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  • ARK at E3: Primal Survival, Redwood Biomes, Titanosaur, and Primitive+

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    Hello Survivors!

    We are very excited to share a titanic amount of news with you! Today at E3 with PC Gamer, we were able to reveal some of the upcoming updates coming to the ARK! First of all, let’s begin with what you’re all curious to hear about, our new gamemode…

    ARK: Primal Survival!

    ARK: Primal Survival is an upcoming Total Conversion where survivors will be able to play, live, and breed as any of the ARK’s creatures! Survivors will experience full survival mechanics and lifecycles, including mating, growing, recruiting more creatures to your ‘pack,’ even constructing primitive dens.

    Playing Primal Survival, which will launch later this year on PC and Xbox One as an Official Total Conversion, will allow survivors to experience;

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    Live life as a Raptor, communicate and coordinate tactical attacks on other species. 

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    Spend your nights creepily crawling around the caves as the Araneo, catching your victims with your web spinning ability and spraying them paralyzing venom, while laying eggs to expand your brood!

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    Work together as one to execute strategic attacks alongside your pack to chase and takedown prey! Train and protect your young through the harsh winters so that they are ready to join the hunt by the time they are full grown adults.

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    Cuddle up with your cubs and forget about your worries and your strife whilst you spend the day fishing, wandering and roaming the land with your sleuth!

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    Experience the ARK through the eyes of a Titanomyrma, building a thriving colony centered around ‘ant hills’, and survive against the elements and the dangers that the island brings!

    Furthermore the new functionality associated with this Primal Survival mode will also enable mod creators to build much more intricate mods involving playing as these various creatures and detailing their lifecycles & survival mechanics, with new capabilities for creating asymmetric gameplay modes. ;)!

    ?

    The Redwood Biome and Spotlight: Titanosaur!

    Releasing June 22 on Steam via the v243 update, and shortly thereafter on Xbox One, The Redwood Biome is an all-new biome filled with lush, giant trees sturdy enough in which to build treehouses and villages.

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    Harvest lumber from these gigantic arbors to create your fortress super high up in the air, providing a safer place to to build a village as well as providing height advantage for a superb tactical defense stance, or tap into the massive redwoods to extract their sap for healthy concoctions.

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    Also making its debut in ARK v243, the extremely rare Titanosaur (Titanosaurus Vagacastrum) is the largest creature found on ARK island, operating for many players as a mobile superfortress capable of ferrying obscene amounts of weight, structures, defenses and creatures upon its back. 

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    Essentially a walking mountain, this herbivore often crushes creatures and buildings within its path and takes issue with any creature invading his personal space.

    Primitive Plus Official Mod Launch!

    The second official mod, Primitive+, will launch directly within ARK: Survival Evolved on Thursday, July 28 for both PC and Xbox One players!

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    Primitive+ explores the idea of what life may be like with common-day knowledge and resources provided by the land. It incorporates primitive tools and techniques that are still being used by indigenous tribes around the world today! 

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    Players are challenged to use primarily wood and stone without the benefit of advanced metals. A whole new set of items and detailed new mechanics focus the player on 'primitive' survival, which fits snugly in the world of ARK. Primitive+ will be playable as a functionality mod on all official ARK maps.

    The mod will include;

    - Over 100 primitive-themed structures
    - 3 ancient building tiers (adobe, lumber, brick & cement)
    - Diverse resource system - live off the land with 40 different resources
    - Primitive trapping system (deadfall trap / fishing traps)
    - Advanced farming - 10 historic crops and resources (Wheat, Barley, Coffee, Tea, etc)
    - 11 iconic weapons (Flintlock pistol, Musket, Viking Axe, Battleaxe, etc)
    - 60 types of food recipes to craft
    - Enhanced role-playing experience (market stalls for trading, meals, etc)

    With even more update and features to come!

    We hope you guys are excited for today’s announcements just as much as we are! And don’t worry, we’ve still got loads more exciting developments coming up this year, and we’re excited to continuing to work with you to create ARK: Survival Evolved and its many extended features!

    All the best,

    Wildcard Jat & the ARK: Survival Evolved Team





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    40 minutes ago, soulstar said:

    what time wil drop this update for the biom

    No time yet, just keep an eye on the PC Patch Notes thread.

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    1 hour ago, GamerPerfection said:

    No time yet, just keep an eye on the PC Patch Notes thread.

    oke thex man

     

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    On 6/13/2016 at 2:28 PM, ant525 said:

    Is there going to be an announcement for SOFT on xbox?

    Same man! im looking forward to this! Why havent they even mentioned this? I have not read one single news on SOFT for xbox 

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    On 13-6-2016 at 9:04 PM, Lewiatan said:

    New biome looks nice. BUT. Will you reduce the bloom effect? Its brightness is ridiculous to the point it hurts your eyes. 

    It looks like this now: 

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    I agree too.

    I really love the game and spend many hours playing it, but I reduced the daytime and made the night longer because I just can't stand it that 50% of my screen is just white because of the sun. 

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    Is there a current ETA on Primal Survival, with some details? I expect that it will be well over a month+ before we see it. That's really the only thing that I'm excited about. I don't play PvE multiplayer except with my friend's family on their worlds, so Primitive+ is irrelevant to me. All I do now on my single player world is use admin commands to spawn creatures that I haven't encounter yet to check them out.

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    5 hours ago, FlyinJapman4 said:

    Is there a current ETA on Primal Survival, with some details? I expect that it will be well over a month+ before we see it. That's really the only thing that I'm excited about. I don't play PvE multiplayer except with my friend's family on their worlds, so Primitive+ is irrelevant to me. All I do now on my single player world is use admin commands to spawn creatures that I haven't encounter yet to check them out.

    Nope, only ETA is later this year.

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    I really wish they had left out the musket and flintlock...id love to play where people had to use bows or melee wepons..for a "primitive" server I don't see why guns of any kind are available :/

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    On ‎6‎/‎14‎/‎2016 at 11:52 AM, INFCTDxGAMR said:

    Devs, please consider a timer spawn for Gigas, We do not want 30 gigas running around, There should only be mayb 2 gigas at the same time. 

     

    By timer i mean sample: every 3 hours or so a random player gets a message if he wants to be a Giga or not. He may choose to be a giga untill killed or limit time reached? then it continues on. This way we avoid having GIGAS all over the place. Or honestly. I think it be better of without human controlled gigas. 

    Gigas should just be AI controlled to be honest, or at least use the nerfed version, not the wild

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    I can all ready see this post was a lie ark might no longer be a thing by the time this would be added 

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