are confident in its stability. You’ll be able to keep up with the latest information on the Unreal Forums in regards to any relevant/cool changes!

    That should be what we wanted to discuss for today. Hopefully, it helps clear the air with what’s been going on and the direction we’re heading in. We're looking forward to a fun ARK launch with everyone in the weeks ahead!

    All the best,

    Studio Wildcard

    :Jerblove:

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    Edited by Jat


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    i am totaly flipping for this and can't wait for the changes to take affect been waiting for ragnarok however i wonder if it will be locked like the center... or not @w@ </3

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    I've never seen so much love on these forums.....2 days ago it was the end of the world......I'm going to plant a tree in honor of this moment....

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    16 minutes ago, Musketeer said:

    Yeah.. like 3 people posting 20 posts each ;)

    There was an internal push for PvE servers to also go legacy, prior to making this announcement.

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    6 minutes ago, Jat said:

    There was an internal push for PvE servers to also go legacy, prior to making this announcement.

    Thanks for honest reply.

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    33 minutes ago, Titus said:

    I'm not whining it is what it is but let the devs call it what it is. They want to wipe it fine but this PR junk makes me sick.

    If you are on an active PvE server and they all feel things are fine, then why would they leave?  Almost all of the whining I saw about 'If they wipe then I quit!' came from PvE because of the hours invested.  If they feel that way, then they should stay and the server remain active and your point is moot.  If your PvE server is so toxic everyone wants to leave and it will die off, then you (collective you as in your server) shouldn't have pillared everything and been a tool.

    I'd love to hear why people will leave if they love their server! Don't say the new hotness, because that will be short lived and they will come back to their leveled characters, herds of tames and rp builds.

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    Just now, SumDuud said:

    If you are on an active PvE server and they all feel things are fine, then why would they leave?  Almost all of the whining I saw about 'If they wipe then I quit!' came from PvE because of the hours invested.  If they feel that way, then they should stay and the server remain active and your point is moot.  If your PvE server is so toxic everyone wants to leave and it will die off, then you (collective you as in your server) shouldn't have pillared everything and been a tool.

    I'd love to hear why people will leave if they love their server! Don't say the new hotness, because that will be short lived and they will come back to their leveled characters, herds of tames and rp builds.

    Our server always needed fresh blood as some people leave eventually, new people come and keep it populated.

    Where those new players will be going to? New servers with perspectives or legacy servers. We both know the answer.

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    @Jat so will ragnarok be available to legacy players as well. By this I mean being able to transfer to and from the servers with items and characters. Or will we be locked out because we're legacy? 

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    30 minutes ago, Musketeer said:

    Yeah.. like 3 people posting 20 posts each ;)

    Sorry but what if the topics discussed by these 3 people could potentially affect many more people who are afraid to voice it. WC just proved to us that they do listen, and of course I trust they take every feedback into consideration as well before making "decisions after 10 posts".

    Thanks again.

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    2 minutes ago, Musketeer said:

    Our server always needed fresh blood as some people leave eventually, new people come and keep it populated.

    Where those new players will be going to? New servers with perspectives or legacy servers. We both know the answer.

    New players might gravitate to the lower pop legacy servers since there will be more room to build and better trade with established tribes. In time, I suspect both ecosystems will trend to leveling out about the same.

    Edited by Joebl0w13
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    1 minute ago, Musketeer said:

    Our server always needed fresh blood as some people leave eventually, new people come and keep it populated.

    Where those new players will be going to? New servers with perspectives or legacy servers. We both know the answer.

    If a server can only get new players because they have no other choice of anywhere else to play, then maybe it should die a slow and painful death.

    Make the server appealing to new players, and they should come.

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    1 minute ago, Scava said:

    @Jat so will ragnarok be available to legacy players as well. By this I mean being able to transfer to and from the servers with items and characters. Or will we be locked out because we're legacy? 

    They will be adding new ragnarok "legacy servers" so that people who are planning to transfer to ragnarok from a legacy server, will still be able to do so.

    If i read correctly.

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    Soo my post was ignored :/ Is there no answer about cluster servers on the new maps like there were on the old ones then? @Jat I apologize for asking multiple times but my tribe are all asking me since they don't post on the forums. 

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    I have to say, the decisions made by wc were done in the best interest of most people...great job IMO....

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    3 minutes ago, dslick said:

    They will be adding new ragnarok "legacy servers" so that people who are planning to transfer to ragnarok from a legacy server, will still be able to do so.

    If i read correctly.

    You did...

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    5 minutes ago, wildbill said:

    If a server can only get new players because they have no other choice of anywhere else to play, then maybe it should die a slow and painful death.

    Make the server appealing to new players, and they should come.

    What you say makes no sense. Could you elaborate what you were trying to say?

    Our server is good, people are nice and helpful... no this pillar nonsense like on Ragnarok we have.

    New players won't come because being on new server is safe, on legacy servers there is a risk of them being wiped if not populated. If I was a new player I would go to the server without that risk.

    Edited by Musketeer

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    We'll still be discussing some other factors with our current server setup including hardcore, isolated, smaller clusters, PGMs/extinctions etc :)

     

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    @Jat  will the Nitrado servers go Cross play with Steam for PS4 users at the same time they go Play Anywhere for Xbox users?

    Edited by Slannder

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    12 minutes ago, SumDuud said:

    If you are on an active PvE server and they all feel things are fine, then why would they leave?  Almost all of the whining I saw about 'If they wipe then I quit!' came from PvE because of the hours invested.  If they feel that way, then they should stay and the server remain active and your point is moot.  If your PvE server is so toxic everyone wants to leave and it will die off, then you (collective you as in your server) shouldn't have pillared everything and been a tool.

    I'd love to hear why people will leave if they love their server! Don't say the new hotness, because that will be short lived and they will come back to their leveled characters, herds of tames and rp builds.

    PvE is going to go where the trade market is. Toxic or not there is going to be a drop in population for the better servers (that is a give in) If the noobs go to the new servers and they will unless they are insane the breeders will follow because there will be no market to sell/trade dinos to. Legacy PvE is a nonstarter its doomed out of the gate. I seen a huge drop in population in the last two week from no double xp weekends fresh servers nail in the coffin. I am just trying to be realistic here 

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    6 minutes ago, MandaBear said:

    Soo my post was ignored :/ Is there no answer about cluster servers on the new maps like there were on the old ones then? @Jat I apologize for asking multiple times but my tribe are all asking me since they don't post on the forums. 

    It was actually answered earlier in the thread. The answer is "no news at the moment, they'll discuss and announce when there's something to announce".

    Edit: and then he just answered it again for you ;)

    3 minutes ago, Jat said:

    We'll still be discussing some other factors with our current server setup including hardcore, isolated, smaller clusters, PGMs/extinctions etc :)

     

    Edited by Quetzal

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    1 minute ago, Slannder said:

    @Jat  will the Nitrado servers go Cross play with Steam for PS4 users at the same time they go Play Anywhere for Xbox users?

    That wouldn't happen because the games on each platform are technically different, despite being the same. 

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    3 minutes ago, Jat said:

    We'll still be discussing some other factors with our current server setup including hardcore, isolated, smaller clusters, PGMs/extinctions etc :)

     

    Thank you for letting us know :) 

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    2 minutes ago, Titus said:

    PvE is going to go where the trade market is. Toxic or not there is going to be a drop in population for the better servers (that is a give in) If the noobs go to the new servers and they will unless they are insane the breeders will follow because there will be no market to sell/trade dinos to. Legacy PvE is a nonstarter its doomed out of the gate. I seen a huge drop in population in the last two week from no double xp weekends fresh servers nail in the coffin. I am just trying to be realistic here 

    Why would the trade market instantly shift to the new servers? Those new people have nothing of value to trade yet.

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    1 minute ago, Titus said:

    PvE is going to go where the trade market is. Toxic or not there is going to be a drop in population for the better servers (that is a give in) If the noobs go to the new servers and they will unless they are insane the breeders will follow because there will be no market to sell/trade dinos to. Legacy PvE is a nonstarter its doomed out of the gate. I seen a huge drop in population in the last two week from no double xp weekends fresh servers nail in the coffin. I am just trying to be realistic here 

    I agree with this.. Sadly there is no future for Legacy servers.

    I appreciate the devs don't wipe on release, but our servers are doomed and have no future and that's not a nice feeling.

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    @Jat, I know you've said "maybe" with regards to Play Anywhere for the 8th August, but on a more technical note - is that version not basically just the Xbox game? What factors might prevent you guys launching it on the 8th?

    I want to know for hosting purposes, but depending on the rental costs it may be cheaper/negligible to rent vs the cost of 24/7 electricity on a decent server at home...

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    I have no idea how consoles work but I do have a question.  If we already have a Nitrado PC hosted private pve server up and running, will our friends, who only own Ark on console, be able to play on our server or will those types of servers have to be brand new?

    Edited by Zadira

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